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Site Admin / Dev Team
Team:
Rank: Director Main: Jeff_L Level: 1969 Joined: Wed Mar 23, 2005 2:21 am Posts: 3894 Location: Santa Clara, CA |
We already have a missile fire sound. You don't think it's good?
_________________ For support, please create a support ticket here and I will get back to you as soon as possible. About Star Sonata. |
Wed Feb 16, 2011 12:37 pm |
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Team:
Rank: Main: goett Level: 2156 Joined: Mon Mar 16, 2009 1:36 pm Posts: 1832 |
VatFF wrote: Maybe i can play SS with sound on now ^^ this that background sound is god awful. ton of kids with nothing to do, bet someone could come up with a jingle for you for nothing jeff. could make it a competition for a bp or something also viewtopic.php?f=3&t=43482 would be nice if we could add a sound in for that warning now so could be implemented easier later (if it is going in, suppose) |
Wed Feb 16, 2011 12:37 pm |
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Team:
Rank: Officer Main: Jeff Bobbo Level: 2700 Joined: Sat Dec 08, 2007 4:19 pm Posts: 5138 Location: Not where you are right now |
Demiser of D wrote: A very quiet tractoring sound. A "Tweak Used" sound. There is already tweak sound. goett wrote: VatFF wrote: Maybe i can play SS with sound on now ^^ this that background sound is god awful. ton of kids with nothing to do, bet someone could come up with a jingle for you for nothing jeff. could make it a competition for a bp or something also viewtopic.php?f=3&t=43482 would be nice if we could add a sound in for that warning now so could be implemented easier later (if it is going in, suppose) C2 has much better music. XD _________________ Javatech wrote: Battlecruiser23 wrote: I am a Troll, ignore everything I say. JeffL wrote: Are you kidding me? Our C2 music is way better than that boring garbage you linked. |
Wed Feb 16, 2011 12:45 pm |
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Member
Main: Evo
Level: 34 Joined: Sat Jul 31, 2010 4:58 am Posts: 2150 |
JeffL wrote: We already have a missile fire sound. You don't think it's good? Yea its quite annoying especialy after u spam a few crates in a row, to high pitch noise _________________ Original Sybir /GodSteel My custom shader ┌∩┐(◣_◢)┌∩┐ |
Wed Feb 16, 2011 12:47 pm |
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Main: k-2
Level: 2715 Joined: Thu Apr 16, 2009 6:48 am Posts: 5387 |
Safety Lock sound.
Low shield sound like when you reach 5-10% of your shields you get a little alarm. |
Wed Feb 16, 2011 2:01 pm |
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Team:
Rank: Officer Main: Nessiah Redemption Level: 1112 Joined: Sun Jan 11, 2009 4:34 pm Posts: 872 Location: The Isle of Acardia |
Low energy/Insufficient energy sound.
+1/-1 Glory. _________________ I blame TF2. Ware wa messiah nari! |
Wed Feb 16, 2011 2:21 pm |
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Site Admin / Dev Team
Team:
Rank: Director Main: Jeff_L Level: 1969 Joined: Wed Mar 23, 2005 2:21 am Posts: 3894 Location: Santa Clara, CA |
Couple people have said low shield. I would have thought this could be annoying, but maybe if it's a more subtle sound, it would be useful.
_________________ For support, please create a support ticket here and I will get back to you as soon as possible. About Star Sonata. |
Wed Feb 16, 2011 2:42 pm |
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Team:
Rank: Officer Main: Jeff Bobbo Level: 2700 Joined: Sat Dec 08, 2007 4:19 pm Posts: 5138 Location: Not where you are right now |
JeffL wrote: Couple people have said low shield. I would have thought this could be annoying, but maybe if it's a more subtle sound, it would be useful. Make it the case if the ship hasn't been active for the last 30 seconds. IE, I'm AFK or looking at a different window. _________________ Javatech wrote: Battlecruiser23 wrote: I am a Troll, ignore everything I say. JeffL wrote: Are you kidding me? Our C2 music is way better than that boring garbage you linked. |
Wed Feb 16, 2011 2:53 pm |
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Team:
Rank: Main: Nurokourri Level: 5049 Joined: Sat Aug 21, 2004 6:48 pm Posts: 1056 |
Maybe a sound when a hotkey item completes it's cooldown time?
