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Site Admin / Dev Team
Main: PhoenixSun2
Level: 1392 Joined: Mon Jan 03, 2005 12:07 am Posts: 1935 |
I have updated a few things:
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Mon Jun 08, 2009 5:36 pm |
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Main: Nyarlathotep
Level: 1854 Joined: Mon Aug 22, 2005 8:17 am Posts: 3978 Location: Classified |
Love the webchat, great work on it.
Is it possible, though, to put it in other places? Possibly the old wiki, TLA? My school, and probably many others, have the main SS website blocked. I used to go on TLA and edit stuff during study halls, but now it is just a refuge for spambots. Would be nice for it to have a purpose again. I don't just mean a link, I mean a copy of whatever the chat is, so it can be used without the SS website being involved. _________________ Dorin Nube wrote: Nipples aren't the only danger here. |
Tue Jun 09, 2009 2:03 pm |
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Site Admin / Dev Team
Main: PhoenixSun2
Level: 1392 Joined: Mon Jan 03, 2005 12:07 am Posts: 1935 |
yugioh124 wrote: Love the webchat, great work on it. Is it possible, though, to put it in other places? Possibly the old wiki, TLA? My school, and probably many others, have the main SS website blocked. I used to go on TLA and edit stuff during study halls, but now it is just a refuge for spambots. Would be nice for it to have a purpose again. I don't just mean a link, I mean a copy of whatever the chat is, so it can be used without the SS website being involved. You could always make yourself a proxy for it or if anyone volunteers to host it I don't see a reason for me not to give them the swf file. |
Tue Jun 09, 2009 2:18 pm |
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Site Admin / Dev Team
Main: PhoenixSun2
Level: 1392 Joined: Mon Jan 03, 2005 12:07 am Posts: 1935 |
Update of webchat:
# Logoff button # Sound when receive PM in unfocused tab # Different text sizes for the chats. # Make all links click-able # /me support # Added option to use only esc to close tabs if you don't like the close icon The text size changes only seems to effect the last message in each tab and the messages after that. However, it is saved between sessions so if you set it once and don't change it you won't notice. I have a thread on flex forums asking for a fix: http://forums.adobe.com/message/2026406 pip |
Tue Jun 09, 2009 4:27 pm |
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Dev Team
Team:
Rank: Officer Main: Jey123456 Level: 4359 Joined: Fri Sep 24, 2004 11:51 pm Posts: 3366 Location: who knows ? |
well, i guess i could host it if its not blocked at your school. ill wait for pip to slow down in the updates first tho XD. just try ef-team.com at your school. if it work, i could host it on that server as a free service.
P.S. my server is currently down, doing some upgrades. _________________ One of the first and proud flight controller. Visit our website: http://www.ef-team.com |
Tue Jun 09, 2009 7:21 pm |
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Site Admin / Dev Team
Main: PhoenixSun2
Level: 1392 Joined: Mon Jan 03, 2005 12:07 am Posts: 1935 |
New update.
# Friends list (with auto-update option) # Never Show Events option # Mutes for mods You may have to clear your cache to see the latest version In FF Tools-Clear Private Data-Cache. |
Wed Jun 10, 2009 2:11 pm |
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Main: Nyarlathotep
Level: 1854 Joined: Mon Aug 22, 2005 8:17 am Posts: 3978 Location: Classified |
Not part of the chat itself, but related to it: Could you have some way to tell, when looking in team roster, if the person is on the chat client? Currently it shows them as online whether they are logged into the game itself, or just the chat. Somewhat annoying when you are trying to estimate manpower for a run, or just waiting for someone to log on.
_________________ Dorin Nube wrote: Nipples aren't the only danger here. |
Wed Jun 10, 2009 2:14 pm |
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Site Admin / Dev Team
Main: PhoenixSun2
Level: 1392 Joined: Mon Jan 03, 2005 12:07 am Posts: 1935 |
yugioh124 wrote: Not part of the chat itself, but related to it: Could you have some way to tell, when looking in team roster, if the person is on the chat client? Currently it shows them as online whether they are logged into the game itself, or just the chat. Somewhat annoying when you are trying to estimate manpower for a run, or just waiting for someone to log on. Ask? Joking aside, we'll have this eventually, but it would require both client and server changes, so it will probably wait til C2. EDIT: Just fixed a small bug too if you want to update again (refresh/clear cache) |
Wed Jun 10, 2009 2:20 pm |
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Site Admin / Dev Team
Main: PhoenixSun2
Level: 1392 Joined: Mon Jan 03, 2005 12:07 am Posts: 1935 |
Updated again (refresh /clear cache to update).
# Made it so clicking a tab will automatically go to the input box # Separated the trade chat input history for easier trading # Added a timestamp option to the options menu, providing timestamps for every line # Made it so the last received message only updates on messages that you didn't send. # Made it so the automatic focusing of the input box doesn't happen too soon when copy/pasting, etc. EDIT: Fixed a bug with links that was introduced in this version. May have to refresh again. |
Fri Jun 12, 2009 10:53 am |
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Team:
Rank: Officer Main: Outcast Level: 2205 Joined: Thu Feb 22, 2007 11:25 am Posts: 1859 Location: England, Leeds. |
Really great work pip, its awesome.
_________________ Progressive House |
Fri Jun 12, 2009 10:56 am |
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Site Admin / Dev Team
Main: PhoenixSun2
Level: 1392 Joined: Mon Jan 03, 2005 12:07 am Posts: 1935 |
Fixed:
* PM Sound option works correctly now (thx limpa for report) * Team member log on/off messages like real client (krypton) * Made it so initial messages to make the numbers show up in parentheses. |
Thu Dec 24, 2009 11:29 am |
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Team:
Rank: Officer Main: Jeff Bobbo Level: 2700 Joined: Sat Dec 08, 2007 4:19 pm Posts: 5138 Location: Not where you are right now |
I got killed earlier, and then logged off as a spirit, in a different galaxy to my ship. I came on the webchat "Decay of Conclusion Icicle" surely that shouldn't be there as we aren't techinically in-game?
_________________ Javatech wrote: Battlecruiser23 wrote: I am a Troll, ignore everything I say. JeffL wrote: Are you kidding me? Our C2 music is way better than that boring garbage you linked. |
Mon Jan 18, 2010 5:04 pm |
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Team:
Rank: Main: Chemo Level: 3621 Joined: Wed Dec 09, 2009 10:23 am Posts: 1341 |
Can we somehow server side put a check for duplicate messages? Maybe a duplicate message delay of 30 seconds. I have at least 2 idiots in my team who though usually useful, find it fun to lag bomb the Team channel with the Webchat and chat client.
_________________ Never™ |
Thu Feb 04, 2010 5:22 am |
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Team:
Rank: Main: thebattler36 Level: 2015 Joined: Sun Apr 24, 2005 3:24 am Posts: 2211 Location: Glasgow, Scotland |
damn you flash 9, and double damn the wii`s puny flash 7!
I love the chat client, thanks for making it pip _________________ Octo wrote: QFT Octo either owned the fish initially, or scooped it when he podded any/all of the above. |
Thu Feb 04, 2010 8:55 am |
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Team:
Rank: Operator Main: norrath Level: 1951 Joined: Mon Aug 27, 2007 12:28 pm Posts: 3204 Location: in my secret lair planing the downfall of mankind |
Names such as ovo's cause the name and message to disappear shortly after the message appears. All you see is "( ".
_________________ Tobal wrote: I think Jesus V2 needs a cake... Aurora Ex Machina wrote: Julian cannot post, because the FBI are watching |
Tue Apr 27, 2010 12:13 pm |
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