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Team: Star Revolution X
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Main: topbuzzz
Level: 8015

Joined: Sun Dec 21, 2008 12:31 pm
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Post Re: Hi hello.
Ahar we normally sails round and round the Isle of White 'till everyone gets dizzy then we set sail for home!


Tue Aug 04, 2015 2:54 am
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Team: JMC
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Main: Blue Dwarf
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Joined: Fri Apr 29, 2011 5:39 pm
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Post Re: Hi hello.
sabre198 wrote:
Ahar we normally sails round and round the Isle of White 'till everyone gets dizzy then we set sail for home!

YOU HAVE A WOMAN'S PURSE, M'lord!

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Tue Aug 04, 2015 2:56 am
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Team: The Unforeseen Colonies
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Joined: Tue Jul 08, 2008 2:47 am
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Location: Melbourne, Australia
Post Re: Hi hello.
Sex, money and game development. Sounds just like buzz's sort of thread.

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Tue Aug 04, 2015 5:11 am
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Main: enkelin
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Joined: Wed Aug 01, 2007 12:28 pm
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Post Re: Hi hello.
Griffin wrote:
Depends on the client.


assume client 2

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Hi, I'm Anil, a long-time player turned developer. I am Star Sonata's lead content developer, which means that I run weekly dev meetings and make sure that any proposed changes to the game receive proper review before going live.

http://www.starsonata.com/features


Tue Aug 04, 2015 9:47 pm
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Team: Eminence Front
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Joined: Sun Mar 20, 2011 1:29 pm
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Post Re: Hi hello.
anilv wrote:
Griffin wrote:
Depends on the client.


assume client 2


c3 confirmed, soonTM

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One day, Life asks Death "Why do people love me, but hate you?" Death responded with "Simple Life, because you are the beautiful lie, where as I am the painful truth"


Tue Aug 04, 2015 10:00 pm
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Team: Deep Space Federation
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Joined: Sat Mar 03, 2007 10:55 am
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Post Re: Hi hello.
Blue Dwarf wrote:
Griffin wrote:
Depends on the client.

Clearly not a Blackadder fan.

I assume it's safe to believe that you're doing a CS degree and taking game development relevant modules, rather than a game design degree taking programming modules?


Game development in the sense that I'd be able to make my own entire game engine from scratch. I'm switching over to a new degree program (Bachelors of Science in Computer Science in Digital Audio, that's still in the works and curriculum is being worked out still) from the program below. They have a lot of similarities (still graduating on time) but I will have more on knowledge on music theory and audio programming (e.g. learning Digital Signal Processing instead of taking higher level graphics classes). While I may just become a general programmer in the industry, I figure it's easier to learn about audio programming and music now than when I'm in the workforce, whereas learning quaternion and Spline Formula etc will be pretty easy to do on my own afterwards. It also gives me a very nice niche, and I will get special treatment. For example, the ONE guy who did the low level sound architecture on the XBox will be my professor for a class that teaches me how to make my own physical synthesizer from hardware and all the way up. Very neat stuff.

https://www.digipen.edu/academics/degre ... -sequence/

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Thu Aug 06, 2015 2:44 pm
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