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Dev Team
Main: SAL 9000
Level: 900 Joined: Sun Dec 02, 2007 10:37 pm Posts: 83 |
We have made a number of changes to the server/client messages, and this code is now running on the test server. The old client will not work with the new server code, so attempting to connect to the test server with the old client will probably cause the client to crash. A new test client will be made available soon, along with details on how to use it.
-- Edit -- The test client is now available here: http://www.starsonata.com/StarSonata_TestClient.exe |
Mon Mar 10, 2008 4:13 pm |
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Main: Scybot 010
Level: 5469 Joined: Thu Jul 13, 2006 2:29 am Posts: 605 |
What's "soon"? What changes will be made? What has to be tested?
_________________ "You can sit and bitch, and moan, and cry and complain. You can sit and tell others how poorly you think things are run, but in the end, you are less useful than the problem itself." The Voomy One wrote: Vista is evil. Upgrade to XP |
Mon Mar 10, 2008 4:18 pm |
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Team:
Rank: Main: Nurokourri Level: 5049 Joined: Sat Aug 21, 2004 6:48 pm Posts: 1056 |
Sounds cool. Could we get a general idea of what has been updated once the client can be uploaded?
_________________ Fucking loot... |
Mon Mar 10, 2008 4:22 pm |
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Team:
Rank: Main: Illuminaughty Level: 2232 Joined: Wed Nov 09, 2005 9:34 pm Posts: 39 Location: I'm Illuminaughty |
Oh god, I can't wait.
_________________ Everyone ran in fear, because Illuminaughty was here. *Staring at admins for C2 preview* |
Mon Mar 10, 2008 4:42 pm |
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Dev Team
Team:
Rank: Director Main: HAL 9000 Level: 1002 Joined: Mon Dec 13, 2004 11:00 pm Posts: 1180 |
Most of the new client changes will have to do with maintaining compatibility with the server for communications, but there are also some new features.
For the starmap, base tabs surrounding the galaxy will be additionally color coded for team and personal bases. There have also been some changes to the autopilot, changes to the level title system, and a few more things. There will also be some new command line abilities including: /war (declare war) /endwar (undeclare war) /wars (list your (team's) active wars) /lockout (list your galaxy lockouts for new dungeon system) The last command won't actually do anything until we have a new universe, since none of the bosses in this universe have a lockout timer. We should have a full list of patch notes coming Soonâ„¢. |
Mon Mar 10, 2008 5:58 pm |
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Team:
Rank: Main: Nurokourri Level: 5049 Joined: Sat Aug 21, 2004 6:48 pm Posts: 1056 |
HAL wrote: Soonâ„¢ Much better than Eventuallyâ„¢ (a registered trademark of Adam Miller applying to time values of 3 years or more). _________________ Fucking loot... |
Mon Mar 10, 2008 6:07 pm |
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Main: Scybot 010
Level: 5469 Joined: Thu Jul 13, 2006 2:29 am Posts: 605 |
HAL wrote: Soonâ„¢ If SS is ever going to be advertised on TV, it's going to be like "StarSonata - New Patch is comming soonâ„¢" _________________ "You can sit and bitch, and moan, and cry and complain. You can sit and tell others how poorly you think things are run, but in the end, you are less useful than the problem itself." The Voomy One wrote: Vista is evil. Upgrade to XP |
Mon Mar 10, 2008 6:08 pm |
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Joined: Fri Feb 29, 2008 9:05 pm Posts: 73 Location: in meh local |
question will the soon be before the 15th..since jeff is runing the emp run comp..be a shame if no-one can actuly connect to the test server
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Mon Mar 10, 2008 6:17 pm |
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Team:
Rank: Main: Radia Level: 1100 Joined: Wed Oct 10, 2007 6:04 pm Posts: 6410 Location: q3dm17 |
All Timeâ„¢ is relat...*sees a sniper dot on hand,shuts up*
_________________ Jey123456 wrote: That will happen in a future closer than most futures. No Context. Idaten. bageese wrote: We've been against saying any solid dates until we know for sure when something is coming in. |
Mon Mar 10, 2008 7:17 pm |
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Main: Goz
Level: 1564 Joined: Sat Dec 17, 2005 9:39 pm Posts: 83 Location: Eredar US, Gozmatic (Horde) |
Nuromishi wrote: HAL wrote: Soonâ„¢ Much better than Eventuallyâ„¢ (a registered trademark of Adam Miller applying to time values of 3 years or more). omg u made me fall out mah chair I lvoe u nuro _________________ 2nd place is just another way to say 1st loser. |
Mon Mar 10, 2008 9:55 pm |
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Dev Team
Team:
Rank: Director Main: HAL 9000 Level: 1002 Joined: Mon Dec 13, 2004 11:00 pm Posts: 1180 |
Just as an additional note on the client update, we were talking about some things in Dev chat and galaxies with asteroid belts lagging horribly came up... Anyways as it turns out we found a potential cause of the problem, so hopefully with the new client FPS will suffer less in galaxies with a lot of objects.
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Tue Mar 11, 2008 1:56 pm |
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Team:
Rank: Peon Main: Si's_Yes_Man Level: 2275 Joined: Tue Apr 05, 2005 7:27 pm Posts: 2846 |
HAL wrote: Just as an additional note on the client update, we were talking about some things in Dev chat and galaxies with asteroid belts lagging horribly came up... Anyways as it turns out we found a potential cause of the problem, so hopefully with the new client FPS will suffer less in galaxies with a lot of objects. Yay!!! _________________ My User Page Join SS! |
Tue Mar 11, 2008 2:23 pm |
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Site Admin / Dev Team
Main: PhoenixSun2
Level: 1392 Joined: Mon Jan 03, 2005 12:07 am Posts: 1935 |
We've tested it and found great FPS improvements. For example, Blue Outpost went from 3 fps to 20 on HAL's computer, and galaxies with asteroid belts now run much smoother (especially away from the belts). Sol will also probably be much improved.
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Tue Mar 11, 2008 3:21 pm |
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Team:
Rank: Main: Nurokourri Level: 5049 Joined: Sat Aug 21, 2004 6:48 pm Posts: 1056 |
Sounds very good.
Are you using an integrated card, HAL? Because with an integrated Intel graphics card I was getting around 3-5 FPS in Blue Outpost. _________________ Fucking loot... |
Tue Mar 11, 2008 3:27 pm |
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Joined: Mon Jun 11, 2007 4:39 pm Posts: 30 |
Awesome, so when is this super client going to become publicly available?
_________________ |
Tue Mar 11, 2008 3:40 pm |
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