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Team: Vanu Sovereignty
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Main: Purgatory
Level: 1075

Joined: Tue Jun 07, 2005 7:49 am
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Location: Netherlands - Friesland
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1 warden 1 BSS = ubah slaves, 2 exc combi 1 athena on BSS, 1 exc combi 1 athena 1 ares on warden ^^

Enforcer is just... eww

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Thu Nov 23, 2006 8:20 pm
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Team: The Happy Campers
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Level: 1638

Joined: Sat Apr 30, 2005 3:50 pm
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Post 
Well, it is totally off topic here, but with sergeant enforcers, it is possible to get the same shielding and elec as one of the best possible warden. This warden would have 80% more DPS than 1 sergeant... So 4 seargent could be better than 2 wardens.

Since 2 wardens slaves are unable to compete with 1 sniper guy, I am trying other slave setups... And rad exp really do NOT need an indirect nerf. Look, today in my app ward and his shitty fighting capabilities I can do DGs slightly harder than with my rad exp 16 slaves. And my slaves are almost as good as they could be (the 6 exc comb wardenS is not really a decent solution imo).


Thu Nov 23, 2006 10:36 pm
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Main: Soulless
Level: 492

Joined: Wed May 24, 2006 12:49 am
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Location: On the Block...
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Heh the only way to be good with slaves these days is with swarms.

Swarms of Wingship+, Paximinuses, Or whatever else...

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Back on the Block, so we can rock with the SR&B... :twisted:


Thu Nov 23, 2006 11:51 pm
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Site Admin / Dev Team
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Team: Rat Zombie Slaves
Rank: Director
Main: Caelestis
Level: 1959

Joined: Wed Mar 01, 2006 12:26 am
Posts: 104
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Image

I thought the playerbase might enjoy a preview image of one of the new areas that I have recentally been working on. For those who are interested, this is the entrance of the Big Green's secret mining facilities! It is here they harvest resources and make components for their feared ships!

Caelestis


Fri Nov 24, 2006 10:10 pm
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Team: Eminence Front
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Main: Xenophanes
Level: 7991

Joined: Sat Sep 24, 2005 10:57 pm
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that looks so cool, keep up the good work cael


Fri Nov 24, 2006 10:11 pm
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Team: Sykes
Rank: Director
Main: PlasmitetheSecond
Level: 858

Joined: Wed Jan 04, 2006 7:17 pm
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Location: durkadurka street
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ZOMG ZOMG ZOMG ZOMG


*drools*


this is AMAZING!!! WAY TO GO CAEL


Fri Nov 24, 2006 10:11 pm
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Team: Infinate Dreams
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Main: Desert Rat
Level: 652

Joined: Sat May 07, 2005 4:47 am
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Location: In Cage
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Nice pic but I cant help thinking you exploited your admin powers to get a level 100 trial account :?

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Fri Nov 24, 2006 10:15 pm
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Main: voyager vs borg
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Joined: Sat Jan 21, 2006 4:22 am
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Location: netherlands
Post 
i want an adams ions :P, and its so awsome


Fri Nov 24, 2006 10:16 pm
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Team: Sykes
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Main: PlasmitetheSecond
Level: 858

Joined: Wed Jan 04, 2006 7:17 pm
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Location: durkadurka street
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i hope we can build one of those super-base things


Sat Nov 25, 2006 5:07 am
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Team: Eminence Front
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Main: Bluejayek
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Joined: Wed Dec 15, 2004 7:16 pm
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plasmite wrote:
i hope we can build one of those super-base things
Its not a base. Its a graphic, with 4 immobile drones that have a turning graphic, maybe immobile ships.

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Sat Nov 25, 2006 8:09 am
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Team: Sykes
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Main: PlasmitetheSecond
Level: 858

Joined: Wed Jan 04, 2006 7:17 pm
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Location: durkadurka street
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then i hope we can build those drones/ships.

they look like single shots from a FF


Sat Nov 25, 2006 8:13 am
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Team: Admins
Rank: Councilor
Main: The Voomy One
Level: 1337

Joined: Thu Jun 29, 2006 12:06 am
Posts: 4137
Post 
Please Cael when you do this new small gear for light fighters keep in mind that Sniper can break many things meant for speed demons. We need speed demon only gear and ships.


Sun Nov 26, 2006 2:24 pm
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Team: The Happy Campers
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Main: Enji
Level: 1638

Joined: Sat Apr 30, 2005 3:50 pm
Posts: 22
Post 
Or maybe, sniper restricted ? a CA or EE using SD specialized gear would break nothing and maybe give them a little beef


Sun Nov 26, 2006 3:03 pm
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Team: Admins
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Main: The Voomy One
Level: 1337

Joined: Thu Jun 29, 2006 12:06 am
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Post 
That's true, sniper restricted would work better.

Oh and btw, that entrance to the big greens mining facility looks awesome! Seems like turrets will finally be in :D


Sun Nov 26, 2006 3:09 pm
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Team: The Happy Campers
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Main: Enji
Level: 1638

Joined: Sat Apr 30, 2005 3:50 pm
Posts: 22
Post 
It would be funny if when players kill the mining facility it reduces the spaen rate of BGs for some time :)


Sun Nov 26, 2006 4:01 pm
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