Post new topic Reply to topic  [ 34 posts ]  Go to page 1, 2, 3  Next
Author Message
Dev Team
User avatar
Team: Eminence Front
Rank: Officer
Main: Jey123456
Level: 4359

Joined: Fri Sep 24, 2004 11:51 pm
Posts: 3366
Location: who knows ?
Post Server & Client Patch - 6th September Discussion
discussion for: viewtopic.php?f=11&t=56965

_________________
One of the first and proud flight controller.
Visit our website: http://www.ef-team.com


Fri Sep 06, 2013 12:47 am
Profile
User avatar
Main: Spartan 141
Level: 3447

Joined: Mon May 16, 2011 1:00 am
Posts: 392
Post Re: Server & Client Patch - 6th September Discussion
when you alt tab the whole screen pixilates for a few seconds, thats post patch

_________________
anilv wrote:
Visorak wrote:
I thought everyone was secretly a Trader operative?



Absolutely no comment.


Fri Sep 06, 2013 5:22 am
Profile
User avatar
Team: The Degeneracy
Rank: Peon
Main: The Crazy Game Master
Level: 1590

Joined: Wed Feb 11, 2009 3:15 am
Posts: 3652
Location: TARDIS, Time Vortex, Main Universe, Reality, Big Bang 2, Multiverse 1
Post Re: Server & Client Patch - 6th September Discussion
50 range is nowhere near enough range for scooping. There is literally no change here, I still have to tractor in things. 250 range is the LEAST that is acceptable, 1k is much better. Also, my grinch scoop only scoops at 1 item per second?? Grinch is one of the best scoops in the game. It should be 10 items per second or more. I can scoop faster simple by spamming the C key like I had to before.

_________________
Star Sonata is not ready for a release on Steam. See this topic for what we think should be done about it.
viewtopic.php?f=107&t=59132


Fri Sep 06, 2013 5:29 am
Profile
User avatar
Main: Spartan 141
Level: 3447

Joined: Mon May 16, 2011 1:00 am
Posts: 392
Post Re: Server & Client Patch - 6th September Discussion
ignore this post, just noticed the micropatch timer

_________________
anilv wrote:
Visorak wrote:
I thought everyone was secretly a Trader operative?



Absolutely no comment.


Fri Sep 06, 2013 5:33 am
Profile
Moderator
User avatar
Team: Olympus
Rank: Director
Main: Calypso
Level: 1679

Joined: Sat Apr 17, 2004 7:00 pm
Posts: 757
Location: Scranton, PA, USA, Earth, Sol, Orion Spur, Milky Way, Local Group, Universe, Multiverse
Post Re: Server & Client Patch - 6th September Discussion
thecrazygamemaster wrote:
50 range is nowhere near enough range for scooping. There is literally no change here, I still have to tractor in things. 250 range is the LEAST that is acceptable, 1k is much better. Also, my grinch scoop only scoops at 1 item per second?? Grinch is one of the best scoops in the game. It should be 10 items per second or more. I can scoop faster simple by spamming the C key like I had to before.


50 range was the previous default scooping range... nothing has changed there for most scoops. And on that note, until you get a Vacuum Scoop, you are still going to have to tractor things. Only scoops with the vacuum property will suck items into your ship.

As for the final comment, I will consider taking a pass and reevaluating some of the scoops per second on some scoops, but don't expect all of them to get magically better -- some of them were good before patch and are still good now.

Calypso

_________________
"My name isn't Slick. It's Zoidberg! John f***ing Zoidberg!"
Some people want to love their god. Others want to "love" their god. Mmmmm.... adum.....
<< OMG It's my head in a jar!!!


Fri Sep 06, 2013 7:30 am
Profile
User avatar
Team: Star Revolution X
Rank:
Main: HIV Droner
Level: 3800

Joined: Tue Jan 19, 2010 6:54 am
Posts: 1046
Location: Inside your computer
Post Re: Server & Client Patch - 6th September Discussion
RandomDude3P1C wrote:
when you alt tab the whole screen pixilates for a few seconds, thats post patch


Good! That might help people who MC, if you know what I mean.

_________________
Image

Image
typical fruits


Fri Sep 06, 2013 7:50 am
Profile
User avatar
Team: Eminence Front
Rank: Officer
Main: Scyron
Level: 7782

Joined: Fri Nov 12, 2004 4:18 am
Posts: 805
Location: Helsingborg, Sweden
Post Re: Server & Client Patch - 6th September Discussion
Until all is sorted, people can use their modded Grinch scoops while fighting, and then switch to a better scooping scoop for scooping. Maybe not the optimal solution, but should work.

Heck, even when things are sorted, that's probably what I'll do anyway.

_________________
Regards Scyron
Captain Gusten
Pengar E Fint


Fri Sep 06, 2013 7:51 am
Profile WWW
User avatar
Main: Spartan 141
Level: 3447

Joined: Mon May 16, 2011 1:00 am
Posts: 392
Post Re: Server & Client Patch - 6th September Discussion
if it can be coded can the credits that bosses drop go into one pile because if we are scooping one per second that puts us sitting there scooping on one toon for about 40 seconds

_________________
anilv wrote:
Visorak wrote:
I thought everyone was secretly a Trader operative?



Absolutely no comment.


Fri Sep 06, 2013 10:16 am
Profile
Team: Deep Space Federation
Rank: Soldier
Main: urzaserra2
Level: 3697

Joined: Wed Apr 06, 2005 1:34 am
Posts: 673
Post Re: Server & Client Patch - 6th September Discussion
Please combine credit drops into 1 stack always, would make it much easier to scoop from ais and would reduce a lot of graphical clutter during big pvb and bvb.


