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Site Admin / Dev Team
Team:
Rank: Director Main: Jeff_L Level: 1969 Joined: Wed Mar 23, 2005 2:21 am Posts: 3894 Location: Santa Clara, CA |
I've finished up a first batch of special devices built into hulls and playing around with them a little bit.
So far I have somewhat finalized: Zebucart - Shield Salvation Device Phunka.dll, Helga - IonCannon Device (shoots 5 ioncannon shots) Volcom - Ion Salvation Device Wingships - a line of envelopment generators Roswell, Rosbust, et al - a line of devices that deploy small mobile drones Saudara - Afterburner Device (shoots 10 Radish Torches) Bulk Trader - Freighter Defense (shoots 3 Really Big Laser's and then does an envelopment) Poseidon Wave - Tsunami Device (3 tsunami's of increasing damage and size for a total of 7k damage scaled with distance and a no thrust debuff.) Note: Damage from secondary devices are not modified by your augs or skills and can't gain on net from your total tweaks. Negative tweaks will affect them, but simultaneous positive tweaks can counteract negative tweaks. I also made it so you don't have to have skill in DD to use a secondary device that deploys a drone, so new players in Nexus who get a Roswell can deploy the built in drone without having to get DD first. There's also a new command called /outfithull which will check the current items on your ship, and if you are missing anything that's supposed to come built in, then those missing items will automatically get spawned and equipped. _________________ For support, please create a support ticket here and I will get back to you as soon as possible. About Star Sonata. |
Wed Apr 06, 2011 10:58 pm |
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Main: Gamepro07
Level: 2040 Joined: Fri May 16, 2008 8:03 pm Posts: 774 |
Truly awesome, and they work with slave ships too?
_________________ Time flies when you're throwing clocks. |
Wed Apr 06, 2011 11:11 pm |
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Site Admin / Dev Team
Team:
Rank: Director Main: Jeff_L Level: 1969 Joined: Wed Mar 23, 2005 2:21 am Posts: 3894 Location: Santa Clara, CA |
Slaves won't use them on their own, but you can open your slaves inventory and trigger them yourself.
_________________ For support, please create a support ticket here and I will get back to you as soon as possible. About Star Sonata. |
Wed Apr 06, 2011 11:25 pm |
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Main: Demiser of D
Level: 4 Joined: Tue Jun 07, 2005 6:46 pm Posts: 5424 Location: Listening to Fire On High, best song ever. |
Are these available to test? I peeked on the test client, but only the zebu one was supposed to be there, and it didn't even seem to actually exist.
_________________ JeffL wrote: That's it. I quit! Battlecruiser23 wrote: Fuck you, Cygnus. |
Wed Apr 06, 2011 11:44 pm |
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Team:
Rank: Officer Main: Masterful Level: 6877 Joined: Tue Jul 08, 2008 2:47 am Posts: 1346 Location: Melbourne, Australia |
I think it's cool, but I don't want SS becoming too much like 'combos'. That's what separates it from the rest of the games.
_________________ |
Thu Apr 07, 2011 12:47 am |
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Site Admin / Dev Team
Team:
Rank: Director Main: Jeff_L Level: 1969 Joined: Wed Mar 23, 2005 2:21 am Posts: 3894 Location: Santa Clara, CA |
Updated test.
_________________ For support, please create a support ticket here and I will get back to you as soon as possible. About Star Sonata. |
Thu Apr 07, 2011 1:01 am |
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Team:
Rank: Officer Main: Pure Evil Level: 5292 Joined: Fri Dec 31, 2004 7:20 am Posts: 1595 Location: UK > Wales > Bin+ computer with boardband :p |
JeffL wrote: Updated test. To allow everyone to test it? _________________ Fibre broadband in my brainzz! |
Thu Apr 07, 2011 7:11 am |
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Main: Demiser of D
Level: 4 Joined: Tue Jun 07, 2005 6:46 pm Posts: 5424 Location: Listening to Fire On High, best song ever. |
I found a problem...the super phunka doesn't have an ion cannon device. Fix pl0x?
