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Site Admin / Dev Team
Team:
Rank: Director Main: Jeff_L Level: 1969 Joined: Wed Mar 23, 2005 2:21 am Posts: 3894 Location: Santa Clara, CA |
Swift,
Did you ever have a problem playing on test2? It's in the same place as the new servers. Also, could you email a traceroute to me at support? _________________ For support, please create a support ticket here and I will get back to you as soon as possible. About Star Sonata. |
Thu Oct 18, 2007 7:19 pm |
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Main: SwiftEagle
Level: 2741 Joined: Mon Dec 04, 2006 10:23 pm Posts: 107 |
What's a Trace Route? and No, Test2 Sucks for me too, the only server working "decently" for me atm is Liquid, not much I can do on there though =[
_________________ Getting High With Elmo Star Sonata Progress Group |
Fri Oct 19, 2007 10:09 am |
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Team:
Rank: Main: Nurokourri Level: 5049 Joined: Sat Aug 21, 2004 6:48 pm Posts: 1056 |
Swift, do the following:
1. Click Start, or press the Windows key. 2. Click Run... in the list. 3. Type cmd and press Enter. 4. Type in tracert kattare.starsonata.com into the command prompt. 5. Once it completes, highlight all of the text resulting from the trace route and hit the enter key while they are highlighted. 6. Start a post and paste the text that was copied via step 5 into the post. _________________ Fucking loot... |
Fri Oct 19, 2007 3:35 pm |
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Team:
Rank: Director Main: goldstar-stations Level: 6861 Joined: Sun Nov 13, 2005 12:54 pm Posts: 1174 |
for the most part the servers have been a definate improvement. except for the few times it suddenly crashes..at least we know when to expect it from the old servers...do you think it might be somthing in the code that is causing this effect? because there is no lag to indicate connection funk before it suddenly drops. im pretty sure im not the only one seein it. could it be a memory loop or somthing equaly malicious?
_________________ |
Fri Oct 19, 2007 11:31 pm |
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Team:
Rank: Main: Bluejayek Level: 3919 Joined: Wed Dec 15, 2004 7:16 pm Posts: 1356 |
The bug where caped ships pop outa the station and float away if you are not docked when they dock seems to be back with the new server. Not really that important a bug just anoying.
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Sat Oct 20, 2007 9:04 am |
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Member
Team:
Rank: Main: Wasup999998 Level: 1921 Joined: Sat Apr 09, 2005 2:03 pm Posts: 152 |
Its never been fixed. If you set a slave to dock and deactivate at an ai station (by docking at it ofc) then undock before it docks, it will do that. If you stay docked, it will not do that. That actually goes for all deactivating. If you are in the same gal and the slave docks and deactivates with you not docked in that station, it will ghost as you have described.
_________________ "Thanx wasup " ~The Voomy One Ha! |
Sun Oct 21, 2007 5:33 pm |
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Team:
Rank: Main: speeed5555 Level: 50 Joined: Sun Aug 05, 2007 2:21 am Posts: 0 |
from what ive noticed ever since the new servers came up ive found the only type of wepons that made some players lag are wepons that fell mainly into weponry catagories like the tech9 abstructor grem cannon ect
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Thu Oct 25, 2007 3:13 am |
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