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I agree that SD doesn't need it. When RoF capped, I can easily get one ever second or two. That's way more often than a Seer. But it is nice.


Sat Nov 24, 2007 8:10 pm
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Hmm from what Nuro said i do kinda agree SD and even Sniper does not need a Crit Hit chance though if your going to keep them with it then ok but maby make it 10% for SD due to there RoF and keep Sniper at 20%.


Sat Nov 24, 2007 8:11 pm
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perhaps it is not needed, but if this is taken out cna we revert somthing else?

or give more docking speed?

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Sat Nov 24, 2007 9:04 pm
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why the nerf to MF elec bank? most MF setups are run on the idea of doing bursts of damage not powering them so really less elec used is kinda silly and really doesnt make up for the 120% elec bank i lost.


Sat Nov 24, 2007 11:54 pm
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I still agree, SD and Sniper do not need their crit hit chance, especially not SD. SD is very powerful already, although seer may do more per crit, SD will crit far more often than a seer.

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Sun Nov 25, 2007 6:29 am
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Oh and it doesn't look like the docking bonus for recon focus is working, my dockign speed is only 20 in a DS, unless its base docking is 10? lol :?

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Sun Nov 25, 2007 10:28 am
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I don't think recon focus is supposed to have a docking bonus, that is for speed demon?


Sun Nov 25, 2007 10:30 am
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Well according to the skill page jeff posted, recon focus gives docking speed.
Also please remove crits from SD. just about any player can attest its making SD too powerful, its balanced without it. SDs have a 20% chance of critting, with their rof cap, your talking a real time crit of an insane amount. Seer has 60% crit, but its stealth based, with its low rof, your talking less crit. All you have done is made SD way OP.

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Sun Nov 25, 2007 10:39 am
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I thinka ll classes should have SOME crit chance. Reduce sd crit to 0.25% a lvl. This will give 5% crit at maxed lvl Which I think is mostly fair... Gives sds a chance to crit but not so overpowerd.


Sun Nov 25, 2007 2:09 pm
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I do think that sniper should have the critical hit as it won't be hitting very often. With the slow RoF, High Elec Costs etc.

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Sun Nov 25, 2007 3:08 pm
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Also, might i ask what +5% Critical Hit Time is? Under Sniper..

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Sun Nov 25, 2007 3:10 pm
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Sniper already has a chance of critting, make it any higher and it has all the advantage of both seer and sniper :roll:

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Sun Nov 25, 2007 3:14 pm
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Was just messing around on the new uni and noticed that the base DPS for SD has gone down...but whilst going over 200 and with a crit hit its way higher. I think its well balanced and adds more to the fighting style that SD's should adopt.

I hope that was the intention, so well done!


Mon Nov 26, 2007 3:24 pm
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Another point, if all other classes automatically get 50% more damage on a crit, and seer supposedly gets 100% crit damage, surely it should be 100% ontop of that, or 100% of the 50% etc. Not just a flat 100% damage?

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Wed Nov 28, 2007 11:43 am
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Seer should get a 200%/300% damage bonus...


Wed Nov 28, 2007 12:19 pm
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