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Post Re: Update ~ done properly this time.
I made a thread with missing graphics in bugs section, including stuff like termites, termite mounds, hermes, kidd, and concourse wormholes

Pax glows D: However long it takes... It has to be right.

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Mon Jan 23, 2012 10:31 pm
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Post Re: Update ~ done properly this time.
a jedi master wrote:
I made a thread with missing graphics in bugs section, including stuff like termites, termite mounds, hermes, kidd, and concourse wormholes

Pax glows D: However long it takes... It has to be right.



Thanks, but can't find it - post a link?


>Main post updated. Check there!


Tue Jan 24, 2012 9:29 pm
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Post Re: Update ~ done properly this time.
If this is an april fools joke, your early! If it isn't wow great job guys, may the next patch be really soon.

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Blue Dwarf wrote:
Statistically, they haven't changed.

Except for the beef I gave.


Wed Jan 25, 2012 8:14 am
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Post Re: Update ~ done properly this time.
Camsy wrote:
If this is an april fools joke, your early! If it isn't wow great job guys, may the next patch be really soon.

I already have a plan for April Fool's. It's a good one too. :twisted:

As for missing visages; we've got our own list. Quite a few have been fixed but some still need doing. Link and I'll post what you haven't got/what has been fixed.

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Wed Jan 25, 2012 12:01 pm
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Post Re: Update ~ done properly this time.
viewtopic.php?f=90&t=49721

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Wed Jan 25, 2012 12:25 pm
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Post Re: Update ~ done properly this time.
Blue Dwarf wrote:
I already have a plan for April Fool's. It's a good one too.


Better than Julian pretending to ban every one?

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Wed Jan 25, 2012 12:58 pm
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Post Re: Update ~ done properly this time.
*bump*

More stuff.


Thu Jan 26, 2012 4:54 pm
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Post Re: Update ~ done properly this time.
Wow this is really turning into one mofo of a patch, wouldn't it be smarter to split into two smaller ones? Anyway, looking forward to the new ships.

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Blue Dwarf wrote:
Statistically, they haven't changed.

Except for the beef I gave.


Thu Jan 26, 2012 5:41 pm
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Post Re: Update ~ done properly this time.
Camsy wrote:
Wow this is really turning into one mofo of a patch, wouldn't it be smarter to split into two smaller ones? Anyway, looking forward to the new ships.



Not all of that, by any means, will be in the patch.

Remember that Wild AI, drop tables and new system xml requires a new uni to load.


Thu Jan 26, 2012 5:48 pm
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Post Re: Update ~ done properly this time.
I have a feeling taht this patch will have a few 24h rollbacks, just like before.


Thu Jan 26, 2012 5:50 pm
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Post Re: Update ~ done properly this time.
Bacchus wrote:
I have a feeling taht this patch will have a few 24h rollbacks, just like before.



All of the stuff I've posted is working on test at the moment, so no need for undue pessimism.

Content devs can break things, but we generally don't port it live. Coders cause the real mayhem ;)


Thu Jan 26, 2012 5:56 pm
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Post Re: Update ~ done properly this time.
You *can* buy Gear Glue!!! Just not everywhere. I have strategically located the ones you need for that blueprint in certain AI bases.

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Fri Feb 03, 2012 11:05 pm
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Post Re: Update ~ done properly this time.
JeffL wrote:
You *can* buy Gear Glue!!! Just not everywhere. I have strategically located the ones you need for that blueprint in certain AI bases.


And so ends the prospect of selling vintage gear glue...

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Fri Feb 03, 2012 11:26 pm
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