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Main: Goz
Level: 1564 Joined: Sat Dec 17, 2005 9:39 pm Posts: 83 Location: Eredar US, Gozmatic (Horde) |
true dqt junkie, adn there cheaer!
this seperates the bases you put up to mine prom on a rainy day compared to the ones that alst teh entire uni! _________________ 2nd place is just another way to say 1st loser. |
Fri Sep 01, 2006 8:03 am |
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Main: Cyphe12
Level: 1566 Joined: Fri Dec 02, 2005 11:50 am Posts: 0 Location: Ottawa, Canada |
mejunkie wrote: urzaserra256 wrote: I know that having these staiton kits is nice, but nwo itl be even harder to kill stations when needed esp for emp runs. I see this as ptoetnaill torublesoem in the further removel of pvp from this game. Its great taht these stations will be more affordable though. It would be kinda nice if there was soem sort of differnt station graphic for these stations. Have you ever bothered trying to kill a staion with anything but a peashooter? Current bases even achielles can be killed by 1 person with a healer. Did you not notice the amount of bases killed in the traders/merc war? Bases are too weak. This upgrade was needed. And those were strong bases... I had a couple 2x ares, athena, range achilles bases with ande chargers in Thuban... Still wasn't exactly 'difficult' to the level it should be for a 1-1.5b base... |
Fri Sep 01, 2006 9:38 am |
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Main: new charchter
Level: 2419 Joined: Sat Oct 02, 2004 1:25 pm Posts: 340 Location: /=Idaho=\ |
Bring back the 6 aug slots! Make Iq Bana kits 8! ... lol
_________________ <a href="http://www.zinch.com/Anonymous/StudentRegister.aspx?affid=1800080"><img src="http://www.zinch.com/images/tools/double1.gif" /></a> |
Fri Sep 01, 2006 11:37 am |
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Main: voyager vs borg
Level: 1035 Joined: Sat Jan 21, 2006 4:22 am Posts: 0 Location: netherlands |
Shield max on base shields roughly multiplied by two.
YAY! |
Fri Sep 01, 2006 2:38 pm |
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Team:
Rank: Officer Main: Purgatory Level: 1075 Joined: Tue Jun 07, 2005 7:49 am Posts: 0 Location: Netherlands - Friesland |
jsn0X wrote: Bring back the 6 aug slots! Make Iq Bana kits 8! ... lol Rawr why not 10? _________________ - Purgatory |
Fri Sep 01, 2006 4:05 pm |
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Team:
Rank: Director Main: Desert Rat Level: 652 Joined: Sat May 07, 2005 4:47 am Posts: 0 Location: In Cage |
1st I'd like to say these improvement are very well done and thought out, grats.
Theres a slight problem on base weights though 3mil for an adonis base is too much, maybe 1mil and the work the rest round this at the moment there arnt enough powerfull engines in the game to cope and certainly a low level wont have access to having one of these anyway, even with a VSB I can deploy a full adonis with a mid tech ruin engine with a seren with SM/Merchant augs, base weights want to be cut by at least 1/2 and preferably 2/3 IMO. followerz9 wrote: Though iut does occur to me that there should be a grav disruptor for bases - that's the only contingency that is really hard to defend - a 4 traction augged shrimp can pull a drone out 10k from all base coverage if someone is patient enough. I'd love to see a response to this for basers, because it's really a detriment (though minor) in a 24x7 game. This would be a great addition and although dragging bases with tractors is a part of the game I think some balance could be found. maybe make them as auras, so that you could either Healing aura (base/team healing), Minus enemy sheild regen aura (monkey protection), or Grav disrupting aura (add weight or something) Auras could effect people whatever the current level and wouldnt cause agro (as they're fairly passive things) _________________ ~Ferret ------------------------------------------------------- Want to make your dreams come true? join Infinate Dreams! Register at our Recruitment page on http://www.atfreeforum.com/infinatedreams |
Fri Sep 01, 2006 5:26 pm |
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Team:
Rank: Main: Bluejayek Level: 3919 Joined: Wed Dec 15, 2004 7:16 pm Posts: 1356 |
Bases became too weak when you ceased being about to put 6x poseidon augs on them.
