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Team:
Rank: Officer Main: .,+*"I.+**oVo**+.I"*+,. Level: 2793 Joined: Fri Sep 29, 2006 7:27 am Posts: 115 Location: Sitting infront of Computer |
It would be extremely useful if there is a command like "lockouts" , to show , which repeatable missions we currently have on cooldown and the duration of time left before the missions is open to be done again.
Thnx & br oVo P.S if there is a command for that, can somebody please mention it |
Tue Apr 04, 2017 9:10 am |
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Site Admin / Dev Team
Team:
Rank: Councilor Main: The SI Level: 2016 Joined: Wed Sep 01, 2010 4:24 pm Posts: 531 |
We have a lockout tab coming to the character window soon (probably next client patch). In the near future (but not the first version) it will also show missions with timed lockouts.
_________________ Hey, I'm Ryan! I've been playing Star Sonata since early 2005 and I've been involved with the development of the game since 2009. I do server and client programming mainly focusing on bug fixes, but I've also dabbled in creating a little bit of content too such as Captain Kidd. |
Tue Apr 04, 2017 3:06 pm |
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Main: ShawnMcCall
Level: 2589 Joined: Sat Jan 19, 2013 5:42 am Posts: 1932 |
Didn't read, but /signed because oVo has a pretty name.
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Tue Apr 04, 2017 3:42 pm |
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Team:
Rank: Officer Main: .,+*"I.+**oVo**+.I"*+,. Level: 2793 Joined: Fri Sep 29, 2006 7:27 am Posts: 115 Location: Sitting infront of Computer |
Hi,
Great work on the lock outs tab. In my previous post i mentioned about missions which have a lock out time. I was primarily referring to the Mira mission "continuing the defense". I don't see this repeatable mission represented in this Tab. Is it forgotten or still to come ? Br & thnx -OvO |
Mon Apr 10, 2017 12:38 pm |
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Contributor
Team:
Rank: Soldier Main: Hober Mallow Level: 4888 Joined: Wed Apr 09, 2008 3:08 pm Posts: 3191 |
SI wrote: We have a lockout tab coming to the character window soon (probably next client patch). In the near future (but not the first version) it will also show missions with timed lockouts. _________________ http://www.starsonata.com/suggestions |
Mon Apr 10, 2017 4:32 pm |
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Team:
Rank: Officer Main: .,+*"I.+**oVo**+.I"*+,. Level: 2793 Joined: Fri Sep 29, 2006 7:27 am Posts: 115 Location: Sitting infront of Computer |
Oh, yes i guess i didn't read carefully enough.
Thanks for the clarification. On another side note, why bother with an independant daily timer system for the Mira "daily" mission. That also goes for the "Daily" ancient Asteroid field lockout. Would it not be a whole lot more straight forward for everybody if all lockouts used a general 1 day, 3 day & 7 day lockouts system ?? E:g they all reset at X:XX o'clock on X day ? Br - oVo |
Tue Apr 11, 2017 10:28 am |
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