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Post Re: Easter Patch 03/04/12 ~ Discussion thread.
Griffin wrote:
GMast and AoG actually help immensely with energy management. They give small amounts of elec regen as well as huge bonuses to elec temp. My Dread runs Ares+, GMast.


No, they don't.

Griffin wrote:
My PBF will have 223 speed w/o a travel field.
My Dread has 179 speed with a travel field.


Ye, it will.

Griffin wrote:
I guess I skimmed over that shield reduction somehow, but I'm okay with that.
My dread with a travel field has ~85k shields.
My PBF will have ~75k shields.


And 0+ regen.

Griffin wrote:
So yeah, I will have aprox the same resists (I think? I forget how the resists get modified), but have 10k shields, as well as have incredible long ranged capabilities and be able to power ACAL's fully.


No, Dreadnoughts have 50% resist to most damage, whilst the PBF only has 30%. Now, that might sound trivial, but that's the difference between a 5k hit from a MF reaver and a 7k hit.


And your shield bonus went from 700% > 450%.


Think about it.


Mon Apr 02, 2012 7:30 pm
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Post Re: Easter Patch 03/04/12 ~ Discussion thread.
Taken from the wiki (the GMast stats have been updated but the AoG has not):

AoG: Damage +30%, Range +40%, Hull Space +10%,Energy Recharge +10%, Electric Tempering -20%

GMast: Speed +15%, Damage +22%, Hull Space +10%,Rate of Fire +20%, Range +30%, Weapon Hold +10%, Electric Tempering -18%

I can confirm the stats on the GMast, but the AoG I cannot.

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Mon Apr 02, 2012 7:33 pm
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Post Re: Easter Patch 03/04/12 ~ Discussion thread.
Griffin wrote:
Taken from the wiki (the GMast stats have been updated but the AoG has not):

AoG: Damage +30%, Range +40%, Hull Space +10%,Energy Recharge +10%, Electric Tempering -20%

GMast: Speed +15%, Damage +22%, Hull Space +10%,Rate of Fire +20%, Range +30%, Weapon Hold +10%, Electric Tempering -18%

I can confirm the stats on the GMast, but the AoG I cannot.



AoG lost the +10% elec regen.


I wasn't kidding about the negatives to stacking them.

I might have to tweak the Elec tempering as well.


Mon Apr 02, 2012 7:34 pm
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Post Re: Easter Patch 03/04/12 ~ Discussion thread.
You didn't say it lost the elec regen! Blarghfghg.

Well there goes 20% of my elec regen, although a few panels can pick up some of the slack and I still be able to power an ACAL. Regardless of that, I still get +70% elec regen.

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Mon Apr 02, 2012 7:38 pm
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Post Re: Easter Patch 03/04/12 ~ Discussion thread.
That's the idea.

Sure, you can build a fast glass cannon out of the PBF, but you'll have no staying power, and no shield/elec regen to speak of; and you won't be able to use missiles very well. So ~ if you want to use pure weapons as a gunner, you can: but you miss out on parts of the class.

On the other hand, if you mix/match your augs, you'll get better results.


No different from certain SD or Sniper setups.


Mon Apr 02, 2012 7:42 pm
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Post Re: Easter Patch 03/04/12 ~ Discussion thread.
Well, seeing as how I use a cap travel field on my Dread to get decent speed to kite enemies, I end up with only ~200k energy. Since I won't be using a travel field on my PBF (which would be funny if I did because of 90 speed on top of 223), I will have roughly 510k energy. Which means I should have good enough bank to last awhile. As for my shield, regen, and elec, they'll be taking quite a hit.

Overall, I'd say it's a fun and refreshing alternative to tank and spank. It essentially turns my ship into a Sniper/SD combination. I get the speed and weapon damage of SD, with the range and weight of Sniper, along with tons of missile damage

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Last edited by Griffin on Mon Apr 02, 2012 7:48 pm, edited 1 time in total.

Mon Apr 02, 2012 7:46 pm
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Post Re: Easter Patch 03/04/12 ~ Discussion thread.
Griffin wrote:
Overall, I'd say it's a fun and refreshing alternative to tank and spank.



And that's the idea.

:)


Mon Apr 02, 2012 7:48 pm
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Post Re: Easter Patch 03/04/12 ~ Discussion thread.
By the way AEM, if you were to take out the +7% crit chance and replace it with turning, how much could you get? The reason being is most (theoretically) PBF builds will revolve around dodging more shots than a Dread. Because of this, any boost to turning could help immensely.

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Mon Apr 02, 2012 8:05 pm
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Post Re: Easter Patch 03/04/12 ~ Discussion thread.
Griffin wrote:
By the way AEM, if you were to take out the +7% crit chance and replace it with turning, how much could you get? The reason being is most (theoretically) PBF builds will revolve around dodging more shots than a Dread. Because of this, any boost to turning could help immensely.


Dodging shots is really only viable in gunner PVAI.

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Mon Apr 02, 2012 8:16 pm
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Post Re: Easter Patch 03/04/12 ~ Discussion thread.
Getting crits chance doesn't matter too much in PvAI because some AI, especially ubers, have high or complete crit hit resistance.

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Mon Apr 02, 2012 8:21 pm
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Post Re: Easter Patch 03/04/12 ~ Discussion thread.
I don't think the critical hit bonus is necessary either, but i don't think it should be assigned to turning.

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Mon Apr 02, 2012 8:30 pm
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Post Re: Easter Patch 03/04/12 ~ Discussion thread.
What does DoT stand for in relation tothe disintegrator missiles?

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Mon Apr 02, 2012 8:31 pm
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Post Re: Easter Patch 03/04/12 ~ Discussion thread.
Personally that seems like a pretty massive nerf to the ship.

Not happy.

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Mon Apr 02, 2012 8:46 pm
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Post Re: Easter Patch 03/04/12 ~ Discussion thread.
Cygnus wrote:
Personally that seems like a pretty massive nerf to the ship.

Not happy.


If it seems like a massive need, then you aren't looking at it correctly, in my opinion.

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Mon Apr 02, 2012 8:51 pm
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Post Re: Easter Patch 03/04/12 ~ Discussion thread.
Well...I just lost roughly half of my tankiness in exchange for the ability to kill things 15% faster and to travel 15% faster. It doesn't seem like the best trade to me...

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Mon Apr 02, 2012 9:04 pm
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