Board Index | Search | Profile |
Page 4 of 31 |
[ 451 posts ] | Go to page Previous 1, 2, 3, 4, 5, 6, 7 ... 31 Next |
Print view | Previous topic | Next topic |
Author | Message |
---|---|
Team:
Rank: Officer Main: Outcast Level: 2205 Joined: Thu Feb 22, 2007 11:25 am Posts: 1859 Location: England, Leeds. |
BlindSide wrote: About the background, would everyone prefer a nebula-esque texture background like so: Now that looks boss, i love every bit of that image. The background is especially immense, as is Qs.. What would be great is if there were more varied backgrounds in normal galaxys and special ones too, instead of the unusual black and stars. If you don't have time to do it yourself, i'm sure some players will make backgrounds for you, i honestly believe the background is incredibly important, it makes everything else look better. _________________ Progressive House Last edited by Outcast on Tue Mar 03, 2009 10:48 am, edited 1 time in total. |
Tue Mar 03, 2009 10:46 am |
|
Team:
Rank: Officer Main: Bobby Bobbs Level: 3631 Joined: Thu Dec 08, 2005 10:44 am Posts: 382 |
I think the background looks great, but I'm not sure I would want it all the time. I would feel like I'm going through Fog or something. Maybe with a bit more transparency? Will this make it difficult to see when we are in an actual cloud of something?
Thanks for the great work. It is going to make this uber game even better. |
Tue Mar 03, 2009 10:48 am |
|
Team:
Rank: Officer Main: Outcast Level: 2205 Joined: Thu Feb 22, 2007 11:25 am Posts: 1859 Location: England, Leeds. |
sleepysnagrund wrote: I think the background looks great, but I'm not sure I would want it all the time. I would feel like I'm going through Fog or something. Maybe with a bit more transparency? Will this make it difficult to see when we are in an actual cloud of something? Thanks for the great work. It is going to make this uber game even better. Yeah, for the occasional galaxy that would look great. But like i said, a good amount of backgrounds would be awesome. _________________ Progressive House |
Tue Mar 03, 2009 10:50 am |
|
Team:
Rank: Councilor Main: Qu4NtuM Level: 8011 Joined: Tue Dec 20, 2005 5:16 pm Posts: 326 Location: At work... |
If they make the texture a play lightmap they can add different hues as they please... all I did was change the hue and tint just a little bit.
_________________ Julian wrote: In ss we fill breast implants with sand because we are to cheap to purchase silicone. Battlecruiser23 wrote: I have reasons for why I do things. |
Tue Mar 03, 2009 11:13 am |
|
Site Admin / Dev Team
Main: PhoenixSun2
Level: 1392 Joined: Mon Jan 03, 2005 12:07 am Posts: 1935 |
Qu4NtuM wrote: If they make the texture a play lightmap they can add different hues as they please... all I did was change the hue and tint just a little bit. The plan is the have the background affected by the sun color. |
Tue Mar 03, 2009 11:20 am |
|
Team:
Rank: Councilor Main: Qu4NtuM Level: 8011 Joined: Tue Dec 20, 2005 5:16 pm Posts: 326 Location: At work... |
pip8786 wrote: Qu4NtuM wrote: If they make the texture a play lightmap they can add different hues as they please... all I did was change the hue and tint just a little bit. The plan is the have the background affected by the sun color. S'good Just don't use the default color of the suns cause it will look unnatural and probably rather ugly in some cases. Only part of the spectrum that reflects off the dust is in fact visible... _________________ Julian wrote: In ss we fill breast implants with sand because we are to cheap to purchase silicone. Battlecruiser23 wrote: I have reasons for why I do things. |
Tue Mar 03, 2009 12:58 pm |
|
Team:
Rank: Main: Daggoth Level: 3912 Joined: Wed Oct 18, 2006 9:37 pm Posts: 4438 Location: Married to: CSE |
BlindSide wrote: About the background, would everyone prefer a nebula-esque texture background like so: Nice O.O Kanga _________________ Illegitimi Non Carborundum |
Tue Mar 03, 2009 3:04 pm |
|
Contributor
Team:
Rank: Councilor Main: Hober Mallow Level: 5000 Joined: Wed Apr 09, 2008 3:08 pm Posts: 3191 |
Oh my gawd!
