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Main: Goz
Level: 1564 Joined: Sat Dec 17, 2005 9:39 pm Posts: 83 Location: Eredar US, Gozmatic (Horde) |
MarloweFaustus wrote: Ok fine the really high end one has 6 sup augs, 3 Shield and 3 Energy... Gee I have never put any aug on a ship that just added either of those. In fact I usually only look for regen of both and if bank is added bonus... Wow... 6 sup augs I would never equip... gee that is totally worth an aug slot... (above super heavy on the sarcasm) well now when u aug u dont have to worry about sheild and energy like u do on any other t20 can anyone say 2 zeus? _________________ 2nd place is just another way to say 1st loser. |
Thu Oct 11, 2007 5:17 am |
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Main: Nyarlathotep
Level: 1854 Joined: Mon Aug 22, 2005 8:17 am Posts: 3978 Location: Classified |
Is there gonna be a new capital ship UZ AI? I have a zebra hide*, cost me a few bil, it is gonna be useless once I go gunner, I have no replacement shield yet. I wanna get another UZ shield to replace it, eventaully, but there is only LF, HF and freightor atm.
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Thu Oct 11, 2007 5:37 am |
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Main: Convivial
Level: 1145 Joined: Sun May 15, 2005 9:18 pm Posts: 0 |
BAM5992 wrote: MarloweFaustus wrote: Ok fine the really high end one has 6 sup augs, 3 Shield and 3 Energy... Gee I have never put any aug on a ship that just added either of those. In fact I usually only look for regen of both and if bank is added bonus... Wow... 6 sup augs I would never equip... gee that is totally worth an aug slot... (above super heavy on the sarcasm) well now when u aug u dont have to worry about sheild and energy like u do on any other t20 can anyone say 2 zeus? I never worried about the bank at all for either when I auged before. Ya think that might be the reason the shield and energy augs were altered? No one used them because bank on its own is useless. Shield adds a boost to shield regen and energy adds a boost to energy regen. If the hull actually added 3 Sup Energy augs and 3 Sup Shield augs that would be amazing. As it is you are stuck with the meh stat that was the reason no one ever used those augs. |
Thu Oct 11, 2007 8:08 am |
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Team:
Rank: Peon Main: Yurble Level: 1967 Joined: Sun Apr 10, 2005 11:06 am Posts: 171 Location: Somewere deep in your mind. |
I like em... All whats left are kick ass Insane huge lasers
Boom Boom Boom Woot! _________________ ~Lots of love and cookies and blue fur ~Yurbs |
Sat Oct 13, 2007 11:54 am |
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Team:
Rank: Main: Urqa Ki Aka Kusa Level: 5113 Joined: Sun Nov 26, 2006 1:38 am Posts: 6 |
Can admins transfer player data over to Test2 again? Some people cant test cause their account ran out the DAY test2 got Capships...
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Sat Oct 13, 2007 11:58 am |
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Team:
Rank: Main: Bluejayek Level: 3919 Joined: Wed Dec 15, 2004 7:16 pm Posts: 1356 |
Also when you transfer data over add capship fighter bays and figthers buyable at sol please.
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Sat Oct 13, 2007 11:59 am |
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Main: Goz
Level: 1564 Joined: Sat Dec 17, 2005 9:39 pm Posts: 83 Location: Eredar US, Gozmatic (Horde) |
just a small note, but I went gunner for fun on test2 and got in a dreadnaught
I shot 3 ion peashooters, but one was from the front of my ship (not the exact front, a little towards the center, and the other 2 side sots were coming from nowhere, wayy off to the sides I was hitting an AI that wasnt even close to being in front of me _________________ 2nd place is just another way to say 1st loser. |
Wed Oct 17, 2007 2:08 pm |
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Team:
Rank: Main: Nurokourri Level: 5049 Joined: Sat Aug 21, 2004 6:48 pm Posts: 1056 |
Gunner lets you fire 2 weapons, not 3. And, yes, when multifiring weapons off of Capital ships the firing points are not actually on the ship but off to the side somewhere. Not only does this look weird, it can be abused to allow firing at a target while hiding on a sun.
_________________ Fucking loot... |
Wed Oct 17, 2007 2:45 pm |
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Main: Goz
Level: 1564 Joined: Sat Dec 17, 2005 9:39 pm Posts: 83 Location: Eredar US, Gozmatic (Horde) |
Nuromishi wrote: Gunner lets you fire 2 weapons, not 3. And, yes, when multifiring weapons off of Capital ships the firing points are not actually on the ship but off to the side somewhere. Not only does this look weird, it can be abused to allow firing at a target while hiding on a sun. I meant MF, and yeah this needs fixing (bigass cap ships can "hide" on suns?!?) lol _________________ 2nd place is just another way to say 1st loser. |
Wed Oct 17, 2007 3:12 pm |
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Team:
Rank: Main: Bluejayek Level: 3919 Joined: Wed Dec 15, 2004 7:16 pm Posts: 1356 |
Nuromishi wrote: Gunner lets you fire 2 weapons, not 3. And, yes, when multifiring weapons off of Capital ships the firing points are not actually on the ship but off to the side somewhere. Not only does this look weird, it can be abused to allow firing at a target while hiding on a sun. I dont think the hiding on sun thing would work. Thee guns are firing from sides ebcause the game believes the ship is there. THus the ais could fire at that same point and still hit you. |
Wed Oct 17, 2007 3:45 pm |
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