Star Sonata
http://forum.starsonata.com/

Basil XY
http://forum.starsonata.com/viewtopic.php?f=4&t=40366
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Author:  Aurora Ex Machina [ Wed Sep 15, 2010 12:17 pm ]
Post subject:  Re: Basil XY

jeff mc beth wrote:
Very nice Butterfly, of course... Basils are teamed, and have team flags. XD



They aren't if you spawn them via the admin panel - those blue basils are alive n kicking on my local server as we speak ;)

Author:  jeff mc beth [ Wed Sep 15, 2010 12:24 pm ]
Post subject:  Re: Basil XY

Aurora Ex Machina wrote:
jeff mc beth wrote:
Very nice Butterfly, of course... Basils are teamed, and have team flags. XD



They aren't if you spawn them via the admin panel - those blue basils are alive n kicking on my local server as we speak ;)

Touché, you have the nice server files. >_>

Still, you know I'm right. XD

Author:  thecrazygamemaster [ Wed Sep 15, 2010 12:45 pm ]
Post subject:  Re: Basil XY

Yes, I guess the cat is out of the bag. The entire thing was GIMPed by me, tis' a BG we are shooting.

My best work, if I may say so.

However, I have sent aurora the files for Basil XY, so there is a chance that he might actually put it in ^.^

Idk at this point, but the image he posted LOOKs like Basil XY.... though Aurora, they look as if just shaded using the client, please use the image(s) I sent you. And the glow should be sky blue.

kilua wrote:
warpig wrote:
kilua wrote:
that picture and you dont believe it?
If someone thinks its fake, how the hell would he fake it??

TCGM is very good with graphics.

you know the level of ROFL i will do when TCGM tells me that he didnt?


@warpig Yes, as this has shown I am excellent with graphics and GIMP, not photoshop!

@k-2 sorry k2 but I faked it, lol.

Author:  Griffin [ Wed Sep 15, 2010 1:07 pm ]
Post subject:  Re: Basil XY

bastard.

Author:  Battlecruiser23 [ Wed Sep 15, 2010 1:30 pm ]
Post subject:  Re: Basil XY

I'd happily pay Claerwyn for new images if there was a good chance that such images would be put in as new content within 2-4 weeks.

Author:  Mail [ Wed Sep 15, 2010 4:31 pm ]
Post subject:  Re: Basil XY

Had a lot of you fooled :D

Time Warp

Author:  jeff mc beth [ Wed Sep 15, 2010 4:32 pm ]
Post subject:  Re: Basil XY

Mail wrote:
Had a lot of you fooled :D

Time Warp

Yeah... But if this was real... Me and prom would have him KoS... So you know? XD

Author:  Mail [ Wed Sep 15, 2010 5:03 pm ]
Post subject:  Re: Basil XY

jeff mc beth wrote:
Mail wrote:
Had a lot of you fooled :D

Time Warp

Yeah... But if this was real... Me and prom would have him KoS... So you know? XD


/me quakes in fear of your large AP missiles and ACALs.. not

Time Warp

Author:  thecrazygamemaster [ Wed Sep 15, 2010 5:16 pm ]
Post subject:  Re: Basil XY

Mail wrote:
jeff mc beth wrote:
Mail wrote:
Had a lot of you fooled :D

Time Warp

Yeah... But if this was real... Me and prom would have him KoS... So you know? XD


/me quakes in fear of your large AP missiles and ACALs.. not

Time Warp



Yes... It'd make perfect sense to KOS me, even though Time Warp (WHO IS ON RESIDENT EVIL) would have seen and helped kill/killed the uber. Perfectly logical in your minds.

Author:  Chaosking3 [ Wed Sep 15, 2010 6:41 pm ]
Post subject:  Re: Basil XY

But...but I fought it without an ShM and lost!!

>Spatzz

Author:  Aurora Ex Machina [ Wed Sep 15, 2010 6:52 pm ]
Post subject:  Re: Basil XY

jeff mc beth wrote:
Touché, you have the nice server files. >_>

Still, you know I'm right. XD




At this moment in time, most (at least 80%) of the dev team are working on C2 - conversion, coding, graphics and so on. I'm afraid C1 stuff barring Olympus and translatable content has been declared non-viable (i.e. XML / code, not GUI / Graphics etc). This amounts to - I'd love to use new graphics and so forth, however, C1 is currently not getting any new sprites. This means I can tint / visage any existing sprite, however no new sprites (other than Olympus ones) will be getting into C1.


On the plus side, wait until I get hold of C2 alpha build :)

Author:  thecrazygamemaster [ Wed Sep 15, 2010 7:08 pm ]
Post subject:  Re: Basil XY

Aurora Ex Machina wrote:
jeff mc beth wrote:
Touché, you have the nice server files. >_>

Still, you know I'm right. XD




At this moment in time, most (at least 80%) of the dev team are working on C2 - conversion, coding, graphics and so on. I'm afraid C1 stuff barring Olympus and translatable content has been declared non-viable (i.e. XML / code, not GUI / Graphics etc). This amounts to - I'd love to use new graphics and so forth, however, C1 is currently not getting any new sprites. This means I can tint / visage any existing sprite, however no new sprites (other than Olympus ones) will be getting into C1.


On the plus side, wait until I get hold of C2 alpha build :)


In other words, you cant put new sprites into C1, but you can make new ai for C1 using the current sprites?

Author:  Asmodeaan [ Wed Sep 15, 2010 7:30 pm ]
Post subject:  Re: Basil XY

that would be why Olympus Ubers are Delquad knockoffs and not custom ships? or so i have heard at least.

Author:  kilua [ Thu Sep 16, 2010 1:12 am ]
Post subject:  Re: Basil XY

thecrazygamemaster wrote:
@k-2 sorry k2 but I faked it, lol.

Now i must Shut The Fuck Up right?
/me goes at corner and shuts the fuck up

Author:  thecrazygamemaster [ Thu Sep 16, 2010 1:23 am ]
Post subject:  Re: Basil XY

:( nobody goes to a corner and STFUs in my topics

/me drags k2 back and throws him a party

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