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Damage and shield regen. http://forum.starsonata.com/viewtopic.php?f=3&t=63600 |
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Author: | xzume [ Wed Feb 26, 2020 4:46 am ] |
Post subject: | Damage and shield regen. |
I wonder how a new dynamic would fare if applied regarding shield regen and damage. Any character taking hostile damage would not regen until it has not taken damage for 3-5 seconds for example. Only classes who have an interest in Shields - Shield Monkey, would get a skill worked into their class skills to negate this effect. It could also be possible that if a Shield Monkey takes hostile damage a certain % of the recieved damage could be turned into HPS damage and shield regen for a limited duration. It could possibly be applied to DMs that focus on healing too. What do you think? |
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