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Team: oVo's Sanctuary
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Main: .,+*"I.+**oVo**+.I"*+,.
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Post New informational Command
It would be extremely useful if there is a command like "lockouts" , to show , which repeatable missions we currently have on cooldown and the duration of time left before the missions is open to be done again.

Thnx & br

oVo

P.S if there is a command for that, can somebody please mention it :)


Tue Apr 04, 2017 9:10 am
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Post Re: New informational Command
We have a lockout tab coming to the character window soon (probably next client patch). In the near future (but not the first version) it will also show missions with timed lockouts.

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Hey, I'm Ryan! I've been playing Star Sonata since early 2005 and I've been involved with the development of the game since 2009. I do server and client programming mainly focusing on bug fixes, but I've also dabbled in creating a little bit of content too such as Captain Kidd.


Tue Apr 04, 2017 3:06 pm
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Main: ShawnMcCall
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Post Re: New informational Command
Didn't read, but /signed because oVo has a pretty name.


Tue Apr 04, 2017 3:42 pm
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Team: oVo's Sanctuary
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Main: .,+*"I.+**oVo**+.I"*+,.
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Post Re: New informational Command
Hi,
Great work on the lock outs tab.

In my previous post i mentioned about missions which have a lock out time.
I was primarily referring to the Mira mission "continuing the defense".
I don't see this repeatable mission represented in this Tab.

Is it forgotten or still to come ?

Br & thnx

-OvO


Mon Apr 10, 2017 12:38 pm
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Post Re: New informational Command
SI wrote:
We have a lockout tab coming to the character window soon (probably next client patch). In the near future (but not the first version) it will also show missions with timed lockouts.

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Mon Apr 10, 2017 4:32 pm
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Team: oVo's Sanctuary
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Main: .,+*"I.+**oVo**+.I"*+,.
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Joined: Fri Sep 29, 2006 7:27 am
Posts: 115
Location: Sitting infront of Computer
Post Re: New informational Command
Oh, yes i guess i didn't read carefully enough.
Thanks for the clarification.

On another side note, why bother with an independant daily timer system for the Mira "daily" mission.
That also goes for the "Daily" ancient Asteroid field lockout.

Would it not be a whole lot more straight forward for everybody if all lockouts used a general 1 day, 3 day & 7 day lockouts system ?? E:g they all reset at X:XX o'clock on X day ?

Br

- oVo


Tue Apr 11, 2017 10:28 am
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