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Post Re: Server & Client Patch - 13th June 03:00 EST Discussion
there, server is now up

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Thu Jun 13, 2013 4:50 am
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Post Re: Server & Client Patch - 13th June 03:00 EST Discussion
No jey! turn it back off! i cant see any suns/planets:(


Thu Jun 13, 2013 5:06 am
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Post Re: Server & Client Patch - 13th June 03:00 EST Discussion
Looks like I am the winner today, I see everything while everyone else experiences glitches!

On a side note: Whose bright idea was it to make HGS parasites stack?

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Thu Jun 13, 2013 5:20 am
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Post Re: Server & Client Patch - 13th June 03:00 EST Discussion
Objects becoming visible/invisible/sometimes not even registering when i click exactly where they should be


MagI and MagII drones added, yayyyy. I'll probably never use them b.c Magic drones are awesome, as are Arson drones, but still. More content is a good thing, and I do enjoy low-level Droning. Still very curious as to what the other 2 drones are.


Btw thanks to the mod that muted me for the post i made in trade when probably 5 people were online. I really enjoyed not being able to take part in the all chat discussion on new drones because someone looked back and decided something i said 10 minutes before then when almost no one was online was worthy of a 30 minute mute. You -really- know how to kill any goodwill left when the game is already broken.


Thu Jun 13, 2013 5:44 am
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Post Re: Server & Client Patch - 13th June 03:00 EST Discussion
Quote:
Btw thanks to the mod that muted me for the post i made in trade when probably 5 people were online.


Cool, didn't know they changed the chat rules dependant on how many people were online. I bet the mentioned it in the patch notes!

I hardly doubt chat about new drones in All chat is considered goodwill either.

While you are at it, write this on a sticky note and put it on your monitor. Do not shoot your mouth off about Staff members doing what they were asked to do when you were doing something you shouldn't have. It very rarely ends well.


Thu Jun 13, 2013 6:08 am
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Post Re: Server & Client Patch - 13th June 03:00 EST Discussion
krill fighters suck atm


Thu Jun 13, 2013 7:21 am
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Post Re: Server & Client Patch - 13th June 03:00 EST Discussion
so it seems people can toss parasites now...

and yes this is sol.

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Thu Jun 13, 2013 7:38 am
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Post Re: Server & Client Patch - 13th June 03:00 EST Discussion
Yep, we are aware of the parasite issue. Recently we added a new unique tag for items that interfered with the parasite unique tag (the first issue, stacking HGS). The fix was to remove the parasite unique tag and have it use the general tag... this caused the second issue as the general unique tag only allows one of a specific item to be equipped on a ship at a time -- regardless of owner -- which is different than the parasite design where multiple unique parasite from different owners are allowed.

I took a look at it this morning and parasite should function normally soon.

Calypso

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Thu Jun 13, 2013 8:51 am
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Post Re: Server & Client Patch - 13th June 03:00 EST Discussion
* New Team Skills that increase userbase and perma drone deployment limits

Can we get the stats on these new skills please? How many base/drone slots does it give per level?


Thu Jun 13, 2013 9:10 am
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Post Re: Server & Client Patch - 13th June 03:00 EST Discussion
Was the entire line of wingship magcannon device nerfs intended? cause they're worse than just 'Bad' right now. Made a thread in the gameplay bugs section referring to it.

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Thu Jun 13, 2013 9:26 am
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Post Re: Server & Client Patch - 13th June 03:00 EST Discussion
General wrote:
* New Team Skills that increase userbase and perma drone deployment limits

Can we get the stats on these new skills please? How many base/drone slots does it give per level?


Thu Jun 13, 2013 9:56 am
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Post Re: Server & Client Patch - 13th June 03:00 EST Discussion
Also, what is the new base number of station and drone slots per galaxy? There was somebody complaining on all chat earlier about only being able to lay 15 bases.

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Thu Jun 13, 2013 10:45 am
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Post Re: Server & Client Patch - 13th June 03:00 EST Discussion
spartan2529 wrote:
General wrote:
* New Team Skills that increase userbase and perma drone deployment limits

Can we get the stats on these new skills please? How many base/drone slots does it give per level?


Thu Jun 13, 2013 11:03 am
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Post Re: Server & Client Patch - 13th June 03:00 EST Discussion
Bluejayek wrote:
Also, what is the new base number of station and drone slots per galaxy? There was somebody complaining on all chat earlier about only being able to lay 15 bases.


10 per character
15 per account
25 per team
31 drones


Thu Jun 13, 2013 1:03 pm
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Post Re: Server & Client Patch - 13th June 03:00 EST Discussion
.


Thu Jun 13, 2013 1:13 pm
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