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Post Re: New base placement limitation proposal
What about those suns 30k away from everything else? Will still allow those annoying kits in some galaxies.


Fri Nov 19, 2010 11:16 am
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Post Re: New base placement limitation proposal
Dawa wrote:
What about those suns 30k away from everything else? Will still allow those annoying kits in some galaxies.

Ive not seen suns or mining fields over 12k distance.


Fri Nov 19, 2010 11:17 am
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Post Re: New base placement limitation proposal
They are around, had one farther last uni.


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Fri Nov 19, 2010 11:29 am
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Post Re: New base placement limitation proposal
Dawa wrote:
They are around, had one farther last uni.

Is it even remotely possible to set the game to add +5k max base deploying range from the farthest planet/moon/etc?


Fri Nov 19, 2010 12:17 pm
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Post Re: New base placement limitation proposal
The distance would be calculated at the time of attempted deployment, so for orbiting planets, you can time your deployment if you want to maximize how far out your base is.

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Fri Nov 19, 2010 4:07 pm
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Post Re: New base placement limitation proposal
JeffL wrote:
The distance would be calculated at the time of attempted deployment, so for orbiting planets, you can time your deployment if you want to maximize how far out your base is.

Works.


Fri Nov 19, 2010 4:12 pm
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Post Re: New base placement limitation proposal
two questions

what's the penalty if base is 15k out, or will it behave like a slave and autocenter eventually?

other thing is what happens if it gets tractored out that far by ie not you etc (enemy or teammie alike would be two different issues and depending on what happens to a base 15k out could be useful/harmful depending which side you're on.)


Fri Nov 19, 2010 4:36 pm
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Post Re: New base placement limitation proposal
15K is too short, needs to be at least 25k. As any decent base radar can see kits at ridiculous ranges I think even 25k is too short.

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Last edited by rand4505 on Fri Nov 19, 2010 5:01 pm, edited 1 time in total.

Fri Nov 19, 2010 5:00 pm
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Post Re: New base placement limitation proposal
There's no penalty. It just own't let you deploy a base farther out than that. Once you deploy it, you're free to drag it wherever you want, but it's a lot more annoying to drag a base 80k out than it is to fly 80k out and deploy there, so I figure the annoying far out cloaked bases thing will be much less of an issue.

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Fri Nov 19, 2010 5:01 pm
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Post Re: New base placement limitation proposal
JeffL wrote:
There's no penalty. It just own't let you deploy a base farther out than that. Once you deploy it, you're free to drag it wherever you want, but it's a lot more annoying to drag a base 80k out than it is to fly 80k out and deploy there, so I figure the annoying far out cloaked bases thing will be much less of an issue.

You could afk overnight and drag it out.

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Fri Nov 19, 2010 5:03 pm
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Post Re: New base placement limitation proposal
rand4505 wrote:
15K is too short, needs to be at least 25k. As any decent base radar can see kits at ridiculous ranges I think even 25k is too short.


They are meant to be seen. There is no point at all in building further out then 15k other then being annoying.


Fri Nov 19, 2010 5:05 pm
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Post Re: New base placement limitation proposal
Your lack of strategic thinking of this game is the reason for this rule methinks. It is not meant to be annoying but it how BvB currently works. You deploy way way far out build a kit and tow it back. Using that kit for cover. By adding this rule you will be dramatically making bvb harder. newly dropped kits can not survive getting attacked by players or bases, by adding the 15k rule you make it easy too easy for a defender. How many times have you had to tow kits into attack range? I've towed kits 35k before just for bvb. It was VERY necessary for that attack as we had players and bases destroying us.

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Fri Nov 19, 2010 5:10 pm
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Post Re: New base placement limitation proposal
Perhaps implement this when the 2 kits for every owned gal rule is coded?

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Fri Nov 19, 2010 5:18 pm
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Post Re: New base placement limitation proposal
No. This idea too much favors the Defenders.

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Fri Nov 19, 2010 5:19 pm
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Post Re: New base placement limitation proposal
This Is pointless unless you 100% dont plan to manualy enforce the rules about the issue. In the end It dont matter because your the end decision not the games code. If you decide something Is not legal eventhough you made It that way you do what you see fit.


Fri Nov 19, 2010 5:25 pm
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