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Fri Sep 01, 2006 9:28 pm |
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Main: Cyphe12
Level: 1566 Joined: Fri Dec 02, 2005 11:50 am Posts: 0 Location: Ottawa, Canada |
Madferret wrote: 1st I'd like to say these improvement are very well done and thought out, grats. Theres a slight problem on base weights though 3mil for an adonis base is too much, maybe 1mil and the work the rest round this at the moment there arnt enough powerfull engines in the game to cope and certainly a low level wont have access to having one of these anyway, even with a VSB I can deploy a full adonis with a mid tech ruin engine with a seren with SM/Merchant augs, base weights want to be cut by at least 1/2 and preferably 2/3 IMO. Not that much... I think that base gear weight should be "SIZE * 500 = Weight" Argo would be 1.5m, Ambro would be 2.5m, Ande would be 4m, Achilles would be 6m, Annih 8m... Overall though, its not a huge problem... More important I'd say would be to cut the size of base augs down to the size of the equivilent tech gear (so regular gear size, not 2x reg gear size...) and to cut the X/Y/Z gear from 10x, 20x, 40x respectively to 5-7.5x, 10-15x, 20-30x... |
Fri Sep 01, 2006 9:47 pm |
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Team:
Rank: Peon Main: urzaserra2 Level: 4871 Joined: Wed Apr 06, 2005 1:34 am Posts: 673 |
I dont know aobut how easy/hard it is to kill bases. I was jsut poinitng that out more like a warning. I had no idea that higher tech stations were still that weak..
Ignore my previous post in this topic then. |
Fri Sep 01, 2006 9:57 pm |
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Main: Goz
Level: 1564 Joined: Sat Dec 17, 2005 9:39 pm Posts: 83 Location: Eredar US, Gozmatic (Horde) |
10 augs on a t20 base, its HUGELY BROKEN but it owuld be fun to have ingame rawr
_________________ 2nd place is just another way to say 1st loser. |
Sat Sep 02, 2006 1:31 am |
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Team:
Rank: Officer Main: zim Level: 387 Joined: Tue Nov 02, 2004 4:08 am Posts: 29 Location: Behind the gun. |
woot! time to start using all those specialty base BP i have in storage... SEXEH!!
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Sun Sep 03, 2006 12:10 am |
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Team:
Rank: Officer Main: Purgatory Level: 1075 Joined: Tue Jun 07, 2005 7:49 am Posts: 0 Location: Netherlands - Friesland |
I don't really like the sound of it... 2x the base shield bank, special kits... looks like they will make it impossible for lower alts to use bases... making it impossible for lower LEVELS to use bases as well...
_________________ - Purgatory |
Sun Sep 03, 2006 2:45 am |
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Team:
Rank: Director Main: Desert Rat Level: 652 Joined: Sat May 07, 2005 4:47 am Posts: 0 Location: In Cage |
2kewl4u wrote: I don't really like the sound of it... 2x the base shield bank, special kits... looks like they will make it impossible for lower alts to use bases... making it impossible for lower LEVELS to use bases as well... Not lower alts but smaller teams certainly. _________________ ~Ferret ------------------------------------------------------- Want to make your dreams come true? join Infinate Dreams! Register at our Recruitment page on http://www.atfreeforum.com/infinatedreams |
Wed Sep 20, 2006 3:27 pm |
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Team:
Rank: Councilor Main: Bizman Level: 11051 Joined: Sat Jan 01, 2005 1:57 pm Posts: 11 Location: Denver, Colorado |
Looks like the cost on the Laconia Attached Tech 18 base kit is 10x what it should be - Thanar posted in the bugs section.
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Fri Sep 22, 2006 3:00 am |
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