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Dev Team
Joined: Fri Nov 16, 2007 4:02 pm Posts: 236 Location: San Francisco |
I'm in the process of updating and improving the current in-game sound effects.
Q: What game specific sound effects do want to see improved most? Please do not answer: "all of them". Be specific. Thank you. _________________ JonC :: Star Sonata Dev Star Sonata » YouTube Channel :: Twitter Feed :: Bug Database :: Wiki For support, please create a support ticket here. Last edited by JonC on Sun Apr 27, 2008 3:38 pm, edited 2 times in total. |
Sun Apr 27, 2008 11:31 am |
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Main: Stooch
Level: 1619 Joined: Thu Nov 01, 2007 1:41 pm Posts: 674 Location: Gilkerscleugh |
decrease the volume when you scoop creds, it is currently far louder than any other noise
Aside from that all I can think of is the backing music is kinda plain. But cant really think of any improvements that wouldnt ruin the atmosphere. _________________ Meep |
Sun Apr 27, 2008 11:34 am |
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Main: VILLIAN
Level: 2328 Joined: Fri Oct 13, 2006 6:56 pm Posts: 118 |
weapon sounds, when ship blows up sound.
something with more ''action'' |
Sun Apr 27, 2008 12:40 pm |
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Team:
Rank: Main: Green Dragon Level: 2546 Joined: Sun Jul 18, 2004 5:08 pm Posts: 584 |
Maybe the podding sound?
_________________ College Sucks *̡͌l̡*̡̡ ̴̡ı̴̴̡ ̡̡͡|̲̲̲͡͡͡ ̲▫̲͡ ̲̲̲͡͡π̲̲͡͡ ̲̲͡▫̲̲͡͡ ̲|̡̡̡ ̡ ̴̡ı̴̡̡ *̡͌l̡*. |
Sun Apr 27, 2008 1:51 pm |
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Press Corps
Team:
Rank: Officer Main: DragonGod (Slaver) Level: 4233 Joined: Thu Aug 23, 2007 10:12 pm Posts: 742 Location: Houston, TX |
The warp sound could use a change. =)
And the cred scoop sound does need to be a little less loud, like Stooch said. =/ Background "music", anyone? |
Sun Apr 27, 2008 2:56 pm |
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Team:
Rank: Peon Main: Si's_Yes_Man Level: 2275 Joined: Tue Apr 05, 2005 7:27 pm Posts: 2846 |
MagicSteve wrote: decrease the volume when you scoop creds, it is currently far louder than any other noise Aside from that all I can think of is the backing music is kinda plain. But cant really think of any improvements that wouldnt ruin the atmosphere. those are my main complaints as well. _________________ My User Page Join SS! |
Sun Apr 27, 2008 3:10 pm |
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Team:
Rank: Main: _7_ Level: 5179 Joined: Wed Jan 04, 2006 5:06 pm Posts: 138 Location: New Zealand |
Credit Sound
Base being attacked "Alarm" sounds (Fucking annoying if your base does a lot of healing). Docking sound. |
Sun Apr 27, 2008 5:03 pm |
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Contributor
Team:
Rank: Soldier Main: Hober Mallow Level: 4888 Joined: Wed Apr 09, 2008 3:08 pm Posts: 3191 |
The one i hate the most are the damn weapon sounds.
The Energy, Surgical, Radiation and Laser suck... |
Sun Apr 27, 2008 5:06 pm |
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Main: Stooch
Level: 1619 Joined: Thu Nov 01, 2007 1:41 pm Posts: 674 Location: Gilkerscleugh |
Energy is good, the big thud as it hits the ship.
Laser is... well... laserish Rad is also good Surgical I am not too sure about. _________________ Meep |
Sun Apr 27, 2008 5:37 pm |
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Team:
Rank: Officer Main: NukeACow Level: 7563 Joined: Mon Mar 21, 2005 5:17 pm Posts: 220 Location: 4 Houses from Walter White. |
Level up sound is good, a cooler one should be here now though.
possibly a graphic notifier for others to congratulate you and so you can see if you have sound off. _________________ NukeACow! |
Sun Apr 27, 2008 10:01 pm |
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Main: Demiser of D
Level: 4 Joined: Tue Jun 07, 2005 6:46 pm Posts: 5424 Location: Listening to Fire On High, best song ever. |
When you get hit by a laser, it should play a small portion of "blinded by the light" at maximum volume
Seriously, though, the background music needs some serious work... DG's should sould kinda creepy, and Suspenseful, and once you get attacked, it should flip into some sort of crazy energetic music, that ends with either the explosion of your enemy(all the current attackers), or ofter you haven't been hit or fired for 2.5 minutes. _________________ JeffL wrote: That's it. I quit! Battlecruiser23 wrote: Fuck you, Cygnus. |
Mon Apr 28, 2008 12:05 am |
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Main: Goz
Level: 1564 Joined: Sat Dec 17, 2005 9:39 pm Posts: 83 Location: Eredar US, Gozmatic (Horde) |
Nukeacow wrote: Level up sound is good, a cooler one should be here now though. possibly a graphic notifier for others to congratulate you and so you can see if you have sound off. level up sounds liek metal bending and scraping, BLECH explosion needs work, I guess. base deployment cound go in or somet, and the fucking base warning sound (when your in the bas) is ANNOYING _________________ 2nd place is just another way to say 1st loser. |
Mon Apr 28, 2008 6:20 am |
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Team:
Rank: Officer Main: swingarm Level: 5362 Joined: Sun Jan 09, 2005 1:16 am Posts: 575 Location: Inside your computer |
To be honest I shut all the audio off because either I'm watching TV or listening to music.
_________________ -Justin Bieber "I was sent from the gods!" -Red Hot Chili Peppers "We didn't send anyone" |
Mon Apr 28, 2008 8:17 am |
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Team:
Rank: Operator Main: norrath Level: 1951 Joined: Mon Aug 27, 2007 12:28 pm Posts: 3204 Location: in my secret lair planing the downfall of mankind |
definatly the cred scoop sound
background music could use some variety in special systems and dg's the explosion sounds could use more....umph? _________________ Tobal wrote: I think Jesus V2 needs a cake... Aurora Ex Machina wrote: Julian cannot post, because the FBI are watching |
Mon Apr 28, 2008 6:54 pm |
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Team:
Rank: Peon Main: Yurble Level: 1967 Joined: Sun Apr 10, 2005 11:06 am Posts: 171 Location: Somewere deep in your mind. |
Truth is i dont use the sounds i got tired of them..
_________________ ~Lots of love and cookies and blue fur ~Yurbs |
Tue Apr 29, 2008 2:05 am |
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