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Dev Team
Team:
Rank: Officer Main: Jey123456 Level: 4359 Joined: Fri Sep 24, 2004 11:51 pm Posts: 3366 Location: who knows ? |
there, server is now up
_________________ One of the first and proud flight controller. Visit our website: http://www.ef-team.com |
Thu Jun 13, 2013 4:50 am |
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Main: Capt Cool
Level: 0 Joined: Sat Oct 25, 2008 9:51 am Posts: 1112 |
No jey! turn it back off! i cant see any suns/planets:(
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Thu Jun 13, 2013 5:06 am |
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Main: Mow
Level: 9759 Joined: Mon Feb 02, 2009 2:57 pm Posts: 4731 Location: Kuratovo, Russia |
Looks like I am the winner today, I see everything while everyone else experiences glitches!
On a side note: Whose bright idea was it to make HGS parasites stack? _________________ |
Thu Jun 13, 2013 5:20 am |
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Team:
Rank: Main: PlasmiteRebirth Level: 5304 Joined: Mon Dec 05, 2011 8:21 pm Posts: 441 |
Objects becoming visible/invisible/sometimes not even registering when i click exactly where they should be
MagI and MagII drones added, yayyyy. I'll probably never use them b.c Magic drones are awesome, as are Arson drones, but still. More content is a good thing, and I do enjoy low-level Droning. Still very curious as to what the other 2 drones are. Btw thanks to the mod that muted me for the post i made in trade when probably 5 people were online. I really enjoyed not being able to take part in the all chat discussion on new drones because someone looked back and decided something i said 10 minutes before then when almost no one was online was worthy of a 30 minute mute. You -really- know how to kill any goodwill left when the game is already broken. |
Thu Jun 13, 2013 5:44 am |
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Team:
Rank: Soldier Main: BlueStrato Level: 2076 Joined: Sun Dec 03, 2006 4:03 am Posts: 23 |
Quote: Btw thanks to the mod that muted me for the post i made in trade when probably 5 people were online. Cool, didn't know they changed the chat rules dependant on how many people were online. I bet the mentioned it in the patch notes! I hardly doubt chat about new drones in All chat is considered goodwill either. While you are at it, write this on a sticky note and put it on your monitor. Do not shoot your mouth off about Staff members doing what they were asked to do when you were doing something you shouldn't have. It very rarely ends well. |
Thu Jun 13, 2013 6:08 am |
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Member
Team:
Rank: Officer Main: topbuzzz Level: 8015 Joined: Sun Dec 21, 2008 12:31 pm Posts: 4347 |
krill fighters suck atm
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Thu Jun 13, 2013 7:21 am |
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Main: Zerko
Level: 4247 Joined: Fri Sep 05, 2008 2:12 pm Posts: 296 Location: United Kingdom |
so it seems people can toss parasites now...
and yes this is sol. _________________ | Zerko | Veon | Columbus | Barracuda | Rupture | Erinyes | Cindorax | Confessor | Navigator | Harrison-8 | Purdux | Deep Impact | Orange | |
Thu Jun 13, 2013 7:38 am |
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Moderator
Team:
Rank: Director Main: Calypso Level: 1800 Joined: Sat Apr 17, 2004 7:00 pm Posts: 757 Location: Scranton, PA, USA, Earth, Sol, Orion Spur, Milky Way, Local Group, Universe, Multiverse |
Yep, we are aware of the parasite issue. Recently we added a new unique tag for items that interfered with the parasite unique tag (the first issue, stacking HGS). The fix was to remove the parasite unique tag and have it use the general tag... this caused the second issue as the general unique tag only allows one of a specific item to be equipped on a ship at a time -- regardless of owner -- which is different than the parasite design where multiple unique parasite from different owners are allowed.
I took a look at it this morning and parasite should function normally soon. Calypso _________________ "My name isn't Slick. It's Zoidberg! John f***ing Zoidberg!" Some people want to love their god. Others want to "love" their god. Mmmmm.... adum..... << OMG It's my head in a jar!!! |
Thu Jun 13, 2013 8:51 am |
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Team:
Rank: Officer Main: Flake Marshal Level: 6334 Joined: Sat Jun 26, 2010 10:05 pm Posts: 398 |
* New Team Skills that increase userbase and perma drone deployment limits
Can we get the stats on these new skills please? How many base/drone slots does it give per level? |
Thu Jun 13, 2013 9:10 am |
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Main: Lykesis
Level: 1177 Joined: Fri Feb 24, 2012 3:52 pm Posts: 604 |
Was the entire line of wingship magcannon device nerfs intended? cause they're worse than just 'Bad' right now. Made a thread in the gameplay bugs section referring to it.
_________________ |
Thu Jun 13, 2013 9:26 am |
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Main: Sir Nils Olav
Level: 1423 Joined: Mon Mar 24, 2008 8:55 pm Posts: 364 |
General wrote: * New Team Skills that increase userbase and perma drone deployment limits Can we get the stats on these new skills please? How many base/drone slots does it give per level? |
Thu Jun 13, 2013 9:56 am |
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Team:
Rank: Main: Bluejayek Level: 3919 Joined: Wed Dec 15, 2004 7:16 pm Posts: 1356 |
Also, what is the new base number of station and drone slots per galaxy? There was somebody complaining on all chat earlier about only being able to lay 15 bases.
_________________ "This font is not available on your computer. Do you wish to use it anyways?" - Microsoft Word Error Message |
Thu Jun 13, 2013 10:45 am |
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Team:
Rank: Officer Main: Fly fast kill hard Level: 4561 Joined: Tue Aug 07, 2007 8:51 am Posts: 829 |
spartan2529 wrote: General wrote: * New Team Skills that increase userbase and perma drone deployment limits Can we get the stats on these new skills please? How many base/drone slots does it give per level? |
Thu Jun 13, 2013 11:03 am |
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Team:
Rank: Officer Main: Maxathron Level: 4065 Joined: Sat Jan 21, 2006 11:16 am Posts: 5804 |
Bluejayek wrote: Also, what is the new base number of station and drone slots per galaxy? There was somebody complaining on all chat earlier about only being able to lay 15 bases. 10 per character 15 per account 25 per team 31 drones |
Thu Jun 13, 2013 1:03 pm |
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Team:
Rank: Officer Main: Flake Marshal Level: 6334 Joined: Sat Jun 26, 2010 10:05 pm Posts: 398 |
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Thu Jun 13, 2013 1:13 pm |
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