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Site Admin / Dev Team ![]()
Main: PhoenixSun2
Level: 1392 Joined: Mon Jan 03, 2005 12:07 am Posts: 1935 |
SimonV2 wrote: Thanks... sort of ![]() ![]() |
Wed Nov 10, 2010 1:56 pm |
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Site Admin / Dev Team ![]()
Team:
Rank: Director Main: Jeff_L Level: 1969 Joined: Wed Mar 23, 2005 2:21 am Posts: 3894 Location: Santa Clara, CA |
Feathers is making some good ones for other tabs. He has way more skillz than me.
You do not have the required permissions to view the files attached to this post. _________________ For support, please create a support ticket here and I will get back to you as soon as possible. About Star Sonata. |
Thu Nov 11, 2010 3:56 pm |
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Site Admin / Dev Team ![]()
Team:
Rank: Director Main: Jeff_L Level: 1969 Joined: Wed Mar 23, 2005 2:21 am Posts: 3894 Location: Santa Clara, CA |
Idea for general tab
You do not have the required permissions to view the files attached to this post. _________________ For support, please create a support ticket here and I will get back to you as soon as possible. About Star Sonata. |
Fri Nov 12, 2010 1:35 am |
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Team:
Rank: Officer Main: Nessiah Redemption Level: 1112 Joined: Sun Jan 11, 2009 4:34 pm Posts: 872 Location: The Isle of Acardia |
Is it possible to give the space station menu background a live overlay of the layout of astral bodies in the same galaxy?
_________________ I blame TF2. ![]() Ware wa messiah nari! |
Fri Nov 12, 2010 1:56 am |
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Team:
Rank: Main: Gunslinger Myrtok Level: 2640 Joined: Sun Jan 13, 2008 3:43 am Posts: 1965 |
LactoseTolerant wrote: Is it possible to give the space station menu background a live overlay of the layout of astral bodies in the same galaxy? Hehe. Yeah, like you're looking out a window inside the space station. I like it. _________________ pip8786 wrote: Dorin Nube... you win the best post on the forums ever award. Well done. HAL wrote: You are greedy and ignorant, you can't have everything in life for free. |
Fri Nov 12, 2010 2:06 am |
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over 9000! ![]()
Team:
Rank: Councilor Main: Churchill Level: 5620 Joined: Sat Dec 09, 2006 10:36 pm Posts: 11706 |
Aww, I just bought a skinning machine.
Dorin Nube wrote: LactoseTolerant wrote: Is it possible to give the space station menu background a live overlay of the layout of astral bodies in the same galaxy? Hehe. Yeah, like you're looking out a window inside the space station. I like it. Very nice if at all possible. _________________ Salt Assault drew this conclusion from the latest devblog. [img]http://oi62.tinypic.com/33208ex.jpg[/img] |
Fri Nov 12, 2010 2:10 am |
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Team:
Rank: Main: goett Level: 2156 Joined: Mon Mar 16, 2009 1:36 pm Posts: 1832 |
^^^ nice avatar
![]() looks amazing jeff! Things i'd really like to see would be color coding on different item types, especially when looking at base itemized view. Especially useful would be making most base gear (weps shield radar energy dims for starters) their own color. Shops are a nightmare to stare at when it gets late as it is and i find myself sometimes finding and sorting out base gear that got misplaced. |
Fri Nov 12, 2010 11:09 am |
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Main: Demiser of D
Level: 4 Joined: Tue Jun 07, 2005 6:46 pm Posts: 5424 Location: Listening to Fire On High, best song ever. |
Rather than a layout, how about just having a tactical overlay of the entire galaxy? Like, a giant radar, essentially. That would be really fun, and useful to boot.
_________________ JeffL wrote: That's it. I quit! Battlecruiser23 wrote: Fuck you, Cygnus. |
Fri Nov 12, 2010 12:24 pm |
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Team:
Rank: Officer Main: Pure Evil Level: 5292 Joined: Fri Dec 31, 2004 7:20 am Posts: 1595 Location: UK > Wales > Bin+ computer with boardband :p |
I like the tabs very simple and clear but the text is a bit hard to see due to the bright background and bright text in the description of the items, in the first screen-shot.
