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Press Corps
Team:
Rank: Officer Main: DragonGod (Slaver) Level: 4233 Joined: Thu Aug 23, 2007 10:12 pm Posts: 742 Location: Houston, TX |
Setting a cap on teams is a good idea. It would balance out the "uber-team"-VS-"noober-team" sheets when it comes to team scoring for Emp runs, thus making it easier for smaller teams to jump in and say, "Whee, I can run for Emp and get pwned by (insert uber-team name here)!"
All-in-all, yay for smaller teams! |
Sat Mar 15, 2008 12:15 am |
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Team:
Rank: Main: Nurokourri Level: 5049 Joined: Sat Aug 21, 2004 6:48 pm Posts: 1056 |
I agree that limitations on team size would be good for the game, but such an act should only be implemented after Friends lists, chatrooms, and the ability to subscribe to a chatroom (automatically logs you into it when you log in on that character). The reason why is that many teams use Team chat as a small-community version of All chat most of the time -- making the changes now simply reduces the ability of players to communicate with each other in groups. This may, thus, result in some players quitting due to boredom: people do play MMOs to socialize after all.
_________________ Fucking loot... |
Sat Mar 15, 2008 7:41 am |
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Team:
Rank: Main: Nurokourri Level: 5049 Joined: Sat Aug 21, 2004 6:48 pm Posts: 1056 |
dib4 wrote: Hehe, yes, sometimes teamchat gets lonely for me so i roam into all chat :P All chat can be a very scary place. And you can't have an unmoderated conversation there. _________________ Fucking loot... |
Sat Mar 15, 2008 7:54 am |
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Team:
Rank: Councilor Main: Llessur Level: 3947 Joined: Sun Nov 20, 2005 4:26 pm Posts: 902 Location: Feilding, New Zealand |
Jeff mentioned adding more stuff to DG drops.
I am not absolutely certain how they work but can I suggest that DGs be more customized. Have a small range of drops with each boss. Currently if you want a particular item, say a std condensor, you have to wade through heaps of unwanted drops. The more things are added the harder it is to get a particular drop |
Sat Mar 15, 2008 1:33 pm |
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