Board Index | Search | Profile |
Page 4 of 4 |
[ 56 posts ] | Go to page Previous 1, 2, 3, 4 |
Print view | Previous topic | Next topic |
Author | Message |
---|---|
Team:
Rank: Operator Main: Diabolus Level: 2300 Joined: Wed Feb 13, 2008 9:25 am Posts: 3240 Location: Netherlands, Europe, Earth, Sol, Milky way, Universe, Admins computer |
newman233 wrote: basebot wrote: imo abs and excomm should stay the same. i think abs and excomm are the weps meant for mining control, like Point Defense is for Rad Control, Mass Driver for phys control etc. yeah, but still, more range ftw. Kanga i don't care, i love my mining control 25'd excomms. and i have uber range with them so i don't need more range _________________ This is not the signature you're looking for. Fear me, I'm a dev. |
Mon Feb 02, 2009 11:34 am |
|
Team:
Rank: Main: your mother and i Level: 3336 Joined: Sat May 14, 2005 12:27 pm Posts: 775 Location: upper marlboro maryland |
JeffL wrote: Badgerlost wrote: Any augs getting nerfed? I have no plan to change any of the augs stats at this time. If mags are getting range zeus+ will need a change if excom also gets range or something else needs to be changed. i am sorry, i am SD oriented in the brain Last edited by kunta on Mon Feb 02, 2009 8:27 pm, edited 1 time in total. |
Mon Feb 02, 2009 8:03 pm |
|
Main: RocksnMud
Level: 2 Joined: Sat Nov 17, 2007 5:22 pm Posts: 61 Location: burning in hell |
why would z+ need a change? it works fine as it is
_________________ "What luck for rulers that men do not think" -A.H. |
Mon Feb 02, 2009 8:18 pm |
|
Main: Stoooch
Level: 17 Joined: Mon Mar 10, 2008 1:41 pm Posts: 280 |
kunta wrote: JeffL wrote: Badgerlost wrote: Any augs getting nerfed? I have no plan to change any of the augs stats at this time. If mags are getting range zeus+ will need a change if excom also gets range or something else needs to be changed. i am sorry, i am SD oriented in the brain You think thats bad, gunners will soon be raping Platties while using a Frigate and 2 Abstructors. _________________ "It is a pity that we fault works of art for being overrated when really it is the critics who have done us the disservice." Fuck the Cosine! |
Mon Feb 02, 2009 8:42 pm |
|
Team:
Rank: Director Main: Elryk Level: 4472 Joined: Sat Oct 15, 2005 12:34 am Posts: 621 |
Wow, I cant believe I'm reading this. Once agian, you take a problem with an easy solution and over-complicate the solution. If your worried about lag LOWER THE PARTICLES, NOT THE PELLETS. Lets not change what doesnt need to be changed. And lets fix the real problem, rather than cover a leaky hole with a leaky plug.
Its already been stated and requested many times that there be a cap (possibly player editable for their client) to the number of particles that can be visible. Again, if the problem is [video] lag, fix the source of the [video] lag (particles), not the stats of only 2 weapons of many that has the same problem... I seen that FF isn't going to be fixed in this manner, yet it produces WAY more lag than an excom or abs EVER will. This makes NO sense in any way. Just so I'm clear... fix the particles, not the stats... fix it right or leave it be. _________________ Main Characters: Elryk, The Dentist, Pipthetroll |
Tue Feb 03, 2009 4:46 pm |
|
Team:
Rank: Operator Main: norrath Level: 1951 Joined: Mon Aug 27, 2007 12:28 pm Posts: 3204 Location: in my secret lair planing the downfall of mankind |
Kyrle wrote: Wow, I cant believe I'm reading this. Once agian, you take a problem with an easy solution and over-complicate the solution. If your worried about lag LOWER THE PARTICLES, NOT THE PELLETS. Lets not change what doesnt need to be changed. And lets fix the real problem, rather than cover a leaky hole with a leaky plug. Its already been stated and requested many times that there be a cap (possibly player editable for their client) to the number of particles that can be visible. Again, if the problem is [video] lag, fix the source of the [video] lag (particles), not the stats of only 2 weapons of many that has the same problem... I seen that FF isn't going to be fixed in this manner, yet it produces WAY more lag than an excom or abs EVER will. This makes NO sense in any way. Just so I'm clear... fix the particles, not the stats... fix it right or leave it be. hes got a point. _________________ Tobal wrote: I think Jesus V2 needs a cake... Aurora Ex Machina wrote: Julian cannot post, because the FBI are watching |
Tue Feb 03, 2009 4:58 pm |
|
Team:
Rank: Peon Main: Sonota One Level: 1787 Joined: Sun Jun 12, 2005 2:26 pm Posts: 419 |
add a bit of RoF? not much, but just enough to make up for it. idk.
_________________ |
Wed Feb 04, 2009 5:55 pm |
|
Site Admin / Dev Team
Team:
Rank: Director Main: Jeff_L Level: 1969 Joined: Wed Mar 23, 2005 2:21 am Posts: 3894 Location: Santa Clara, CA |
OK, I will leave them as they are.
Controlling the number of particles is something we will likely have in client2, but it's not worth it at this point to try to make a system to do that in the current client. _________________ For support, please create a support ticket here and I will get back to you as soon as possible. About Star Sonata. |
Wed Feb 04, 2009 7:15 pm |
|
Team:
Rank: Operator Main: Diabolus Level: 2300 Joined: Wed Feb 13, 2008 9:25 am Posts: 3240 Location: Netherlands, Europe, Earth, Sol, Milky way, Universe, Admins computer |
JeffL wrote: OK, I will leave them as they are. i love you jeff. _________________ This is not the signature you're looking for. Fear me, I'm a dev. |
Thu Feb 05, 2009 12:30 am |
|
Team:
Rank: Main: Daggoth Level: 3912 Joined: Wed Oct 18, 2006 9:37 pm Posts: 4438 Location: Married to: CSE |
Shame, ZS like weapons would pwn at lower lvls
Kanga _________________ Illegitimi Non Carborundum |
Thu Feb 05, 2009 12:43 pm |
|
Team:
Rank: Officer Main: NukeACow Level: 7563 Joined: Mon Mar 21, 2005 5:17 pm Posts: 220 Location: 4 Houses from Walter White. |
Leave it 5, Or at least change it back to 5 when C2 hits so computers will be able to handle it. Besides, you said the only reason to add range was to balance out augs not stacking, how much more range could someone get? Like 100? That's not much lag at all.
_________________ NukeACow! |
Thu Feb 05, 2009 9:30 pm |
|
Page 4 of 4 |
[ 56 posts ] | Go to page Previous 1, 2, 3, 4 |
All times are UTC - 5 hours |
Who is online |
Users browsing this forum: No registered users and 95 guests |
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot post attachments in this forum |