Post new topic Reply to topic  [ 41 posts ]  Go to page Previous  1, 2, 3
Author Message
Team: Star Revolution X
Rank: Officer
Main: PlasmiteRebirth
Level: 2472

Joined: Mon Dec 05, 2011 8:21 pm
Posts: 441
Post Re: llivetest run
Antilzah wrote:
I don't think switching RoF to DMG would be that much of an issue. Right now zerkers need to aug heavily for regen. Basic t20 setup is 2 CaZ, watt. Commonly used wattage setup is 2 CaZ, (d)watt. Giving zerkers better DPE would give them more options for ship augs. Zerkers are underpowered and useless in some areas (t22) right now.


When zerkers put enough augs into regen and whatnot, they have -hilariously low- range and tracking. If the bosses are mobile at all it's a toss up whether you hit them.


Fri Nov 29, 2013 7:50 pm
Profile
User avatar
Team: Eminence Front
Rank: Councilor
Main: Blizzara
Level: 6343

Joined: Wed Dec 05, 2007 4:25 pm
Posts: 1955
Location: Finland
Post Re: llivetest run
SodaPop wrote:
Antilzah wrote:
I don't think switching RoF to DMG would be that much of an issue. Right now zerkers need to aug heavily for regen. Basic t20 setup is 2 CaZ, watt. Commonly used wattage setup is 2 CaZ, (d)watt. Giving zerkers better DPE would give them more options for ship augs. Zerkers are underpowered and useless in some areas (t22) right now.


When zerkers put enough augs into regen and whatnot, they have -hilariously low- range and tracking. If the bosses are mobile at all it's a toss up whether you hit them.

Use tractor FC or engineer for holding boss.


Sat Nov 30, 2013 5:47 am
Profile
Team: Star Revolution X
Rank: Officer
Main: PlasmiteRebirth
Level: 2472

Joined: Mon Dec 05, 2011 8:21 pm
Posts: 441
Post Re: llivetest run
Antilzah wrote:
SodaPop wrote:
Antilzah wrote:
I don't think switching RoF to DMG would be that much of an issue. Right now zerkers need to aug heavily for regen. Basic t20 setup is 2 CaZ, watt. Commonly used wattage setup is 2 CaZ, (d)watt. Giving zerkers better DPE would give them more options for ship augs. Zerkers are underpowered and useless in some areas (t22) right now.


When zerkers put enough augs into regen and whatnot, they have -hilariously low- range and tracking. If the bosses are mobile at all it's a toss up whether you hit them.

Use tractor FC or engineer for holding boss.


So Zerkers need a ShM to heal them, Engi to elec them, and another guy to hold down his target?

Yea, I think it's okay if he gets to do more damage than Sniper if he sets all that up.


Sat Nov 30, 2013 9:45 am
Profile
over 9000!
User avatar
Team: Traders
Rank: Director
Main: enkelin
Level: 5509

Joined: Wed Aug 01, 2007 12:28 pm
Posts: 11005
Post Re: llivetest run
People used to use Berserker Lions with 2 Vulture DRage. That setup has so little range it would make you cry. And yet they soloed stuff like Primal Lion with it. True solo.

I think you are not thinking creatively enough with Berserker. Of course if you use a crummy regen setup with no range, you may need someone to spoon feed you.

_________________
(DefQon1) use a Rhino reconstruotereatarerer
-
(Pasta) I need to figure out how to get rid of this UrQa Suqqa Ukuk
(Bluenoser) Put your finger in your mouth and gag reflex should do the rest


Sat Nov 30, 2013 11:14 am
Profile
Main: Sun Tzu
Level: 1

Joined: Fri Oct 25, 2013 3:10 am
Posts: 705
Post Re: llivetest run
There are two issues with that, Plasmite. Boss fights are pretty damn short range most of the time. And admins don't like primary DPS platform also being the tank.

I'm all for short range classes having more DPS than long range classes, but Star Sonata doesn't support that concept well.


