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Team:
Rank: Director Main: SirPeter Level: 11 Joined: Sat Aug 19, 2006 5:58 pm Posts: 0 |
Why debate, just do the usual stuff and nerf it again
I want to aug it so get the new stats out. |
Thu Mar 29, 2007 12:55 pm |
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Main: Lethal Dosage
Level: 2825 Joined: Sat Jul 08, 2006 5:11 am Posts: 14 |
Well, I hope there is going to be an Aug Reset for these ships specifically..
_________________ Stargeneral Sheilds Forever! |
Thu Mar 29, 2007 1:15 pm |
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Main: Goz
Level: 1564 Joined: Sat Dec 17, 2005 9:39 pm Posts: 83 Location: Eredar US, Gozmatic (Horde) |
Kinky wrote: Well, I hope there is going to be an Aug Reset for these ships specifically.. relax, its a resist change, not somthing big its not going to totally screw anyone over so dnt worry _________________ 2nd place is just another way to say 1st loser. |
Thu Mar 29, 2007 1:21 pm |
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Member
Team:
Rank: Officer Main: PimpinDaHos Level: 3255 Joined: Fri Oct 08, 2004 1:49 am Posts: 0 |
-25% to heat
50% to else 60% to laser and about 20 less space. |
Thu Mar 29, 2007 1:22 pm |
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Main: zwi00
Level: 1950 Joined: Fri Dec 24, 2004 4:27 pm Posts: 32 Location: The Dominican Republic |
BAM5992 wrote: Kinky wrote: Well, I hope there is going to be an Aug Reset for these ships specifically.. relax, its a resist change, not somthing big its not going to totally screw anyone over so dnt worry goz... whats wrong with you. resist is the most important thing on a ship. that's why reaver used to suck badly even to kill a basil, but now that resist were increased it can atleast take a bg. come on goz think please think before making you look like an idiot. i say nerf them but give them aug reset, becuase people wasted unique combs augs on there to be a good ship. Quote: mabey, but a MINOR change to a ship isnt gunna kill anyone reaver resists were changed 20% in all factions, im sure this is not the case 1% resist makes the difference. just like rotting izer. Last edited by zwi00 on Thu Mar 29, 2007 1:43 pm, edited 1 time in total. |
Thu Mar 29, 2007 1:26 pm |
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Main: Soulless
Level: 492 Joined: Wed May 24, 2006 12:49 am Posts: 0 Location: On the Block... |
Atlum, just give it INSANE heat weaknesses.
And give it a small Energy resist, like 10-20%. _________________ Back on the Block, so we can rock with the SR&B... |
Thu Mar 29, 2007 1:30 pm |
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Main: Goz
Level: 1564 Joined: Sat Dec 17, 2005 9:39 pm Posts: 83 Location: Eredar US, Gozmatic (Horde) |
zwi00 wrote: BAM5992 wrote: Kinky wrote: Well, I hope there is going to be an Aug Reset for these ships specifically.. relax, its a resist change, not somthing big its not going to totally screw anyone over so dnt worry goz... whats wrong with you. resist is the most important thing on a ship. that's why reaver used to suck badly even to kill a basil, but now that resist were increased it can atleast take a bg. come on goz think please think before making you look like an idiot. i say nerf them but give them aug reset, becuase people wasted unique combs augs on there to be a good ship. mabey, but a MINOR change to a ship isnt gunna kill anyone reaver resists were changed 20% in all factions, im sure this is not the case _________________ 2nd place is just another way to say 1st loser. |
Thu Mar 29, 2007 1:33 pm |
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Team:
Rank: Councilor Main: The Voomy One Level: 1337 Joined: Thu Jun 29, 2006 12:06 am Posts: 4137 |
I dont remember the exact resists on them but all of them should be reduced by about 15-20%
Also, just get the aug destroying feature added to the game and no aug reset will be needed. In any case I dont think a aug reset is needed when it's only a resist nerf cause I doubt anyone would aug their ship much differently if it had 15% less resist to everything. |
Thu Mar 29, 2007 1:42 pm |
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Main: zwi00
Level: 1950 Joined: Fri Dec 24, 2004 4:27 pm Posts: 32 Location: The Dominican Republic |
The Voomy One wrote: I dont remember the exact resists on them but all of them should be reduced by about 15-20% Also, just get the aug destroying feature added to the game and no aug reset will be needed. In any case I dont think a aug reset is needed when it's only a resist nerf cause I doubt anyone would aug their ship much differently if it had 15% less resist to everything. they wouldn't aug it for fighting but for transporting and stealth... |
Thu Mar 29, 2007 1:46 pm |
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Member
Team:
Rank: Officer Main: PimpinDaHos Level: 3255 Joined: Fri Oct 08, 2004 1:49 am Posts: 0 |
Lasers are only used versus reavers in pvp, and any high level weps that BG's picks use are enegy.
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Thu Mar 29, 2007 1:53 pm |
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Team:
Rank: Councilor Main: The Voomy One Level: 1337 Joined: Thu Jun 29, 2006 12:06 am Posts: 4137 |
If I remember corretly those ships have good resists against EVERYTHING except heat. Which means you can get a high level light fighter with good protection against laser, energy, physical, mining....those ships are perfect for anything except IQ.
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Thu Mar 29, 2007 2:04 pm |
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Team:
Rank: Main: Nurokourri Level: 5049 Joined: Sat Aug 21, 2004 6:48 pm Posts: 1056 |
IMO, make them both weaker to heat, keep their current laser resists, but drop all other resists by about 15%.
_________________ Fucking loot... |
Thu Mar 29, 2007 2:16 pm |
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Main: Hully
Level: 3812 Joined: Mon Sep 04, 2006 12:12 am Posts: 0 |
Dropping the resists to all by 15% is huge!
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Thu Mar 29, 2007 3:04 pm |
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