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Why debate, just do the usual stuff and nerf it again :(
I want to aug it so get the new stats out.


Thu Mar 29, 2007 12:55 pm
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Well, I hope there is going to be an Aug Reset for these ships specifically..

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Thu Mar 29, 2007 1:15 pm
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Kinky wrote:
Well, I hope there is going to be an Aug Reset for these ships specifically..


relax, its a resist change, not somthing big

its not going to totally screw anyone over so dnt worry

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Thu Mar 29, 2007 1:21 pm
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-25% to heat

50% to else

60% to laser

and about 20 less space.


Thu Mar 29, 2007 1:22 pm
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BAM5992 wrote:
Kinky wrote:
Well, I hope there is going to be an Aug Reset for these ships specifically..


relax, its a resist change, not somthing big

its not going to totally screw anyone over so dnt worry


goz... whats wrong with you. resist is the most important thing on a ship. that's why reaver used to suck badly even to kill a basil, but now that resist were increased it can atleast take a bg. come on goz think please think before making you look like an idiot.

i say nerf them but give them aug reset, becuase people wasted unique combs augs on there to be a good ship.

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mabey, but a MINOR change to a ship isnt gunna kill anyone

reaver resists were changed 20% in all factions, im sure this is not the case


1% resist makes the difference. just like rotting izer.


Last edited by zwi00 on Thu Mar 29, 2007 1:43 pm, edited 1 time in total.

Thu Mar 29, 2007 1:26 pm
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Atlum, just give it INSANE heat weaknesses.

And give it a small Energy resist, like 10-20%.

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Thu Mar 29, 2007 1:30 pm
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zwi00 wrote:
BAM5992 wrote:
Kinky wrote:
Well, I hope there is going to be an Aug Reset for these ships specifically..


relax, its a resist change, not somthing big

its not going to totally screw anyone over so dnt worry


goz... whats wrong with you. resist is the most important thing on a ship. that's why reaver used to suck badly even to kill a basil, but now that resist were increased it can atleast take a bg. come on goz think please think before making you look like an idiot.

i say nerf them but give them aug reset, becuase people wasted unique combs augs on there to be a good ship.


mabey, but a MINOR change to a ship isnt gunna kill anyone

reaver resists were changed 20% in all factions, im sure this is not the case

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Thu Mar 29, 2007 1:33 pm
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I dont remember the exact resists on them but all of them should be reduced by about 15-20%

Also, just get the aug destroying feature added to the game and no aug reset will be needed. In any case I dont think a aug reset is needed when it's only a resist nerf cause I doubt anyone would aug their ship much differently if it had 15% less resist to everything.


Thu Mar 29, 2007 1:42 pm
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The Voomy One wrote:
I dont remember the exact resists on them but all of them should be reduced by about 15-20%

Also, just get the aug destroying feature added to the game and no aug reset will be needed. In any case I dont think a aug reset is needed when it's only a resist nerf cause I doubt anyone would aug their ship much differently if it had 15% less resist to everything.


they wouldn't aug it for fighting but for transporting and stealth...


Thu Mar 29, 2007 1:46 pm
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Lasers are only used versus reavers in pvp, and any high level weps that BG's picks use are enegy.


Thu Mar 29, 2007 1:53 pm
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If I remember corretly those ships have good resists against EVERYTHING except heat. Which means you can get a high level light fighter with good protection against laser, energy, physical, mining....those ships are perfect for anything except IQ.


Thu Mar 29, 2007 2:04 pm
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IMO, make them both weaker to heat, keep their current laser resists, but drop all other resists by about 15%.

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Thu Mar 29, 2007 2:16 pm
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Dropping the resists to all by 15% is huge!


Thu Mar 29, 2007 3:04 pm
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