Fri Sep 06, 2013 11:02 am
Profile
User avatar
Team: The Degeneracy
Rank: Peon
Main: The Crazy Game Master
Level: 1590

Joined: Wed Feb 11, 2009 3:15 am
Posts: 3652
Location: TARDIS, Time Vortex, Main Universe, Reality, Big Bang 2, Multiverse 1
Post Re: Server & Client Patch - 6th September Discussion
Calypso wrote:
thecrazygamemaster wrote:
50 range is nowhere near enough range for scooping. There is literally no change here, I still have to tractor in things. 250 range is the LEAST that is acceptable, 1k is much better. Also, my grinch scoop only scoops at 1 item per second?? Grinch is one of the best scoops in the game. It should be 10 items per second or more. I can scoop faster simple by spamming the C key like I had to before.


50 range was the previous default scooping range... nothing has changed there for most scoops. And on that note, until you get a Vacuum Scoop, you are still going to have to tractor things. Only scoops with the vacuum property will suck items into your ship.

As for the final comment, I will consider taking a pass and reevaluating some of the scoops per second on some scoops, but don't expect all of them to get magically better -- some of them were good before patch and are still good now.

Calypso

My impression of this update was that we were throwing away the old system and making all scoops scoop at a distance. That finally, we wouldn't have to waste so much time scooping things, and could just hold down C for a few seconds and scoop everything near us. I guess I was wrong. Sucks that this is what everyone else expected too. What a let-down.

_________________
Star Sonata is not ready for a release on Steam. See this topic for what we think should be done about it.
viewtopic.php?f=107&t=59132


Fri Sep 06, 2013 11:31 am
Profile
over 9000!
User avatar
Team: Deep Space Federation
Rank: Peon
Main: enkelin
Level: 5599

Joined: Wed Aug 01, 2007 12:28 pm
Posts: 11109
Post Re: Server & Client Patch - 6th September Discussion
If Grinch Scoop isn't changed to click a lot faster than 1/sec I will be sorely disappointed. It's one of the best scoops in game (both in tech and size).

_________________
Hi, I'm Anil, a long-time player turned developer. I am Star Sonata's lead content developer, which means that I run weekly dev meetings and make sure that any proposed changes to the game receive proper review before going live.

http://www.starsonata.com/features


Fri Sep 06, 2013 11:40 am
Profile
Team: Deep Space Federation
Rank: Soldier
Main: urzaserra2
Level: 3697

Joined: Wed Apr 06, 2005 1:34 am
Posts: 673
Post Re: Server & Client Patch - 6th September Discussion
Anyone think that this is only step 1 of the scooping changes? The backend stuff for vacuum scoops and scoops with different ranges might be there but the scoops havent been adjusted yet?


Fri Sep 06, 2013 11:54 am
Profile
User avatar
Team: The Degeneracy
Rank: Peon
Main: The Crazy Game Master
Level: 1590

Joined: Wed Feb 11, 2009 3:15 am
Posts: 3652
Location: TARDIS, Time Vortex, Main Universe, Reality, Big Bang 2, Multiverse 1
Post Re: Server & Client Patch - 6th September Discussion
urzaserra256 wrote:
Anyone think that this is only step 1 of the scooping changes? The backend stuff for vacuum scoops and scoops with different ranges might be there but the scoops havent been adjusted yet?


Calypso wrote:
50 range was the previous default scooping range... nothing has changed there for most scoops. And on that note, until you get a Vacuum Scoop, you are still going to have to tractor things. Only scoops with the vacuum property will suck items into your ship.

_________________
Star Sonata is not ready for a release on Steam. See this topic for what we think should be done about it.
viewtopic.php?f=107&t=59132


Fri Sep 06, 2013 2:02 pm
Profile
User avatar
Team: Eminence Front
Rank: Officer
Main: number666.5
Level: 7949

Joined: Wed May 03, 2006 4:12 pm
Posts: 3457
Location: nowhere
Post Re: Server & Client Patch - 6th September Discussion
can all the things that arent in the patchnotes but are patched also added to the notes? unless my whole team trolling me (must say a amp OC modded VZOS seems weird..., or a KRS*** reso, amp, evil) there is something very important missing

_________________
Valkyrie300 wrote:
You need to thoroughly think before sprouting exaggerated statements


Fri Sep 06, 2013 4:30 pm
Profile
Content Dev
User avatar
Team: JMC
Rank: Director
Main: Blue Dwarf
Level: 2067

Joined: Fri Apr 29, 2011 5:39 pm
Posts: 3336
Post Re: Server & Client Patch - 6th September Discussion
lordjeroen wrote:
can all the things that arent in the patchnotes but are patched also added to the notes? unless my whole team trolling me (must say a amp OC modded VZOS seems weird..., or a KRS*** reso, amp, evil) there is something very important missing

You can mod your items now using Bindomite and making it NB.

Calypso has been special and forgot about our patch note system, so his stuff isn't in patch notes, but it basically goes like this:

Scoop changes, scoops now scoop items per second and there are new fancy scoops to get etc.

Ability to NB items: Must be docked and required bindomite, NBing it gives you some random mods. This operation is irreversible, NB items aren't bindable.

Some fixes to T22 stuff
Some tweaks to prospecting stuff (mainly admin stuff).

_________________
"What you mean you killed him cha cha cha?!"

Support


Fri Sep 06, 2013 4:54 pm
Profile
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 34 posts ]  Go to page 1, 2, 3  Next


Who is online

Users browsing this forum: No registered users and 4 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Jump to:  
cron
Powered by phpBB © phpBB Group.