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Team:
Rank: Soldier Main: IluvStunt Level: 2427 Joined: Wed Sep 19, 2012 3:57 am Posts: 117 |
BUT YOU FORGOT THE ENGINES! FUUUUU
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Wed Jan 16, 2013 5:47 am |
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Team:
Rank: Officer Main: number666.5 Level: 8921 Joined: Wed May 03, 2006 4:12 pm Posts: 3457 Location: nowhere |
so still shit loot from DGs? was it not ready yet or was the worst problem forgotten?
_________________ Valkyrie300 wrote: You need to thoroughly think before sprouting exaggerated statements |
Wed Jan 16, 2013 7:50 am |
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Team:
Rank: Officer Main: Fly fast kill hard Level: 4561 Joined: Tue Aug 07, 2007 8:51 am Posts: 829 |
lordjeroen wrote: so still shit loot from DGs? was it not ready yet or was the worst problem forgotten? |
Wed Jan 16, 2013 7:56 am |
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Dev Team
Team:
Rank: Officer Main: Jey123456 Level: 4359 Joined: Fri Sep 24, 2004 11:51 pm Posts: 3366 Location: who knows ? |
it require a new uni to be fixed.
_________________ One of the first and proud flight controller. Visit our website: http://www.ef-team.com |
Wed Jan 16, 2013 8:03 am |
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over 9000!
Main: enkelin
Level: 5600 Joined: Wed Aug 01, 2007 12:28 pm Posts: 11109 |
Tomzta09 wrote: anilv wrote: Why was Dark Doom Shield changed? It was a really nice upgrade to Gigantic Give and Take. I nagged Bobbo to make it smaller. Its now got a bit less regen for less size. I read the patchnotes which say this same thing. That does not answer my question of WHY. _________________ Hi, I'm Anil, a long-time player turned developer. I am Star Sonata's lead content developer, which means that I run weekly dev meetings and make sure that any proposed changes to the game receive proper review before going live. http://www.starsonata.com/features |
Wed Jan 16, 2013 8:03 am |
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Team:
Rank: Main: Paladin's Presence Level: 3937 Joined: Sun Jan 06, 2008 12:53 am Posts: 6770 |
anilv wrote: Tomzta09 wrote: anilv wrote: Why was Dark Doom Shield changed? It was a really nice upgrade to Gigantic Give and Take. I nagged Bobbo to make it smaller. Its now got a bit less regen for less size. I read the patchnotes which say this same thing. That does not answer my question of WHY. Because he's a sniper and they rule this game already, so might as well give them what they want? _________________ Neba wrote: BLACK PEOPLE DON'T GET RICE andezrhode wrote: goett wrote: All oly ships look way to geometrically conservative for my tastes. thats because most graphic designers are squares goett wrote: Fired bullets taste like candy. |
Wed Jan 16, 2013 8:06 am |
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Team:
Rank: Soldier Main: LemonPrime Level: 8087 Joined: Wed Sep 29, 2010 10:14 pm Posts: 5747 |
I like how turning Safety lock on and off makes a Red and Green circle appear above your ship.
(Better not appear above stealthed ships) _________________ Lemon/Meo |
Wed Jan 16, 2013 9:34 am |
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Team:
Rank: Director Main: xXxIrishKnightxXx Level: 20 Joined: Fri Apr 01, 2011 9:04 pm Posts: 1580 Location: Equestria |
anilv wrote: Tomzta09 wrote: anilv wrote: Why was Dark Doom Shield changed? It was a really nice upgrade to Gigantic Give and Take. I nagged Bobbo to make it smaller. Its now got a bit less regen for less size. I read the patchnotes which say this same thing. That does not answer my question of WHY. It has been changed back, ignore it. _________________ |
Wed Jan 16, 2013 10:07 am |
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Main: flo02
Level: 2631 Joined: Mon Aug 22, 2005 4:13 pm Posts: 1551 Location: The Flohobian Empire |
for next patch please:
engine graphics revamp for arrow zest type engines make the smoke engine trails fade correctly, they flicker and decrease alpha instead of decreasing alpha steadily... for the winsblatt type engines, increase particle size with 200% remove the background sound in UZ, so much of an anoyance on high/very high gfx, the mini target for planets is not showing, fix? feedback on current update: i really like the update, nice on the increase of basesize thank god you decreased the sound of those envelopments, they are so anoying finaly some work has been done about tartarus moon grems, they used to teleport your ship back and forth (havent tested that after update yet, zosimos letters are too common...) _________________ monster543210 wrote: flo i saw you go from lvl 20-80..you were so nice back then |
Wed Jan 16, 2013 10:29 am |
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Team:
Rank: Officer Main: number666.5 Level: 8921 Joined: Wed May 03, 2006 4:12 pm Posts: 3457 Location: nowhere |
Jey123456 wrote: it require a new uni to be fixed. meh ok _________________ Valkyrie300 wrote: You need to thoroughly think before sprouting exaggerated statements |
Wed Jan 16, 2013 11:20 am |
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Member
Team:
Rank: Peon Main: Dindu Nuffin Level: 3522 Joined: Mon Mar 14, 2011 4:44 pm Posts: 2156 Location: Californication |
More delquad DG's less roc and hawk dgs pwease.
No one in the game can kill hawks except for snipers and speed demons can we just nerf the AI a little? my HM engineer which has +27% resistance to damage from augs before AT and physical comp damp+'s and shit got 3 shoted by this one roc DG with 100k shields.. something is seriously wrong with that. _________________ Death to Pirates! http://img850.imageshack.us/img850/2103/mutes.jpg |
Wed Jan 16, 2013 11:35 am |
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Team:
Rank: Officer Main: number666.5 Level: 8921 Joined: Wed May 03, 2006 4:12 pm Posts: 3457 Location: nowhere |
my DM can kill hawks, but yes rocs are a pain
and killing the hawks on my DM is risky _________________ Valkyrie300 wrote: You need to thoroughly think before sprouting exaggerated statements |
Wed Jan 16, 2013 12:26 pm |
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Team:
Rank: Officer Main: Fly fast kill hard Level: 4561 Joined: Tue Aug 07, 2007 8:51 am Posts: 829 |
ROCs and hawks are not hard on DMs.
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Wed Jan 16, 2013 1:02 pm |
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Team:
Rank: Officer Main: number666.5 Level: 8921 Joined: Wed May 03, 2006 4:12 pm Posts: 3457 Location: nowhere |
lammas 528 wrote: ROCs and hawks are not hard on DMs. ok havent tried rocs, but i know they are harder and i have trouble with hawks (staying alive isnt a problem, its just keeping it close) anyway, as i have seen it in event and on notes, xmas event is still going on but no loot and no xmas spirits i demand my loot back! _________________ Valkyrie300 wrote: You need to thoroughly think before sprouting exaggerated statements |
Wed Jan 16, 2013 1:45 pm |
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Main: Prommilypicklesomnomnom
Level: 4704 Joined: Sat Sep 24, 2011 9:41 am Posts: 873 |
lordjeroen wrote: lammas 528 wrote: ROCs and hawks are not hard on DMs. ok havent tried rocs, but i know they are harder and i have trouble with hawks (staying alive isnt a problem, its just keeping it close) anyway, as i have seen it in event and on notes, xmas event is still going on but no loot and no xmas spirits i demand my loot back! They're...Do-able on engineers. All. DWARF. THANK YOU FOR THE DR CHANGE. Also, nice work on the Tartarus base |
Wed Jan 16, 2013 1:48 pm |
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