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Joined: Mon Jun 11, 2007 4:39 pm
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Which is exactly what I said. You saying team caps will be on live will stop this, so er what on earth was the point in testing something that didn't really need to be tested because that wasn't the major flaw?

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Thu Mar 20, 2008 11:12 am
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I just want to point out, when the team caps come into play; and you still see teams working together, dont be surprised by the results.

~bach


Thu Mar 20, 2008 11:56 am
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denedin707 wrote:
I just want to point out, when the team caps come into play; and you still see teams working together, dont be surprised by the results.

~bach


Exactly, team caps arent going to solve much, Teams can and WILL split up and work together towards the greater good.

There is no way to keep the whole huge teams from happening unless you put severe restrictions on huge teams, or give large bonuses to small ones.

There will always be people trying to break the game, thats the way games are, so your gonna have to adapt.


Thu Mar 20, 2008 12:55 pm
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Original Soulless wrote:
denedin707 wrote:
I just want to point out, when the team caps come into play; and you still see teams working together, dont be surprised by the results.

~bach


Exactly, team caps arent going to solve much, Teams can and WILL split up and work together towards the greater good.

There is no way to keep the whole huge teams from happening unless you put severe restrictions on huge teams, or give large bonuses to small ones.

There will always be people trying to break the game, thats the way games are, so your gonna have to adapt.


just tell em that if it is not in fact a single team working together they dont get the bonuses an take emp from em or take away a portion of the bonuses...bitchslap them for being crude, obnoxious and utterly irritating. otherwise there is realy no other way to restrict it and make them play the way its supposed to. if you limit teams..it just means that pants will help traders outside of it, or visa versa. it stops nothing at all when you limit teams. you should limit available actions instead.

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Thu Mar 20, 2008 10:35 pm
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Lich, we wanted to see that everything was working as it should. Apparently it did.

Quote:
I just want to point out, when the team caps come into play; and you still see teams working together, dont be surprised by the results.


Sure they will but they wont be able to join up on the same team. The team that actually gets emp will get benefits while the other teams gets a penalty.
Dont think we want to stop working together totally, we just want to promote more conflicts.
All the teams will want to be emp to get the benefits, none of the others teams will want anyone else to be emp because of the penalties.


Fri Mar 21, 2008 1:33 am
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theres a Big Diffrence in Test and Live, One team well 5 People Tried to stop us from Gettin emp, on live it would be Everyone else in SS


Fri Mar 21, 2008 9:30 am
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i have a question about the "Unclean Imperial seals"........ what exactly do you do with them? i haven't been around long enough to see an emp so i don't know much about this whole thing... please explain

~Razgriz~


Fri Mar 21, 2008 9:42 am
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You get em cleaned (Not sure how) and then you can use em for Seal Skills, to check em out go to the special base in Glass Matrix, its the skills that require an Imperial Seal... :lol:

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Fri Mar 21, 2008 12:04 pm
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The Voomy One wrote:
Lich, we wanted to see that everything was working as it should. Apparently it did.

Quote:
I just want to point out, when the team caps come into play; and you still see teams working together, dont be surprised by the results.


Sure they will but they wont be able to join up on the same team. The team that actually gets emp will get benefits while the other teams gets a penalty.
Dont think we want to stop working together totally, we just want to promote more conflicts.
All the teams will want to be emp to get the benefits, none of the others teams will want anyone else to be emp because of the penalties.


if players can manage to setup a deal where they get cheap imp seals your "penalty" wont mean shit, they will team up in large masses anyway totaly negating any penalty effect you might enforce. and since imp seals are very VERY handy...... yea.....heh.. ill let your imagination wander into the depths of dispair at the unfortunate friendlyness teams have with eachother reguardless of what admins have thrown at us. :P

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Fri Mar 21, 2008 12:55 pm
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saran wrote:
The Voomy One wrote:
Lich, we wanted to see that everything was working as it should. Apparently it did.

Quote:
I just want to point out, when the team caps come into play; and you still see teams working together, dont be surprised by the results.


Sure they will but they wont be able to join up on the same team. The team that actually gets emp will get benefits while the other teams gets a penalty.
Dont think we want to stop working together totally, we just want to promote more conflicts.
All the teams will want to be emp to get the benefits, none of the others teams will want anyone else to be emp because of the penalties.


if players can manage to setup a deal where they get cheap imp seals your "penalty" wont mean shit, they will team up in large masses anyway totaly negating any penalty effect you might enforce. and since imp seals are very VERY handy...... yea.....heh.. ill let your imagination wander into the depths of dispair at the unfortunate friendlyness teams have with eachother reguardless of what admins have thrown at us. :P


not totally, granted, there will still be some sharing and deal making... but I dont see it happening with every team or most teams for that matter. There are alot of factions and tension within SS and the teams atm... I dont see as many deals being made as u might think.

~bach


Fri Mar 21, 2008 1:02 pm
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They said the Emperor base allows only team docking, so the seals can't be sold outside of the team since if a player removes it, its neuro bound to em.

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Fri Mar 21, 2008 1:37 pm
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Yes because its so hard to leave your team, join the emp team, get your emp seals then leave, even with team caps.

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Fri Mar 21, 2008 1:46 pm
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The emperor team can't invite new players.


Fri Mar 21, 2008 1:55 pm
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I guess that covers that loophole :wink:

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Fri Mar 21, 2008 2:08 pm
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HAL wrote:
The emperor team can't invite new players.


kinda stupid no?

yeh it does avoid the exploit but still...

yay get emp, you cant recruit...

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Fri Mar 21, 2008 3:42 pm
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