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Post Re: 16th Jan Patch Discussion thread
BUT YOU FORGOT THE ENGINES! FUUUUU


Wed Jan 16, 2013 5:47 am
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Post Re: 16th Jan Patch Discussion thread
so still shit loot from DGs? was it not ready yet or was the worst problem forgotten?

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Valkyrie300 wrote:
You need to thoroughly think before sprouting exaggerated statements


Wed Jan 16, 2013 7:50 am
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Post Re: 16th Jan Patch Discussion thread
lordjeroen wrote:
so still shit loot from DGs? was it not ready yet or was the worst problem forgotten?


Wed Jan 16, 2013 7:56 am
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Post Re: 16th Jan Patch Discussion thread
it require a new uni to be fixed.

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Wed Jan 16, 2013 8:03 am
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Post Re: 16th Nov Patch Discussion thread
Tomzta09 wrote:
anilv wrote:
Why was Dark Doom Shield changed? It was a really nice upgrade to Gigantic Give and Take.


I nagged Bobbo to make it smaller. Its now got a bit less regen for less size.


I read the patchnotes which say this same thing. That does not answer my question of WHY.

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Wed Jan 16, 2013 8:03 am
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Post Re: 16th Nov Patch Discussion thread
anilv wrote:
Tomzta09 wrote:
anilv wrote:
Why was Dark Doom Shield changed? It was a really nice upgrade to Gigantic Give and Take.


I nagged Bobbo to make it smaller. Its now got a bit less regen for less size.


I read the patchnotes which say this same thing. That does not answer my question of WHY.


Because he's a sniper and they rule this game already, so might as well give them what they want?

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All oly ships look way to geometrically conservative for my tastes.

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Wed Jan 16, 2013 8:06 am
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Post Re: 16th Jan Patch Discussion thread
I like how turning Safety lock on and off makes a Red and Green circle appear above your ship.


(Better not appear above stealthed ships)

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Wed Jan 16, 2013 9:34 am
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Post Re: 16th Nov Patch Discussion thread
anilv wrote:
Tomzta09 wrote:
anilv wrote:
Why was Dark Doom Shield changed? It was a really nice upgrade to Gigantic Give and Take.


I nagged Bobbo to make it smaller. Its now got a bit less regen for less size.


I read the patchnotes which say this same thing. That does not answer my question of WHY.

It has been changed back, ignore it.

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Wed Jan 16, 2013 10:07 am
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Post Re: 16th Jan Patch Discussion thread
for next patch please:

    increase scale of rosmarinus with 20-40%
    engine graphics revamp for arrow zest type engines
    make the smoke engine trails fade correctly, they flicker and decrease alpha instead of decreasing alpha steadily...
    for the winsblatt type engines, increase particle size with 200%
    remove the background sound in UZ, so much of an anoyance
    on high/very high gfx, the mini target for planets is not showing, fix?

feedback on current update: i really like the update, nice on the increase of basesize

thank god you decreased the sound of those envelopments, they are so anoying

finaly some work has been done about tartarus moon grems, they used to teleport your ship back and forth (havent tested that after update yet, zosimos letters are too common...)

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monster543210 wrote:
flo i saw you go from lvl 20-80..you were so nice back then


Wed Jan 16, 2013 10:29 am
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Post Re: 16th Jan Patch Discussion thread
Jey123456 wrote:
it require a new uni to be fixed.

meh ok

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Valkyrie300 wrote:
You need to thoroughly think before sprouting exaggerated statements


Wed Jan 16, 2013 11:20 am
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Post Re: 16th Jan Patch Discussion thread
More delquad DG's less roc and hawk dgs pwease.

No one in the game can kill hawks except for snipers and speed demons can we just nerf the AI a little?
my HM engineer which has +27% resistance to damage from augs before AT and physical comp damp+'s and shit got 3 shoted by this one roc DG with 100k shields.. something is seriously wrong with that.

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Wed Jan 16, 2013 11:35 am
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Post Re: 16th Jan Patch Discussion thread
my DM can kill hawks, but yes rocs are a pain
and killing the hawks on my DM is risky

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Valkyrie300 wrote:
You need to thoroughly think before sprouting exaggerated statements


Wed Jan 16, 2013 12:26 pm
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Post Re: 16th Jan Patch Discussion thread
ROCs and hawks are not hard on DMs.


Wed Jan 16, 2013 1:02 pm
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Post Re: 16th Jan Patch Discussion thread
lammas 528 wrote:
ROCs and hawks are not hard on DMs.

ok havent tried rocs, but i know they are harder and i have trouble with hawks (staying alive isnt a problem, its just keeping it close)
anyway, as i have seen it in event and on notes, xmas event is still going on but no loot and no xmas spirits
i demand my loot back!

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Valkyrie300 wrote:
You need to thoroughly think before sprouting exaggerated statements


Wed Jan 16, 2013 1:45 pm
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Post Re: 16th Jan Patch Discussion thread
lordjeroen wrote:
lammas 528 wrote:
ROCs and hawks are not hard on DMs.

ok havent tried rocs, but i know they are harder and i have trouble with hawks (staying alive isnt a problem, its just keeping it close)
anyway, as i have seen it in event and on notes, xmas event is still going on but no loot and no xmas spirits
i demand my loot back!

They're...Do-able on engineers. All. :P



DWARF. THANK YOU FOR THE DR CHANGE. Also, nice work on the Tartarus base :D


Wed Jan 16, 2013 1:48 pm
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