Also if it is possible to add comma's in the prices, that would be awsom ![]() *In the future request* Could you make a button to "destroy/abandon" ship so people can just get rid of ships they can't fly(class locked) and can't sell please ![]() _________________ Fibre broadband in my brainzz! Last edited by Markoz on Tue Nov 16, 2010 10:50 am, edited 2 times in total. |
Tue Nov 16, 2010 10:43 am |
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Team:
Rank: Operator Main: Teh Haxzorz Level: 2443 Joined: Thu Apr 27, 2006 1:58 am Posts: 501 Location: United Kingdom |
I suggested a while ago that for C2 AI bases and Player bases use a different template for the general tab.
This would mean that while the AI base could retain the station concourse section, player bases could have more room to display the base description which my team and I find handy for posting stuff in (e.g. construction bases; people can note down what they are building and such). Any comment by devs on this? |
Tue Nov 16, 2010 10:49 am |
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Site Admin / Dev Team ![]()
Main: PhoenixSun2
Level: 1392 Joined: Mon Jan 03, 2005 12:07 am Posts: 1935 |
Grunt wrote: I suggested a while ago that for C2 AI bases and Player bases use a different template for the general tab. This would mean that while the AI base could retain the station concourse section, player bases could have more room to display the base description which my team and I find handy for posting stuff in (e.g. construction bases; people can note down what they are building and such). Any comment by devs on this? Yeh this should easily be possible, though maybe not a priority for alpha. |
Tue Nov 16, 2010 11:16 am |
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Team:
Rank: Main: thebattler36 Level: 2015 Joined: Sun Apr 24, 2005 3:24 am Posts: 2211 Location: Glasgow, Scotland |
pip8786 wrote: Grunt wrote: I suggested a while ago that for C2 AI bases and Player bases use a different template for the general tab. This would mean that while the AI base could retain the station concourse section, player bases could have more room to display the base description which my team and I find handy for posting stuff in (e.g. construction bases; people can note down what they are building and such). Any comment by devs on this? Yeh this should easily be possible, though maybe not a priority for alpha. Tactical overlay! please ![]() _________________ Octo wrote: QFT Octo either owned the fish initially, or scooped it when he podded any/all of the above. |
Tue Nov 16, 2010 12:57 pm |
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Site Admin / Dev Team ![]()
Main: PhoenixSun2
Level: 1392 Joined: Mon Jan 03, 2005 12:07 am Posts: 1935 |
thebattler35 wrote: Tactical overlay! please ![]() ?? |
Tue Nov 16, 2010 1:19 pm |
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Team:
Rank: Officer Main: Jeff Bobbo Level: 2700 Joined: Sat Dec 08, 2007 4:19 pm Posts: 5138 Location: Not where you are right now |
pip8786 wrote: thebattler35 wrote: Tactical overlay! please ![]() ?? He wants a radar-map type thing when you're docked for the galaxy. :3 _________________ Javatech wrote: Battlecruiser23 wrote: I am a Troll, ignore everything I say. JeffL wrote: Are you kidding me? Our C2 music is way better than that boring garbage you linked. |
Tue Nov 16, 2010 1:30 pm |
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over 9000! ![]()
Team:
Rank: Councilor Main: Churchill Level: 5620 Joined: Sat Dec 09, 2006 10:36 pm Posts: 11706 |
It may be a video on EVE Online, but it's pretty damn accurate on what a tactical overlay looks like. It has to be toggled, and it shows the distance from the center point. It's very useful for tactical and strategic commanders in a RL-type or EVE setting.
http://www.youtube.com/watch?v=-piNTiP-kTA _________________ Salt Assault drew this conclusion from the latest devblog. [img]http://oi62.tinypic.com/33208ex.jpg[/img] |
Tue Nov 16, 2010 1:36 pm |
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