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Post Re: Nice little tweak
JeffL wrote:
So tonight we figured out a little tweak that causes the server to run roughly 10x faster than it does now. One of those things that is totally not obvious, but in hind sight seems like it should have been.

So... do we want rof cap to be 10x more and responsiveness to jumping and docking 10x more, or the uni 10x bigger, or some combination? (Though we will likely add in some kind of artificial rof cap so people don't get client lag from too many bullets.)

I think it would be fun to make the next uni 2 or 3 times bigger by adding more layers, what do you guys think?



Could we get the uni expanded and extra arms added? right now people have to go north or south to get some really nice gals, being able to go east and west by expanding the number of arms the pinwheel uni has would be fricken awesome. :wink:

also need Assault behe fixored up pretty please pretty please with a giant cherry on top!Image

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Sat Sep 04, 2010 10:44 am
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Post Re: Nice little tweak
Yes! Please fix ass behe, it's been underpowered for ages now. :cry:

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Sat Sep 04, 2010 11:18 am
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Post Re: Nice little tweak
GIVE US OUR BASE SLOTS BACK :)


Sat Sep 04, 2010 5:52 pm
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Post Re: Nice little tweak
Russell wrote:
GIVE US OUR BASE SLOTS BACK :)


/signed

Kanga

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Sat Sep 04, 2010 6:27 pm
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Post Re: Nice little tweak
We already have more slots than we did before.

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Sat Sep 04, 2010 6:54 pm
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Post Re: Nice little tweak
newman233 wrote:
Russell wrote:
GIVE US OUR BASE SLOTS BACK :)


/signed

Kanga


damn, remove "account" slots limitation and I will be happy. If I earn/buy a skill I want to get full use of it, not a restriction.

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Sun Sep 05, 2010 2:14 am
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Post Re: Nice little tweak
Nice little tweak did not go in cos of slave bug so no point in you asking for something that would not go in either way ...

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Sun Sep 05, 2010 2:41 am
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Post Re: Nice little tweak
I vote for 10x more drops in peri!

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Sun Sep 05, 2010 4:13 am
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Post Re: Nice little tweak
Javatech wrote:
newman233 wrote:
Russell wrote:
GIVE US OUR BASE SLOTS BACK :)


/signed

Kanga


damn, remove "account" slots limitation and I will be happy. If I earn/buy a skill I want to get full use of it, not a restriction.


Yup!

Kanga

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Sun Sep 05, 2010 6:30 am
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Post Re: Nice little tweak
Ya.. I could lay 1 Ambro base with SM 20.. If thats not bullshit i don't know what is.

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Sun Sep 05, 2010 6:33 am
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Post Re: Nice little tweak
Perhaps limit our slots by bases per character? Like 4 bases per character(1 more at StR5), so that the base amount of bases become 20 per account?

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Sun Sep 05, 2010 11:08 am
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Post Re: Nice little tweak
Battlecruiser23 wrote:
Perhaps limit our slots by bases per character? Like 4 bases per character(1 more at StR5), so that the base amount of bases become 20 per account?


Worst idea ever!
Since we dont get any changes no meaning of discussing to get more base slots.


Sun Sep 05, 2010 12:03 pm
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Post Re: Nice little tweak
what slave bug?


Sun Sep 05, 2010 1:16 pm
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Post Re: Nice little tweak
We decided to not actually add any more real estate for this next upcoming universe because there seems to be enough currently. Probably when we expand it, what we've been talking about it adding a new area similar in size to the Earthforce layer for low level builders, and have the quality of the planets there be about the same as in Earthforce currently. Then either this new area or Earthforce would allow f2p's to build a limited amount of bases and have trade slaves there, and disallow f2p building and trade slaves in all other layers. Whichever layer allows f2p's would not have any of the extended commodities on the planets and no artifacts so that we hopefully wouldn't have to worry about p2p's being annoyed at f2p's "using up space" since it will be overall low quality.

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Sun Sep 19, 2010 7:56 pm
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Post Re: Nice little tweak
JeffL wrote:
We decided to not actually add any more real estate for this next upcoming universe because there seems to be enough currently. Probably when we expand it, what we've been talking about it adding a new area similar in size to the Earthforce layer for low level builders, and have the quality of the planets there be about the same as in Earthforce currently. Then either this new area or Earthforce would allow f2p's to build a limited amount of bases and have trade slaves there, and disallow f2p building and trade slaves in all other layers. Whichever layer allows f2p's would not have any of the extended commodities on the planets and no artifacts so that we hopefully wouldn't have to worry about p2p's being annoyed at f2p's "using up space" since it will be overall low quality.


If you do that, please have destroyed bases decay at 2x-4x the normal rate, and have them automatically vanish when the timer is up, instead of going abandoned. When F2P used to build, that was the big problem, 95% of the available slots were taken by destroyed/abandoned bases.

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Sun Sep 19, 2010 8:16 pm
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