On the same note (though not about sounds) a graphical glow on that item's hotkey box and some form of timer would also be helpful. _________________ Fucking loot... |
Wed Feb 16, 2011 3:13 pm |
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Member
Main: Evo
Level: 34 Joined: Sat Jul 31, 2010 4:58 am Posts: 2150 |
JeffL wrote: Couple people have said low shield. I would have thought this could be annoying, but maybe if it's a more subtle sound, it would be useful. Maybe sound effect instead of sound, something like "dumb hearing" when u got near explosion, got what i mean? _________________ Original Sybir /GodSteel My custom shader ┌∩┐(◣_◢)┌∩┐ |
Wed Feb 16, 2011 3:32 pm |
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Main: Earthforce Commander
Level: 963 Joined: Sun Feb 15, 2009 4:31 pm Posts: 686 Location: hacking into your computer |
When shields / energy are low on any of your possessions would be nice. Commonly I'm in a horde of chaos when fighting in DG's and might not even notice a drone taking all the shots.
Different explosion sounds for different size ships? Different weapon-hit sounds, based on projectile and ship resists/regen. Ranges from metallic (like physical object smashing into another) to energy-like to heat-like. Variations of energy sounds for each of types: Surgical, radiation, energy. Each sound would have ranges from sounding 'barely damaging' to 'wtfpwnt'. _________________ HAL on 4/1/10 wrote: I bet you thought you were going to get a joke today? Well guess what? April fools! |
Wed Feb 16, 2011 3:33 pm |
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Team:
Rank: Soldier Main: BoomBoomFiahPowa Level: 3857 Joined: Mon Feb 15, 2010 9:18 am Posts: 246 |
Makskip wrote: There should be a warning sound when you are close to death, like >10% shields yes! would be great for MCing _________________ pip8786 wrote: haha trevor has PMS. assasinat3r wrote: Because when it comes to Churchill everyone is on their period. crackaman wrote: 3x Arsonist so he burns your house down and kills you and your family. did I go too far? |
Wed Feb 16, 2011 3:52 pm |
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Site Admin / Dev Team
Team:
Rank: Director Main: Jeff_L Level: 1969 Joined: Wed Mar 23, 2005 2:21 am Posts: 3894 Location: Santa Clara, CA |
I think for things like your slaves getting low on shields or drones getting near expiration, a visual indicator might be better, since otherwise a sound doesn't really tell you what is low, and if you have a bunch of things, that sound might just get Spammed constantly, in which case, it wouldn't be useful.
_________________ For support, please create a support ticket here and I will get back to you as soon as possible. About Star Sonata. |
Wed Feb 16, 2011 3:56 pm |
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Team:
Rank: Main: Radia Level: 1100 Joined: Wed Oct 10, 2007 6:04 pm Posts: 6410 Location: q3dm17 |
Unpackaging noise for converting item form ships to ship form
A sound of some kind when you click on one of your own possessions, like slaves, drones or bases. Since you are adding a few RTS type controls to the game, I think "unit acknowledgments" should be added. _________________ Jey123456 wrote: That will happen in a future closer than most futures. No Context. Idaten. bageese wrote: We've been against saying any solid dates until we know for sure when something is coming in. |
Wed Feb 16, 2011 9:58 pm |
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Main: Waxerov
Level: 2519 Joined: Fri Jun 18, 2010 7:02 pm Posts: 765 |
Sound for when your team takes or loses ownership of a galaxy.
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Wed Feb 16, 2011 11:22 pm |
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