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Site Admin / Dev Team
Main: PhoenixSun2
Level: 1392 Joined: Mon Jan 03, 2005 12:07 am Posts: 1935 |
Hey guys,
Not much to report today. We mostly talked about Client 2 stuff, like contracting some things out (art mostly) and a couple new content dev applicants. I do know that the Drone inheriting 1/3 of skills is going to be in next patch, as well as the radiation dropping money if you kill it, and a radiated shell not regening shields so that its easy to kill. Also, the dark has been fixed by HAL to be more suited to the new aug math. Also, we had a meeting to design the new Client 2 UI features. A lot of debates went on but not much was decided at this point. I'll keep you posted with screenshots or videos when new things get into the game. Here are the player issues we had:
I might be forgetting some stuff. Notes were pretty lackluster for yesterday's meeting cause I was lazy. Let me know if you have any more questions. -pip |
Tue Apr 07, 2009 8:50 am |
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Team:
Rank: Main: Daggoth Level: 3912 Joined: Wed Oct 18, 2006 9:37 pm Posts: 4438 Location: Married to: CSE |
I love the rad updates, and that the baron bug is being looked into.
Kanga _________________ Illegitimi Non Carborundum |
Tue Apr 07, 2009 8:55 am |
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Main: deadbeat
Level: 4598 Joined: Sun Feb 10, 2008 8:22 am Posts: 150 Location: Germany |
Quote: Has the radiation killing money drop thing been taken care of? If you blow up the ship after its radded, it will drop the coins. Also, shield regen is disabled on radded ships (next patch) woohoooo |
Tue Apr 07, 2009 8:59 am |
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Team:
Rank: Main: GeneralMayhem Level: 1878 Joined: Wed Jun 25, 2008 3:48 am Posts: 101 Location: Australia |
Can the dark be fixed so that is not such a boring and annoying pain to get radar 19/20? All the other skills are much easier to get. In the dark rarely find an ai and even rare it drops commod.
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Tue Apr 07, 2009 9:59 am |
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Site Admin / Dev Team
Main: PhoenixSun2
Level: 1392 Joined: Mon Jan 03, 2005 12:07 am Posts: 1935 |
Brightneon wrote: Can the dark be fixed so that is not such a boring and annoying pain to get radar 19/20? All the other skills are much easier to get. In the dark rarely find an ai and even rare it drops commod. Oh I did forget to mention that. HAL has fixed the Dark to be much more suited to the new aug math. |
Tue Apr 07, 2009 10:02 am |
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Team:
Rank: Officer Main: Muffasa Level: 7829 Joined: Mon Jan 16, 2006 11:09 am Posts: 507 |
pip8786 wrote: Oh I did forget to mention that. HAL has fixed the Dark to be much more suited to the new aug math. and we will see the fix.... when ? _________________ wiki is the father, wiki is the mother |
Tue Apr 07, 2009 10:06 am |
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Site Admin / Dev Team
Main: PhoenixSun2
Level: 1392 Joined: Mon Jan 03, 2005 12:07 am Posts: 1935 |
urjuhh wrote: pip8786 wrote: Oh I did forget to mention that. HAL has fixed the Dark to be much more suited to the new aug math. and we will see the fix.... when ? Next patch... |
Tue Apr 07, 2009 10:13 am |
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Team:
Rank: Main: GeneralMayhem Level: 1878 Joined: Wed Jun 25, 2008 3:48 am Posts: 101 Location: Australia |
Thanks.
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Tue Apr 07, 2009 10:15 am |
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Team:
Rank: Officer Main: Muffasa Level: 7829 Joined: Mon Jan 16, 2006 11:09 am Posts: 507 |
pip8786 wrote: Next patch... and that will happen... Soon (tm) ? _________________ wiki is the father, wiki is the mother |
Tue Apr 07, 2009 10:19 am |
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Team:
Rank: Councilor Main: Unix Level: 926 Joined: Mon Feb 28, 2005 9:33 pm Posts: 34 |
I am just curious at the reasoning behind lowering the tech of the tractors ingame instead of just adding in tractoring 17-20. With the tractors lower tech wouldn't that neccesetate them having worse stats due to the balance tables?
_________________ it's supposed to hurt a little when you die. Which is why you want to avoid doing it. - voomy one We are destroyers not saviors, but i want to be a destroyer that saves. I disapprove of what you say, but I will defend to the death your right to say it. |
Tue Apr 07, 2009 11:47 am |
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Team:
Rank: Officer Main: Maxathron Level: 4065 Joined: Sat Jan 21, 2006 11:16 am Posts: 5804 |
tractor 16 is already expensive enough and t16 tractors are expensive enough...
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Tue Apr 07, 2009 11:59 am |
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Team:
Rank: Main: Nurokourri Level: 5049 Joined: Sat Aug 21, 2004 6:48 pm Posts: 1056 |
I personally think the tractors should be left as-is for when higher levels of tractoring are eventually implemented.
_________________ Fucking loot... |
Tue Apr 07, 2009 12:03 pm |
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Site Admin / Dev Team
Main: PhoenixSun2
Level: 1392 Joined: Mon Jan 03, 2005 12:07 am Posts: 1935 |
Seems like someone changed that. I had stated that new Tractor levels would actually be added. I'm not sure why it was changed.
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Tue Apr 07, 2009 12:08 pm |
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Team:
Rank: Main: Nurokourri Level: 5049 Joined: Sat Aug 21, 2004 6:48 pm Posts: 1056 |
pip8786 wrote: Seems like someone changed that. I had stated that new Tractor levels would actually be added. I'm not sure why it was changed. Cool! Just make sure the items needed to get these higher levels of tracting are EXTREMELY difficult/expensive/rare. ;3 _________________ Fucking loot... Last edited by Nuromishi on Tue Apr 07, 2009 12:16 pm, edited 2 times in total. |
Tue Apr 07, 2009 12:13 pm |
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Team:
Rank: Councilor Main: Unix Level: 926 Joined: Mon Feb 28, 2005 9:33 pm Posts: 34 |
Nuromishi wrote: pip8786 wrote: Seems like someone changed that. I had stated that new Tractor levels would actually be added. I'm not sure why it was changed. Cool! Just make sure the items needed to get these higher levels of tracking are EXTREMELY difficult/expensive/rare. ;3 tractor 20 requires a shermans toothpuller <.< _________________ it's supposed to hurt a little when you die. Which is why you want to avoid doing it. - voomy one We are destroyers not saviors, but i want to be a destroyer that saves. I disapprove of what you say, but I will defend to the death your right to say it. |
Tue Apr 07, 2009 12:14 pm |
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