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Team:
Rank: Main: InsanlyEvlPerson Level: 194 Joined: Tue Jun 06, 2006 12:30 am Posts: 0 Location: Texas |
then seer looks to be quite nice, but might have an issue with dmg output, especially without maxxed skills.... so i guess i'm gonna b a sniper ^_^
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Wed Nov 14, 2007 4:08 pm |
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Team:
Rank: Soldier Main: Fleet General Level: 3378 Joined: Fri Feb 24, 2006 6:50 am Posts: 341 Location: Straya |
I dislike the new Sniper thing, If you move at 100 you get 0% dmg increase.
That's just removing tactical fighting. Now a sniper must stand still to get the damage bonus, and since it has no real shield bonus. |
Fri Nov 16, 2007 2:30 am |
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Team:
Rank: Councilor Main: The Voomy One Level: 1337 Joined: Thu Jun 29, 2006 12:06 am Posts: 4137 |
Correction. If you move with speed 100 you will get +160% damage bonus, if you stand still you will get +180% damage. In either way you get more then the old sniper skill which was only +140%
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Fri Nov 16, 2007 2:42 am |
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Main: Hermes
Level: 3276 Joined: Sat Oct 07, 2006 2:42 pm Posts: 40 Location: Elysium |
Cannot equip the t20 Multifirer pod with the new Zerk. Can we get new pods or changes to the current pods please?
_________________ "The answer to 1984 is 1776." ~Alex Jones |
Fri Nov 16, 2007 9:19 am |
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Team:
Rank: Councilor Main: JonnycooL Level: 616 Joined: Mon Sep 06, 2004 12:03 am Posts: 0 |
With the fleet commander it says it does 2% field generator power, what exactly does this effect?
Does it work if you are flying in any class type ship? or does it have to be a captical class? |
Sun Nov 18, 2007 8:45 am |
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Site Admin / Dev Team
Team:
Rank: Director Main: Jeff_L Level: 1969 Joined: Wed Mar 23, 2005 2:21 am Posts: 3894 Location: Santa Clara, CA |
It makes the tweaks provided by the Field Generator more powerful. If the field generator does +100% damage, then having level 1 of that skill makes it give +102% damage.
_________________ For support, please create a support ticket here and I will get back to you as soon as possible. About Star Sonata. |
Sun Nov 18, 2007 11:03 pm |
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Main: spiders
Level: 30 Joined: Sun Jan 13, 2008 1:14 pm Posts: 0 |
would it be possible to make it cost less sp u get gunner and class skills
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Sat Jul 12, 2008 6:07 am |
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Team:
Rank: Councilor Main: The Voomy One Level: 1337 Joined: Thu Jun 29, 2006 12:06 am Posts: 4137 |
No. The whole idea is that it should cost a lot of SP. You need to be around level 1000 to max out the class skill and all the sub skills.
On a different note, it's interesting to see how that poll went. Most people voted for Sniper. I believe the snipers currently in the game can be counted on one hand ^^ |
Sat Jul 12, 2008 6:09 am |
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Main: Nyarlathotep
Level: 1854 Joined: Mon Aug 22, 2005 8:17 am Posts: 3978 Location: Classified |
The Voomy One wrote: No. The whole idea is that it should cost a lot of SP. You need to be around level 1000 to max out the class skill and all the sub skills. On a different note, it's interesting to see how that poll went. Most people voted for Sniper. I believe the snipers currently in the game can be counted on one hand ^^ Well, that is probably due to two things. 1: There is ONLY one T20 stealthy HF, the jujusiro'ka. This has a stupidly low drop rate, and there is no cheaper alternative. Pretty much priceless, it is so rare, people can ask 30 bil for one and quickly get a buyer. 2: To be stealthy in a T20, you pretty much NEED a qa aug. Also has a low drop rate, worth about 10 bil+ _________________ Dorin Nube wrote: Nipples aren't the only danger here. |
Sat Jul 12, 2008 9:07 am |
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Contributor
Team:
Rank: Soldier Main: Hober Mallow Level: 4887 Joined: Wed Apr 09, 2008 3:08 pm Posts: 3191 |
Stealth classes are broken (Meaning not feasible) at Mid levels (Mid levels are level 200-500).
Its easy to make a low level stealthier with decent damage against AI, just that it takes a while to kill em since your fucking vis doesn't drop for 3 seconds... And its easier to do that with Sniper than it is with Seer, Seer is just a piece of bungshit at lower levels. _________________ http://www.starsonata.com/suggestions |
Sat Jul 12, 2008 11:42 am |
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Main: Nyarlathotep
Level: 1854 Joined: Mon Aug 22, 2005 8:17 am Posts: 3978 Location: Classified |
MasterTrader wrote: Stealth classes are broken (Meaning not feasible) at Mid levels (Mid levels are level 200-500). Its easy to make a low level stealthier with decent damage against AI, just that it takes a while to kill em since your fucking vis doesn't drop for 3 seconds... And its easier to do that with Sniper than it is with Seer, Seer is just a piece of bungshit at lower levels. I disagree, if you have an assload of money to spend on it, it is VERY powerful. I have a level 250ish seer in an Fstinger, he can 2-shot SawX without tweaks, kill SBG and Clefts without being hit (except by the SBG's fighters, that is), ect. _________________ Dorin Nube wrote: Nipples aren't the only danger here. |
Sat Jul 12, 2008 12:14 pm |
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Team:
Rank: Main: Radia Level: 1100 Joined: Wed Oct 10, 2007 6:04 pm Posts: 6410 Location: q3dm17 |
yugioh124 wrote: if you have an assload of money to spend on it, it is VERY powerful. is it not the same with every class skill,and practically everything else in SS? _________________ Jey123456 wrote: That will happen in a future closer than most futures. No Context. Idaten. bageese wrote: We've been against saying any solid dates until we know for sure when something is coming in. |
Sat Jul 12, 2008 2:22 pm |
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Team:
Rank: Operator Main: norrath Level: 1951 Joined: Mon Aug 27, 2007 12:28 pm Posts: 3204 Location: in my secret lair planing the downfall of mankind |
no, every other skill becomes broken with an assload of money, seer just becomes usefull
_________________ Tobal wrote: I think Jesus V2 needs a cake... Aurora Ex Machina wrote: Julian cannot post, because the FBI are watching |
Sun Jul 13, 2008 8:20 pm |
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Team:
Rank: Director Main: goldstar-stations Level: 6537 Joined: Sun Nov 13, 2005 12:54 pm Posts: 1174 |
who dares necro dis thread? fee fi fo fumbly! i smell rotting post! don't bring it up its been dead an should stay that way!
You do not have the required permissions to view the files attached to this post. _________________ |
Sun Jul 13, 2008 9:04 pm |
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over 9000!
Team:
Rank: Councilor Main: Churchill Level: 5620 Joined: Sat Dec 09, 2006 10:36 pm Posts: 11706 |
villiroth wrote: no, every other skill becomes broken with an assload of money, seer just becomes usefull have you seen the cost building battlecruiser slaves or the time needed to cap ubers? we need something other than T3 ubers for radx, mccoy and bonnet are out of reach due to the lockout, all the T20 and w3 ai are not possible. and i can only see those Inferno+ as the only other ai suitable for radx maybe if they were lower tech, like T6, maybe we'll see less Zobitan users oh, and rc 18 and those slave researches are too expensive. i can get w4, dr5, str5, sm20, and the other T20 skills before slave research 5 _________________ Salt Assault drew this conclusion from the latest devblog. [img]http://oi62.tinypic.com/33208ex.jpg[/img] |
Sun Jul 13, 2008 11:35 pm |
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