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Post Server & Client Patch October 11 Discussion
Discussion for viewtopic.php?f=11&t=53657

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Thu Oct 11, 2012 2:55 am
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Post Re: Server & Client Patch October 11 Discussion
wow!
piloiting 19 for F2Ps? nice!
oh and btw can you check the EFC's engine placement? im only counting 3 trails and 4 engine ports.
i don't have much to say except for what i have said. most of the stuff being pached is worthless info to me atm sence im a F2P


Thu Oct 11, 2012 3:10 am
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Post Re: Server & Client Patch October 11 Discussion
What are the new stats on Reaver Augmenter?


Thu Oct 11, 2012 3:18 am
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Post Re: Server & Client Patch October 11 Discussion
will have to wait for a content guy to wake up to know about that xD.

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Thu Oct 11, 2012 3:29 am
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Post Re: Server & Client Patch October 11 Discussion
Amazing job again guys. :mrgreen: These days I live for the server patches, they're my favourite part of the game! :lol:

But... the whole 60 seconds on hostile act. Whats the point of that? Won't it just screw people up?

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Thu Oct 11, 2012 3:59 am
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Post Re: Server & Client Patch October 11 Discussion
miserable cunts
Reduced the critical hit chance bonus on the Mzungu Cloak to 5%


Thu Oct 11, 2012 4:23 am
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Post Re: Server & Client Patch October 11 Discussion
Camsy wrote:
Amazing job again guys. :mrgreen: These days I live for the server patches, they're my favourite part of the game! :lol:

But... the whole 60 seconds on hostile act. Whats the point of that? Won't it just screw people up?


Warp out from a protected galaxy, unleash 200k dps per character, you die, I warp back in. You attack me in the protected galaxy; Fuzz's ruin your entire team's day.


Thu Oct 11, 2012 4:25 am
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Post Re: Server & Client Patch October 11 Discussion
sabre198 wrote:
miserable cunts
Reduced the critical hit chance bonus on the Mzungu Cloak to 5%

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Thu Oct 11, 2012 4:27 am
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Post Re: Server & Client Patch October 11 Discussion
zhuang281 wrote:
sabre198 wrote:
miserable cunts
Reduced the critical hit chance bonus on the Mzungu Cloak to 5%

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Thu Oct 11, 2012 4:28 am
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Post Re: Server & Client Patch October 11 Discussion
sabre198 wrote:
miserable cunts
Nerfed Reaver Augmenter when its usage was considerably increased


Thu Oct 11, 2012 4:33 am
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Post Re: Server & Client Patch October 11 Discussion
Devileye wrote:
sabre198 wrote:
miserable cunts
Nerfed Reaver Augmenter when its usage was considerably increased


When an aug is nerfed like this all ships with the aug should get an automatic aug reset.

:(

BTW I hope the developer responsible gets told to balance stuff BEFORE you introduce it into the game.


Last edited by Russell on Thu Oct 11, 2012 4:50 am, edited 1 time in total.

Thu Oct 11, 2012 4:38 am
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Post Re: Server & Client Patch October 11 Discussion
Devileye wrote:
sabre198 wrote:
miserable cunts
Nerfed Reaver Augmenter when its usage was considerably increased


Thu Oct 11, 2012 4:39 am
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Post Re: Server & Client Patch October 11 Discussion
Yeah, who's idea was to nerf the NEUROBOUND augmenter?


Thu Oct 11, 2012 5:15 am
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Post Re: Server & Client Patch October 11 Discussion
isnt the mission chain a ball ache too>?


Thu Oct 11, 2012 5:17 am
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Post Re: Server & Client Patch October 11 Discussion
Primal Furys responce to the nerf:
At first i wa like :O, but then I was like -_-, but then I-akjbjbjdsjgjaSDFKSAD!

It is.


Thu Oct 11, 2012 5:18 am
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