Sat Nov 30, 2013 11:21 am
Profile
User avatar
Team: Eminence Front
Rank: Officer
Main: Freddie Fender
Level: 2924

Joined: Sun Dec 04, 2011 2:39 pm
Posts: 65
Post Re: llivetest run
WTF, you lot are not only halving sniper analysis and requiring the sniper to stand out in the open field while shooting, you are also cutting his rate of fire when he does reveal his position. Do you even know what sniper mean?

Nice two step plan.
1. Buff everyone. Nerf Sniper.
2. Watch everyone unsub because the drop rates of decent loot are way too low to share with full squads, thats why everyone does pvai with sniper/shm pairing

Good Job killing SS. You lot think you improve it, but all you do is add stupid, annoying time consumming bullshit!

/rant


Sat Nov 30, 2013 11:55 pm
Profile
Team: Star Revolution X
Rank: Officer
Main: PlasmiteRebirth
Level: 2472

Joined: Mon Dec 05, 2011 8:21 pm
Posts: 441
Post Re: llivetest run
crnerblitz wrote:
WTF, you lot are not only halving sniper analysis and requiring the sniper to stand out in the open field while shooting, you are also cutting his rate of fire when he does reveal his position. Do you even know what sniper mean?

Nice two step plan.
1. Buff everyone. Nerf Sniper.
2. Watch everyone unsub because the drop rates of decent loot are way too low to share with full squads, thats why everyone does pvai with sniper/shm pairing

Good Job killing SS. You lot think you improve it, but all you do is add stupid, annoying time consumming bullshit!

/rant


Theyre lowering the power of the content, and buffing other classes

Replace sniper with any other viable class in the future to do content by yourself (including sniper)

that's the hope, at least.

And please, don't pretend like the word "Sniper" means anything except "long range damage." If you want to get into real world parallels things get ridiculous -fast-


Sun Dec 01, 2013 12:18 am
Profile
User avatar
Team: Star Revolution X
Rank: Officer
Main: Combustion
Level: 3824

Joined: Fri Mar 02, 2012 7:35 pm
Posts: 129
Post Re: llivetest run
All they need to do is add Berzerker, SD, "anything that uses weps as a base DPS" analysis. Hell Engineer, seer and slave analysis sounds great imo. BUT NO ShM ANAL, NO ShM ANAL FOR YOU!


Sun Dec 01, 2013 12:59 am
Profile
Member
User avatar
Team: Resident Evil
Rank: Officer
Main: topbuzzz
Level: 4589

Joined: Sun Dec 21, 2008 12:31 pm
Posts: 4323
Post Re: llivetest run
so in summary, berserkers remain just as crap as they are now (although with another set of weaps), and sniper will be nerfed down to that level of crapness to equalise. But dont worry the whole ai strength level will be brought down to match that level of crapness. However the latter part of rebalancing all content is an incredible amount of work so I can see it probaly wont happen.

_________________
Image


Sun Dec 01, 2013 3:09 am
Profile WWW
User avatar
Team: Star Revolution X
Rank: Officer
Main: Daedalus
Level: 9239

Joined: Mon Feb 02, 2009 2:57 pm
Posts: 4722
Location: Kuratovo, Russia
Post Re: llivetest run
Will be a kick in the balls for PVP. Will be Prawns only now.

Remove the speed loss on Zerk. As for charging up fighter bays, you really are making things worse..

_________________
Image

Image

Image
Image


Tue Dec 03, 2013 6:20 am
Profile
User avatar
Team: Traders
Rank: Soldier
Main: Scyron
Level: 4246

Joined: Fri Nov 12, 2004 4:18 am
Posts: 799
Location: Helsingborg, Sweden
Post Re: llivetest run
Tomzta09 wrote:
Will be a kick in the balls for PVP. Will be Prawns only now.


How do you reckon?

_________________
Regards Scyron
Captain Gusten
Pengar E Fint


Tue Dec 03, 2013 6:51 am
Profile WWW
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 41 posts ]  Go to page Previous  1, 2, 3


Who is online

Users browsing this forum: No registered users and 1 guest


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Jump to:  
Powered by phpBB © phpBB Group.