That background is fecking AWESOME!! For a second i thought i was looking at a 2D EVE Online. Only other thing i would do is make the Star Bases bigger. They don't look right at that size, maybe 2-3x the size would give a sense of massiveness. _________________ http://www.starsonata.com/suggestions |
Tue Mar 03, 2009 3:21 pm |
|
Site Admin / Dev Team
Main: PhoenixSun2
Level: 1392 Joined: Mon Jan 03, 2005 12:07 am Posts: 1935 |
MasterTrader wrote: Oh my gawd! That background is fecking AWESOME!! For a second i thought i was looking at a 2D EVE Online. Only other thing i would do is make the Star Bases bigger. They don't look right at that size, maybe 2-3x the size would give a sense of massiveness. I agree that bases could be a bit bigger, especially since we'll probably allow some zoom out level, so that they won't take up the whole screen. |
Tue Mar 03, 2009 3:50 pm |
|
Main: Turbinia
Level: 3134 Joined: Sat Sep 08, 2007 2:32 pm Posts: 603 |
Honestly that back ground makes a huge difference. Really looks like it a serious game and not something throw together for a demo.
Well as for the suns, can't remember who said it but the regular ones need another layer with some rays coming out or something. The old dark sun looks better than the new one. Would rather have it look more like the old one. |
Tue Mar 03, 2009 4:36 pm |
|
Team:
Rank: Operator Main: norrath Level: 1951 Joined: Mon Aug 27, 2007 12:28 pm Posts: 3204 Location: in my secret lair planing the downfall of mankind |
That nebula background look beautiful, both of them.
Maybe you could even hijack some more nebula and galaxy images from google earth and add them in random systems to make it more spiffy. _________________ Tobal wrote: I think Jesus V2 needs a cake... Aurora Ex Machina wrote: Julian cannot post, because the FBI are watching |
Tue Mar 03, 2009 4:58 pm |
|
Team:
Rank: Councilor Main: The Voomy One Level: 1337 Joined: Thu Jun 29, 2006 12:06 am Posts: 4137 |
Best C2 screenshot so far ^^
|
Tue Mar 03, 2009 5:12 pm |
|
Main: BlackDiamond
Level: 34 Joined: Tue Jan 13, 2009 11:07 pm Posts: 181 |
Yeah I was just taking some inspiration from Freelancer and Homeworld 2 screenshots:
(NOTE: These are from Freelancer and Homeworld 2, not SS!) About tinting the color, that is definately possible, I may even get around to making a procedural generator for these kinds of background by combining different kinds of noises, etc. The background color will be affected by the background star color assigned to each galaxy, not by the actual suns in it, this will give each galaxy it's own unique look. I might play around with doing something with the sun colors, I don't know if there will be "scattering" as such, but I do plan to add space dust to create the sensation of movement in an empty area, it makes more sense then the background stars moving around when you move (With realistic proportions taken into account that's unlikely!). About the sun rays, I did consider it, and I may add more and improve them, but I think the rays will look a little overkill once particle effects for the ship thrusters, plasmas etc are added, you'll have so many things shining around I doubt you will appreciate the crepuscular rays in your eyes when you're in a big fight. Cheers _________________ newman233 wrote: Blind stop it, im running out of new boxers |
Tue Mar 03, 2009 6:58 pm |
|
Team:
Rank: Officer Main: Cenutu Level: 5068 Joined: Tue Jan 25, 2005 4:25 pm Posts: 990 Location: The Lyceum |
The C2 screenshot you posted has raised my hopes tremendously.
_________________ Burning angel wings to dust |
Tue Mar 03, 2009 8:28 pm |
|
Main: Nyarlathotep
Level: 1854 Joined: Mon Aug 22, 2005 8:17 am Posts: 3978 Location: Classified |
BlindSide, those look nice, but they will never compete with the sheer levels of awesome contained within FreeSpace 2. Here are a few pictures from it, maybe they will give you some nebula ideas (tried to avoid the open-space pics). Also, they show how sexy constant-beam weapons are, compared to the current wimpy little pulse-laser. Ok, the last one is just the picture of the original box, I added that to show how cool the constant beams are. It was amazing, the beams would last several seconds and either swipe across the enemy's ship and carve a line of destruction, or concentrate on one spot to destroy certian parts of the ship. I can haz continious ray of destruction?
[fanboyrant] Really, try FreeSpace 2 if you can find a copy, it is a brilliant game, I would play it today if I could find a copy even though it is 8 or 10 years old now. It is the game that got me interested in video games, words cannot justly describe the epic nature of this game. [/fanboyrant] (P.S. The company that made FreeSpace 2 went under a while ago, and released FS2 as abandonware. However, I cannot find a single trustworty FREE download anywhere, there used to be a lot but the ones I knew are dead, if anyone gives me a working download I will shower you in love and cookies). _________________ Dorin Nube wrote: Nipples aren't the only danger here. |
Tue Mar 03, 2009 8:45 pm |
|
Page 4 of 31 |
[ 451 posts ] | Go to page Previous 1, 2, 3, 4, 5, 6, 7 ... 31 Next |
All times are UTC - 5 hours |
Who is online |
Users browsing this forum: No registered users and 11 guests |
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot post attachments in this forum |