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Main: Cyphe12
Level: 1566 Joined: Fri Dec 02, 2005 11:50 am Posts: 0 Location: Ottawa, Canada |
All I can say is... AWESOME...
Ohh, and are the regular capacity augs (minor cap, basic cap, etc etc etc) gonna stay as they are, or will they be adjusted to match the others in their line? |
Mon Oct 02, 2006 2:10 am |
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Team:
Rank: Director Main: Takuhi Level: 966 Joined: Sat Nov 26, 2005 9:15 am Posts: 212 |
Thats a pretty generous 'Un-Nerf'. Good idea though, should compensate for the massive hull extension nerfs.
_________________ DO NOT GOOGLE ZONURA |
Mon Oct 02, 2006 2:12 am |
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Team:
Rank: Officer Main: R.S.S. Wasp Level: 4683 Joined: Wed Feb 23, 2005 7:15 am Posts: 174 |
Atlum, I love you.
_________________ https://fantasoft.co.uk/ https://chanwalrus.com https://sect.news/ |
Mon Oct 02, 2006 2:15 am |
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Main: Cyphe12
Level: 1566 Joined: Fri Dec 02, 2005 11:50 am Posts: 0 Location: Ottawa, Canada |
ArrowHate wrote: You guys should remove 50 hull from DS then. ehhehehe.... *waits for flames* LOL, I think most DS owners will think you're asking for a beatdown Arrow lol... |
Mon Oct 02, 2006 2:23 am |
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Team:
Rank: Officer Main: RevolutionPower Level: 4939 Joined: Sat Dec 03, 2005 10:45 am Posts: 47 Location: UK |
Arrow, don't tease :p!
Cool suggestion, then I can actually fit some fuel, and maybe a convertor and some trag and try n fight in W3 solo a bit. Or maybe take the lower-end weapons and scoop some DG loot. What about capacity not getting hull decreased though. On bigger ships capacity augs can add a cool 5.000 hull, but on some ships combat with capacity (like the sup combo) only adds 50 or so capacity. Having 32 taken instead of 10 means DS owners might as well ditch the sup augs cause exc combos would be much better. Or, are you talking about the non-god or non-combo capacity augs? like basic, std, good etc? Thank you! |
Mon Oct 02, 2006 2:50 am |
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Team:
Rank: Councilor Main: Leroy78 Level: 3360 Joined: Sat Apr 30, 2005 7:02 pm Posts: 2 Location: US |
Does this mean the PtE will go back to it's original size?
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Mon Oct 02, 2006 3:13 am |
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Team:
Rank: Officer Main: R.S.S. Wasp Level: 4683 Joined: Wed Feb 23, 2005 7:15 am Posts: 174 |
This is too cool for school. Out of interest, does Officinalis aug drop from Rosmarinus, and can Rosmarinus have it's Rosemary graphic back?
_________________ https://fantasoft.co.uk/ https://chanwalrus.com https://sect.news/ |
Mon Oct 02, 2006 3:25 am |
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Team:
Rank: Councilor Main: Leroy78 Level: 3360 Joined: Sat Apr 30, 2005 7:02 pm Posts: 2 Location: US |
Retyu wrote: This is too cool for school. Out of interest, does Officinalis aug drop from Rosmarinus Yes it does, I have one. Retyu wrote: and can Rosmarinus have it's Rosemary graphic back? Yes, please, it's damn ugly as it is. |
Mon Oct 02, 2006 3:42 am |
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Team:
Rank: Director Main: Desert Rat Level: 652 Joined: Sat May 07, 2005 4:47 am Posts: 0 Location: In Cage |
Good idea, well implemented Atlum
Once thats done can you look into resizing/reweighting other things such as the base gear X/Y/Z please, some of it is just stupidly large/heavy IMO. _________________ ~Ferret ------------------------------------------------------- Want to make your dreams come true? join Infinate Dreams! Register at our Recruitment page on http://www.atfreeforum.com/infinatedreams |
Mon Oct 02, 2006 4:30 am |
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Main: Soulless
Level: 492 Joined: Wed May 24, 2006 12:49 am Posts: 0 Location: On the Block... |
Nice Atlum, also could you think about increasing the drop rate of Boss augs by about 5-10%?
I killed barbe 15 times in a row throughout a whole day and only got 1 aug. Needed 3 for my alts missions, i dont wanna pay 40mil per barbe...XD _________________ Back on the Block, so we can rock with the SR&B... |
Mon Oct 02, 2006 5:33 am |
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