Post new topic Reply to topic  [ 155 posts ]  Go to page Previous  1 ... 6, 7, 8, 9, 10, 11  Next
Author Message
User avatar
Team: Deep Space Federation
Rank:
Main: Stabberz
Level: 2414

Joined: Sat Mar 03, 2007 10:55 am
Posts: 3696
Post Re: Easter Patch 03/04/12 ~ Discussion + 4/4/12 Content patch
I am the 1000th viewer of this thread.

_________________
Blue Dwarf wrote:
In space, no one can hear you cha cha cha.


Image


Thu Apr 05, 2012 3:08 pm
Profile
User avatar
Team: Traders
Rank:
Main: playerboy345
Level: 3084

Joined: Sat Jul 04, 2009 10:25 am
Posts: 4062
Location: The Netherlands
Post Re: Easter Patch 03/04/12 ~ Discussion + 4/4/12 Content patch
1001 ftw

_________________
JeffL wrote:
because we can and it looks really cool

The Voomy One wrote:
Quote:
Runescape, Allows you to change your name every 30 days.


Runescape sucks so it doesnt count :P


Thu Apr 05, 2012 3:10 pm
Profile
Member
User avatar
Team: Star Revolution X
Rank: Officer
Main: topbuzzz
Level: 8015

Joined: Sun Dec 21, 2008 12:31 pm
Posts: 4347
Post Re: Easter Patch 03/04/12 ~ Discussion + 4/4/12 Content patch
some of those fighters are t20? is there a t20 fighter bay?


Thu Apr 05, 2012 4:33 pm
Profile WWW
User avatar
Team: Eminence Front
Rank: Officer
Main: number666.5
Level: 8923

Joined: Wed May 03, 2006 4:12 pm
Posts: 3457
Location: nowhere
Post Re: Easter Patch 03/04/12 ~ Discussion + 4/4/12 Content patch
i have heard there is

_________________
Valkyrie300 wrote:
You need to thoroughly think before sprouting exaggerated statements


Thu Apr 05, 2012 4:40 pm
Profile
Content Dev
User avatar
Team: JMC
Rank: Director
Main: Blue Dwarf
Level: 2067

Joined: Fri Apr 29, 2011 5:39 pm
Posts: 3336
Post Re: Easter Patch 03/04/12 ~ Discussion + 4/4/12 Content patch
Do any of you have feedback for the new fighters and missiles?

_________________
"What you mean you killed him cha cha cha?!"

Support


Thu Apr 05, 2012 7:49 pm
Profile
User avatar
Team: The Forgotten Colonies
Rank: Officer
Main: Power Player
Level: 2607

Joined: Sat Jan 07, 2006 6:35 am
Posts: 107
Location: GETTING EVEN MORE POWER!
Post Re: Easter Patch 03/04/12 ~ Discussion + 4/4/12 Content patch
the T20 fighters seem to be lacking shields.

Ive seen cerberus' take more hits than the death of the first born can


Stormcloud also could use a slightly better engine. It likes to drift... alot... even on an FC

_________________
Image
Image


Fri Apr 06, 2012 1:00 am
Profile
User avatar
Team: The Unforeseen Colonies
Rank: Peon
Main: Camsy
Level: 2191

Joined: Fri Nov 28, 2008 6:03 pm
Posts: 2214
Location: Sydney, Australia
Post Re: Easter Patch 03/04/12 ~ Discussion + 4/4/12 Content patch
Blue Dwarf wrote:
Do any of you have feedback for the new fighters and missiles?

All the missiles are broken remove them and AEM please... :lol:

_________________
Image

Blue Dwarf wrote:
Statistically, they haven't changed.

Except for the beef I gave.


Fri Apr 06, 2012 2:49 am
Profile
Content Dev
User avatar
Team: JMC
Rank: Director
Main: Blue Dwarf
Level: 2067

Joined: Fri Apr 29, 2011 5:39 pm
Posts: 3336
Post Re: Easter Patch 03/04/12 ~ Discussion + 4/4/12 Content patch
Power Player wrote:
the T20 fighters seem to be lacking shields.

Ive seen cerberus' take more hits than the death of the first born can


Stormcloud also could use a slightly better engine. It likes to drift... alot... even on an FC

It's not the engine, but the weapon they have. I'll cut its range down.

Low shields is something that does concern me, but most of them are quite powerful in terms of DPS, just very papery shields. I will be changing the Locust Fighters for less client lag-spam (reduced particles, reduced number shots, and maybe RoF (DPS will stay around the same).

@Camsy: I meant the Easter missiles, not AEM's.

_________________
"What you mean you killed him cha cha cha?!"

Support


Fri Apr 06, 2012 5:59 am
Profile
User avatar
Team: The Unforeseen Colonies
Rank: Peon
Main: Camsy
Level: 2191

Joined: Fri Nov 28, 2008 6:03 pm
Posts: 2214
Location: Sydney, Australia
Post Re: Easter Patch 03/04/12 ~ Discussion + 4/4/12 Content patch
It'd be epic if u could add hop drives to the easter missiles and just reduce their speed. it'd be legen.... wait for it.... DARY!

