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Site Admin / Dev Team
Team:
Rank: Director Main: Jeff_L Level: 1969 Joined: Wed Mar 23, 2005 2:21 am Posts: 3894 Location: Santa Clara, CA |
Now on test are several slave improvements.
Wild slave bonuses from RadX kick in right away on newly capped slaves and you don't have to get them affected by an aura to get your bonuses. You can give orders to combat slaves ("warp" and "dock and deactivate"). "Follow Orders" only appears in a slaves list of options if you've already set orders. Slaves that use fueled energies will report their remaining fuel amount in their status report. "Attack My Target" is no longer affected by attacks from your drones or bases. Transferring stations will only work if the station is exactly at 100% shields so you can't transfer it during an attack. Fueled energies will now give you 1/4 regen if you've run out of fuel and full constant tweaks. (Before, if you were out of fuel, you wouldn't get any energy tweaks, even if it was a constant bonus.) And courtesy of HAL, you can now tell a mining slave exactly what base to drop his stuff in. Please check this stuff out for us and let us know if there are any problems. _________________ For support, please create a support ticket here and I will get back to you as soon as possible. About Star Sonata. |
Wed Nov 28, 2007 3:34 am |
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Main: Goz
Level: 1564 Joined: Sat Dec 17, 2005 9:39 pm Posts: 83 Location: Eredar US, Gozmatic (Horde) |
I LOVE YOU GUYS!!!!!!!!!!11
excellent work _________________ 2nd place is just another way to say 1st loser. |
Wed Nov 28, 2007 7:13 am |
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Main: PhysicalAbuse V
Level: 2006 Joined: Wed Jan 23, 2013 7:09 pm Posts: 0 |
This is awesomely awesome guys. Absolutely perfect
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Wed Nov 28, 2007 7:36 am |
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Team:
Rank: Main: Urqa Ki Aka Kusa Level: 5113 Joined: Sun Nov 26, 2006 1:38 am Posts: 6 |
Brilliant...
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Wed Nov 28, 2007 8:03 am |
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Team:
Rank: Soldier Main: Abbara Level: 6776 Joined: Mon Oct 18, 2004 11:13 am Posts: 313 |
Very goood additions. Look forward to trying them out
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Wed Nov 28, 2007 8:06 am |
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Joined: Mon Jun 11, 2007 4:39 pm Posts: 30 |
Awesome patch, keep it up guys.
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Wed Nov 28, 2007 9:25 am |
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Team:
Rank: Operator Main: Teh Haxzorz Level: 2443 Joined: Thu Apr 27, 2006 1:58 am Posts: 501 Location: United Kingdom |
Those are some great additions! I think the mining base feature is the most useful to me. Thanks!
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Wed Nov 28, 2007 10:58 am |
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Main: Tengu
Level: 866 Joined: Thu Jul 07, 2005 2:47 pm Posts: 0 Location: With Stupid |
You guys are the best. Three cheers and a new hamster for the admins!
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Wed Nov 28, 2007 12:15 pm |
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Site Admin / Dev Team
Team:
Rank: Director Main: Jeff_L Level: 1969 Joined: Wed Mar 23, 2005 2:21 am Posts: 3894 Location: Santa Clara, CA |
25866 wrote: You guys are the best. Three cheers and a new hamster for the admins! Poor Lemmiwinks... |
Wed Nov 28, 2007 2:25 pm |
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Team:
Rank: Main: _7_ Level: 5179 Joined: Wed Jan 04, 2006 5:06 pm Posts: 138 Location: New Zealand |
Yay @ mining slaves! I might actually have to do some mining
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Wed Nov 28, 2007 2:30 pm |
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Site Admin / Dev Team
Team:
Rank: Director Main: Jeff_L Level: 1969 Joined: Wed Mar 23, 2005 2:21 am Posts: 3894 Location: Santa Clara, CA |
Has anyone tested any of this out for us on the test server? If so, I can patch it in with the new Capital Ship BP's tonight.
_________________ For support, please create a support ticket here and I will get back to you as soon as possible. About Star Sonata. |
Wed Nov 28, 2007 6:16 pm |
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Main: Goz
Level: 1564 Joined: Sat Dec 17, 2005 9:39 pm Posts: 83 Location: Eredar US, Gozmatic (Horde) |
the elec regen on fire otg is fine with no fuel
can get oin noiw, if ur on we can test like madmen! _________________ 2nd place is just another way to say 1st loser. |
Wed Nov 28, 2007 6:32 pm |
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Main: Nyarlathotep
Level: 1854 Joined: Mon Aug 22, 2005 8:17 am Posts: 3978 Location: Classified |
JeffL wrote: Has anyone tested any of this out for us on the test server? If so, I can patch it in with the new Capital Ship BP's tonight. |
Wed Nov 28, 2007 7:06 pm |
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Team:
Rank: Officer Main: Cornado Level: 3235 Joined: Mon Nov 01, 2004 9:20 pm Posts: 1217 |
Nice jeff! really nice... ive tested some,but not all... seems to be working ok
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Wed Nov 28, 2007 7:17 pm |
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Team:
Rank: Director Main: goldstar-stations Level: 6543 Joined: Sun Nov 13, 2005 12:54 pm Posts: 1174 |
any chance we might get the new colony commod bps back in the game soon too? and lol @ Lemmiwinks
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Wed Nov 28, 2007 10:02 pm |
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