Board Index | Search | Profile |
Page 1 of 4 |
[ 55 posts ] | Go to page 1, 2, 3, 4 Next |
Print view | Previous topic | Next topic |
Author | Message |
---|---|
Site Admin / Dev Team
Team:
Rank: Director Main: Jeff_L Level: 1969 Joined: Wed Mar 23, 2005 2:21 am Posts: 3894 Location: Santa Clara, CA |
We spent a bit of time tweaking the particles on projectiles for this last patch. What do you guys think of how it currently is?
_________________ For support, please create a support ticket here and I will get back to you as soon as possible. About Star Sonata. |
Tue Feb 14, 2012 9:24 pm |
|
Member
Team:
Rank: Peon Main: Dindu Nuffin Level: 3522 Joined: Mon Mar 14, 2011 4:44 pm Posts: 2156 Location: Californication |
When the weapon impacts with its target there's no more small graphic that tells you it made contact. The weapon simply just disappears. Personally I liked the size of weapons before the patch.
Fantastic job on controlling lag this patch by the way, I get non on large scale battles. _________________ Death to Pirates! http://img850.imageshack.us/img850/2103/mutes.jpg |
Tue Feb 14, 2012 9:58 pm |
|
Main: Sceadu
Level: 1913 Joined: Fri Jun 06, 2008 11:38 pm Posts: 1381 |
I think that, in general, they look fantastic and much closer to C1, which is a definite plus.
On an entirely different note, my capital lasers still look like carp. >.> _________________ http://www.fanfiction.net/u/1408128/Demiser_of_D landswimmer wrote: ALL HAIL CYG THE MESSIAH! |
Tue Feb 14, 2012 10:22 pm |
|
Member
Team:
Rank: Main: Kyp Level: 3482 Joined: Mon Oct 25, 2004 8:49 pm Posts: 1172 Location: my desk |
is it just me or are things like PSS, rhino cannon, et al really tiny now?
as far as particles go though looks good. _________________ Pies are yummy. |
Tue Feb 14, 2012 10:55 pm |
|
Team:
Rank: Soldier Main: The Crazy Game Master Level: 3252 Joined: Wed Feb 11, 2009 3:15 am Posts: 3652 Location: TARDIS, Time Vortex, Main Universe, Reality, Big Bang 2, Multiverse 1 |
My feedback:
Magcannons: Better than c1. Don't touch them. At all. Pulse Guns: @ c1's level. Lasers: They are good, but they need a couple tweaks. 1; take away the stupid blurry stretchy thing that stays after the laser dissapears for a second. 2; In C1 when you fired a laser, there was this star-like thing that was at the point of firing on your ship. Bring those back. Get both of these done and you have C1 lasers. CALP Lasers: Haven't had a chance to see them. Healing beams: Nope, still missing the Ying-Yang thing from C1. _________________ Star Sonata is not ready for a release on Steam. See this topic for what we think should be done about it. viewtopic.php?f=107&t=59132 |
Tue Feb 14, 2012 11:05 pm |
|
Team:
Rank: Councilor Main: Trevor Level: 5369 Joined: Wed Jul 12, 2006 10:01 pm Posts: 4162 Location: Alabama |
Healing beams still need work, a lot in my opinion.
_________________ Stay strong, live long, and walk humbly. |
Tue Feb 14, 2012 11:32 pm |
|
Site Admin / Dev Team
Team:
Rank: Director Main: Jeff_L Level: 1969 Joined: Wed Mar 23, 2005 2:21 am Posts: 3894 Location: Santa Clara, CA |
thecrazygamemaster wrote: Healing beams: Nope, still missing the Ying-Yang thing from C1. They are there now. I made them way bigger. _________________ For support, please create a support ticket here and I will get back to you as soon as possible. About Star Sonata. |
Tue Feb 14, 2012 11:36 pm |
|
over 9000!
Main: enkelin
Level: 5600 Joined: Wed Aug 01, 2007 12:28 pm Posts: 11109 |
JeffL wrote: thecrazygamemaster wrote: Healing beams: Nope, still missing the Ying-Yang thing from C1. They are there now. I made them way bigger. Can you suppress the beam part of the healing weapons a bit? In C1 you'd rarely ever see the beam over the yin-yang. _________________ Hi, I'm Anil, a long-time player turned developer. I am Star Sonata's lead content developer, which means that I run weekly dev meetings and make sure that any proposed changes to the game receive proper review before going live. http://www.starsonata.com/features |
Tue Feb 14, 2012 11:37 pm |
|
Main: Sceadu
Level: 1913 Joined: Fri Jun 06, 2008 11:38 pm Posts: 1381 |
For trans, try putting in a particle effect moving towards their ship. Blue spinning particles or something like that. Really give the impression that it's different from a laser.
_________________ http://www.fanfiction.net/u/1408128/Demiser_of_D landswimmer wrote: ALL HAIL CYG THE MESSIAH! |
Wed Feb 15, 2012 12:00 am |
|
Site Admin / Dev Team
Team:
Rank: Director Main: Jeff_L Level: 1969 Joined: Wed Mar 23, 2005 2:21 am Posts: 3894 Location: Santa Clara, CA |
I think there's a lot of work that could be done with lasers, but I have barely done anything with them and that's not what this thread is about.
_________________ For support, please create a support ticket here and I will get back to you as soon as possible. About Star Sonata. |
Wed Feb 15, 2012 12:12 am |
|
Member
Team:
Rank: Peon Main: Dindu Nuffin Level: 3522 Joined: Mon Mar 14, 2011 4:44 pm Posts: 2156 Location: Californication |
So any feed back on the impact graphic on weapons? Looks kind sloppy in my opinion.
_________________ Death to Pirates! http://img850.imageshack.us/img850/2103/mutes.jpg |
Wed Feb 15, 2012 12:39 am |
|
Team:
Rank: Councilor Main: The Aether Level: 140 Joined: Sat Dec 31, 2011 6:57 pm Posts: 76 |
Return laser to what they were before patch, then for energy weapons make a setting for the giant balls of plasma from before and the sparkly dots now
Last edited by ProjectRay12 on Wed Feb 15, 2012 5:40 pm, edited 1 time in total. |
Wed Feb 15, 2012 2:08 pm |
|
Team:
Rank: Main: Murasame Level: 3160 Joined: Wed Feb 09, 2011 8:32 am Posts: 485 |
Hot glue gun/hot glue sprayer is TOOOOOOOOOOOO TINY
|
Wed Feb 15, 2012 2:13 pm |
|
Team:
Rank: Soldier Main: Lupusregina Beta Level: 4903 Joined: Wed Nov 25, 2009 5:31 am Posts: 542 |
Bacchus wrote: Hot glue gun/hot glue sprayer is TOOOOOOOOOOOO TINY PSS too. |
Wed Feb 15, 2012 2:18 pm |
|
Team:
Rank: Councilor Main: The Aether Level: 140 Joined: Sat Dec 31, 2011 6:57 pm Posts: 76 |
I love the balls of plasma, make a setting for them nao! >:D(or at least for torpedos and maybe some pulse guns)
As for lasers, they looked fine before (not counting trans, as I dont pay attention to that), the little dots that rose from them were great. |
Wed Feb 15, 2012 5:40 pm |
|
Page 1 of 4 |
[ 55 posts ] | Go to page 1, 2, 3, 4 Next |
All times are UTC - 5 hours |
Who is online |
Users browsing this forum: No registered users and 44 guests |
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot post attachments in this forum |