_________________
Image

Blue Dwarf wrote:
Statistically, they haven't changed.

Except for the beef I gave.


Fri Apr 06, 2012 7:27 am
Profile
Content Dev
User avatar
Team: JMC
Rank: Director
Main: Blue Dwarf
Level: 2067

Joined: Fri Apr 29, 2011 5:39 pm
Posts: 3336
Post Re: Easter Patch 03/04/12 ~ Discussion + 4/4/12 Content patch
Camsy wrote:
It'd be epic if u could add hop drives to the easter missiles and just reduce their speed. it'd be legen.... wait for it.... DARY!

Doesn't sound very useful, given the missile could then hop over the target... >.<

_________________
"What you mean you killed him cha cha cha?!"

Support


Fri Apr 06, 2012 4:48 pm
Profile
Member
User avatar
Main: Evo
Level: 34

Joined: Sat Jul 31, 2010 4:58 am
Posts: 2150
Post Re: Easter Patch 03/04/12 ~ Discussion + 4/4/12 Content patch
Nuclear missile with sing brake O_O brilliant

_________________
Original Sybir /GodSteel
My custom shader
┌∩┐(◣_◢)┌∩┐


Fri Apr 06, 2012 4:56 pm
Profile
Member
User avatar
Team: Traders
Rank:
Main: Bonehead
Level: 2447

Joined: Tue May 04, 2010 5:18 pm
Posts: 737
Post Re: Easter Patch 03/04/12 ~ Discussion + 4/4/12 Content patch
As far as I'm concerned ALL missiles in SS have underpowered engines.

1. There is no need for acceleration inertia dampeners.

2. They should all have over 100 Gs of thrust, and the T20+ should have well over 1,000 Gs of thrust, and no speed limit.

3. They should have predictive computers that know where their target will be and aim for that spot and not try to run it down.

4. They should NOT have an infinite energy source for their engines and once it is out of fuel they should self detonate or if their target(s) is/are destroyed fly back to the ship that fired them and dock.


Fri Apr 06, 2012 8:38 pm
Profile
User avatar
Team: Axis Industries
Rank: Officer
Main: Maxathron
Level: 4065

Joined: Sat Jan 21, 2006 11:16 am
Posts: 5804
Post Re: Easter Patch 03/04/12 ~ Discussion + 4/4/12 Content patch
That would mean a seriously unbalanced game you retard. I can just see it: 2 Gunners solo Kidd by bouncing Tsar Bomba tipped missiles off his back.

Or, 2 Gunners solo Erman's galaxy by nuking bases from well outside the base targeting range. 40k range missiles?


Fri Apr 06, 2012 8:46 pm
Profile
over 9000!
User avatar
Main: enkelin
Level: 5600

Joined: Wed Aug 01, 2007 12:28 pm
Posts: 11109
Post Re: Easter Patch 03/04/12 ~ Discussion + 4/4/12 Content patch
Bonecrusher wrote:
As far as I'm concerned ALL missiles in SS have underpowered engines.

1. There is no need for acceleration inertia dampeners.

2. They should all have over 100 Gs of thrust, and the T20+ should have well over 1,000 Gs of thrust, and no speed limit.

3. They should have predictive computers that know where their target will be and aim for that spot and not try to run it down.

4. They should NOT have an infinite energy source for their engines and once it is out of fuel they should self detonate or if their target(s) is/are destroyed fly back to the ship that fired them and dock.


This would actually be nice to implement, eventually.

_________________
Hi, I'm Anil, a long-time player turned developer. I am Star Sonata's lead content developer, which means that I run weekly dev meetings and make sure that any proposed changes to the game receive proper review before going live.

http://www.starsonata.com/features


Fri Apr 06, 2012 8:51 pm
Profile
Member
User avatar
Team: Traders
Rank:
Main: Bonehead
Level: 2447

Joined: Tue May 04, 2010 5:18 pm
Posts: 737
Post Re: Easter Patch 03/04/12 ~ Discussion + 4/4/12 Content patch
Max235 wrote:
That would mean a seriously unbalanced game you retard. I can just see it: 2 Gunners solo Kidd by bouncing Tsar Bomba tipped missiles off his back.

Or, 2 Gunners solo Erman's galaxy by nuking bases from well outside the base targeting range. 40k range missiles?


And of course your bases don't have defensive weapons equipped.


Fri Apr 06, 2012 10:15 pm
Profile
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 155 posts ]  Go to page Previous  1 ... 6, 7, 8, 9, 10, 11  Next


Who is online

Users browsing this forum: No registered users and 5 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Jump to:  
cron
Powered by phpBB © phpBB Group.