Also, bulks dont seem to have their devices. the lowest tech roswell drones seem to fire really fast, but they run out of elec extremely quickly, i dont think they even have the 600 elec that it takes to launch one. _________________ JeffL wrote: That's it. I quit! Battlecruiser23 wrote: Fuck you, Cygnus. |
Thu Apr 07, 2011 10:49 am |
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Team:
Rank: Peon Main: Si's_Yes_Man Level: 2275 Joined: Tue Apr 05, 2005 7:27 pm Posts: 2846 |
grumble grumble hundreds of new stats grumble grumble
_________________ My User Page Join SS! |
Thu Apr 07, 2011 3:43 pm |
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Team:
Rank: Officer Main: Jeff Bobbo Level: 2700 Joined: Sat Dec 08, 2007 4:19 pm Posts: 5138 Location: Not where you are right now |
SimonV2 wrote: grumble grumble hundreds of new stats grumble grumble Hehe, poor Simon. XD Maybe Jeff can slip you the XML for when its done. _________________ Javatech wrote: Battlecruiser23 wrote: I am a Troll, ignore everything I say. JeffL wrote: Are you kidding me? Our C2 music is way better than that boring garbage you linked. |
Thu Apr 07, 2011 4:00 pm |
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over 9000!
Team:
Rank: Councilor Main: Churchill Level: 5620 Joined: Sat Dec 09, 2006 10:36 pm Posts: 11706 |
jeff mc beth wrote: SimonV2 wrote: grumble grumble hundreds of new stats grumble grumble Hehe, poor Simon. XD Maybe Jeff can slip you the XML for when its done. Can we have the XML for a bunch of stuff so Cygnus can't try making up fake stats again? _________________ Salt Assault drew this conclusion from the latest devblog. [img]http://oi62.tinypic.com/33208ex.jpg[/img] |
Thu Apr 07, 2011 4:43 pm |
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Main: Demiser of D
Level: 4 Joined: Tue Jun 07, 2005 6:46 pm Posts: 5424 Location: Listening to Fire On High, best song ever. |
Nope ^.^
_________________ JeffL wrote: That's it. I quit! Battlecruiser23 wrote: Fuck you, Cygnus. |
Thu Apr 07, 2011 5:15 pm |
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Team:
Rank: Officer Main: Jeff Bobbo Level: 2700 Joined: Sat Dec 08, 2007 4:19 pm Posts: 5138 Location: Not where you are right now |
Battlecruiser23 wrote: jeff mc beth wrote: SimonV2 wrote: grumble grumble hundreds of new stats grumble grumble Hehe, poor Simon. XD Maybe Jeff can slip you the XML for when its done. Can we have the XML for a bunch of stuff so Cygnus can't try making up fake stats again? You can, but its unlikely. _________________ Javatech wrote: Battlecruiser23 wrote: I am a Troll, ignore everything I say. JeffL wrote: Are you kidding me? Our C2 music is way better than that boring garbage you linked. |
Thu Apr 07, 2011 5:39 pm |
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Team:
Rank: Main: Massif Delta Level: 1487 Joined: Mon Jul 05, 2010 1:45 am Posts: 1021 |
Can I haz invite to be a C2 beta tester plrz? <3
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Thu Apr 07, 2011 5:43 pm |
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Team:
Rank: Operator Main: MisterMister Level: 3943 Joined: Thu Dec 16, 2010 10:46 pm Posts: 69 |
Jeff is it possible that u make Test server a really fun zone where people get the taste of being admins? XD I mean its Test after all right? cant u put in command codes so we're ale to spawn AIs and our own ships? but ofc u still need to get your own skills and such, and also can u make it we get heaps of augs to put on our ship like admins do?? it would be awesome so ya
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Fri Apr 08, 2011 12:07 pm |
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