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Site Admin / Dev Team
Team:
Rank: Director Main: Jeff_L Level: 1969 Joined: Wed Mar 23, 2005 2:21 am Posts: 3894 Location: Santa Clara, CA |
There was some great stuff that went into this patch. I want to thank all the other devs for their work. Sorry that we had a crash after the patch, but we can't test everything. It seems stable enough now, though.
Autopilot is self-correcting, slaves don't wander off, and the mission viewer bug is fixed. Enough said. Some memory optimizations that SAL did have cut our memory footprint down from 2.6gb with this old crowded universe to 1.0gb. And his new saving code combined with HAL's dudelist pruning has reduced the time it takes to save everything from 45-50 minutes to 2.5 minutes, even on this old universe. This is all extremely impressive and bodes well for the server. Since 95% of the crashes causing rollbacks this last month have been us running out of memory, I hope that this will put an end to that. Right now, there is some concentrated lag right when the save finishes for about 15-20 seconds. We will look at this over the next few days. I have set the game to save every 15 minutes now, so every 15 minutes you will see this bit of lag, but the upside is that if the game does crash, you will have an average roll back of 7.5 minutes. I think the fixing of the tractor bug made tractors way too weak. I was just playing a bit and I didn't like it at all. I will most likely beef all of the tractor sub-skills to make them come out to what it was before this bug fix. _________________ For support, please create a support ticket here and I will get back to you as soon as possible. About Star Sonata. |
Tue Mar 18, 2008 11:00 pm |
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Joined: Sun Jan 27, 2008 5:46 pm Posts: 3 Location: Canada |
Very nice, and I guess everyone talk about the Update here instead of my post in Misc.
And I agree, with the nerf to tractor sub-skills they will be too weak, beefage now, whoo! Also, I am curious since I cant play, what are the cap-ships speeds now? If you want to divulge that info that is... _________________ Breathing each others lives, holding this in mind, that if we fall, we all fall, and we fall alone. Whats the philosophy of displaced minds? The bombing of all our homes and villages! My Profile |
Tue Mar 18, 2008 11:08 pm |
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Team:
Rank: Peon Main: Si's_Yes_Man Level: 2275 Joined: Tue Apr 05, 2005 7:27 pm Posts: 2846 |
you keep saying it and i keep laughing, but whats a dudelist? XD
_________________ My User Page Join SS! |
Tue Mar 18, 2008 11:12 pm |
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Joined: Sun Jan 27, 2008 5:46 pm Posts: 3 Location: Canada |
Yeah that has me stumped too. I was thinking a player list that has to reloads every time someone logs on. (Dude List)
_________________ Breathing each others lives, holding this in mind, that if we fall, we all fall, and we fall alone. Whats the philosophy of displaced minds? The bombing of all our homes and villages! My Profile |
Tue Mar 18, 2008 11:22 pm |
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Site Admin / Dev Team
Team:
Rank: Director Main: Jeff_L Level: 1969 Joined: Wed Mar 23, 2005 2:21 am Posts: 3894 Location: Santa Clara, CA |
Dude is the name of the class in the game that represents one character and his connection to the server and some other things like hotkeys. There's a big-ass dudelist with 150k or so dudes in it.
_________________ For support, please create a support ticket here and I will get back to you as soon as possible. About Star Sonata. |
Tue Mar 18, 2008 11:37 pm |
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Team:
Rank: Peon Main: Si's_Yes_Man Level: 2275 Joined: Tue Apr 05, 2005 7:27 pm Posts: 2846 |
JeffL wrote: Dude is the name of the class in the game that represents one character and his connection to the server and some other things like hotkeys. There's a big-ass dudelist with 150k or so dudes in it. XD then we were right lol _________________ My User Page Join SS! |
Tue Mar 18, 2008 11:47 pm |
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Joined: Sun Jan 27, 2008 5:46 pm Posts: 3 Location: Canada |
Nay, I was right.
Heh anyways, I've added like 4400ish characters to the Augmenter Setups page Simon, and I got plenty more to add...Tell me what you think.. _________________ Breathing each others lives, holding this in mind, that if we fall, we all fall, and we fall alone. Whats the philosophy of displaced minds? The bombing of all our homes and villages! My Profile |
Tue Mar 18, 2008 11:54 pm |
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Main: Stooch
Level: 1619 Joined: Thu Nov 01, 2007 1:41 pm Posts: 674 Location: Gilkerscleugh |
soooo, you couldnt tell us exactly what you did to cap ships could you?
I hear battlecruisers are now usable _________________ Meep |
Wed Mar 19, 2008 12:13 am |
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Main: _Emrys
Level: 1036 Joined: Fri Mar 04, 2005 11:26 am Posts: 2 Location: Southern California |
HOLY SHIT. You guys fixed all that stuff that has been broken since... ever. AWESOME. Seriously, a great, and long needed patch. Good job.
_________________ |
Wed Mar 19, 2008 12:16 am |
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Team:
Rank: Officer Main: BWO Com. Level: 4007 Joined: Thu Mar 16, 2006 5:09 pm Posts: 11 Location: From that place... |
one thing that catchs my eye, is that anyone on the team can declare war, is it suppose to be like that?
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Wed Mar 19, 2008 1:20 am |
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Main: Stooch
Level: 1619 Joined: Thu Nov 01, 2007 1:41 pm Posts: 674 Location: Gilkerscleugh |
nah thats a glitch, its been reported in the bug forum.
Kinda annoying if you recruit someone with a grudge against his old team and he declares war _________________ Meep |
Wed Mar 19, 2008 2:25 am |
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Main: voyager vs borg
Level: 1035 Joined: Sat Jan 21, 2006 4:22 am Posts: 0 Location: netherlands |
'is it me or is the game running smoother' - HARPER
Nuff said! |
Wed Mar 19, 2008 3:31 am |
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Team:
Rank: Main: _7_ Level: 5179 Joined: Wed Jan 04, 2006 5:06 pm Posts: 138 Location: New Zealand |
It's always really great to see an update of this magnitude, it really does good to see how well the game is progressing, and I have no doubt it will continue to do so for a long time to come. Well done to all the Developers, and congratulations on continuing to improve on an already addicting game
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Wed Mar 19, 2008 3:32 am |
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Team:
Rank: Officer Main: Muffasa Level: 7829 Joined: Mon Jan 16, 2006 11:09 am Posts: 507 |
yesyes... that all sounds nice....
but again.... you've failed to mention lotsa changes that affect the gameplay... like damage changes on lotsa weapons... |
Wed Mar 19, 2008 3:41 am |
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Main: Nyarlathotep
Level: 1854 Joined: Mon Aug 22, 2005 8:17 am Posts: 3978 Location: Classified |
Um, what about the Super Phunka? What beef did it get? I have one I use as a delivery ship, I can see no difference.
_________________ Dorin Nube wrote: Nipples aren't the only danger here. |
Wed Mar 19, 2008 5:29 am |
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