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Post Re: Dev Questions weekly!
starwyrm wrote:
Frostfang wrote:
/like

hey frosty, lazarus's teamed alt has somethin' for ya!

look at your PM box

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Mon Nov 18, 2013 1:25 pm
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Post Re: Dev Questions weekly!
i replied, READ IT AND NERDGASM!

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Despite all the stupid, asinine, shark-jumping bullsh*t this game has put me through, there's very little of it I haven't enjoyed.


Wed Nov 20, 2013 12:23 pm
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Post Re: Dev Questions weekly!
http://www.starsonata.com/blog/weekly-d ... mber-20th/

There you go! I went a bit chaotic and wrote a ton, and could have still written way more. That post is me trying to be conservative! XD Enjoy.

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Wed Nov 20, 2013 1:38 pm
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Post Re: Dev Questions weekly!
bageese wrote:
http://www.starsonata.com/blog/weekly-dev-questions-november-20th/

There you go! I went a bit chaotic and wrote a ton, and could have still written way more. That post is me trying to be conservative! XD Enjoy.


you know, it makes me happy to see stuff like this one thread actually succeeding and garnering direct answers from the community/game devs as it was planned to. it shows that you guys on jeff's team/payroll actually care about your playerbase, and actively respect us.

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Despite all the stupid, asinine, shark-jumping bullsh*t this game has put me through, there's very little of it I haven't enjoyed.


Thu Nov 21, 2013 11:57 am
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Post Re: Dev Questions weekly!
Alright, it's been a week, so it's time for Dev Questions #3! You ready Bageese? just kidding, this week is Calypso's turn!
1.hours of SS played weekly?
2.Recent content influenced?
and 3.as you have a role in major content, how's the Adum-themed zone going?
Oh, and 4.(personal concern) any plans to redo the Ur'Qa UZ?

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Despite all the stupid, asinine, shark-jumping bullsh*t this game has put me through, there's very little of it I haven't enjoyed.


Mon Nov 25, 2013 11:55 am
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Post Re: Dev Questions weekly!
should ask him why he decided on the african names for T22..


Mon Nov 25, 2013 12:41 pm
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Post Re: Dev Questions weekly!
I'll post a reply to this tomorrow.

Calypso

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Tue Nov 26, 2013 1:17 pm
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Post Re: Dev Questions weekly!
I'm moving this topic to Dev Notes!

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Tue Nov 26, 2013 2:40 pm
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Post Re: Dev Questions weekly!
EwanB wrote:
should ask him why he decided on the african names for T22..

wasnt that already known it was because of lazyness? or did i read it somewhere wrong?

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Tue Nov 26, 2013 4:29 pm
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Post Re: Dev Questions weekly!
EwanB wrote:
should ask him why he decided on the african names for T22..


They're not african. You're mixing up ruin content with jew content.

EDIT: Hadn't read the other topics yet.


Mon Dec 02, 2013 8:01 am
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Post Re: Dev Questions weekly!
Alright, this is week 4 of the thread, and time for this week's question's!

Alright, This week I choose: PIKACHU! just kidding. actually, Time for Blue dwarf to take the stage!

1. hours of SS played weekly?
2. what RECENT content have you had a hand in?

and specifically for blue dwarf:
3. I think your position has something to do with the forums, but remind us all of the specifics?

4. any plans on an in-game ship based on your forum art?

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Despite all the stupid, asinine, shark-jumping bullsh*t this game has put me through, there's very little of it I haven't enjoyed.


Mon Dec 02, 2013 11:59 am
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Post Re: Dev Questions weekly!
starwyrm wrote:
Alright, this is week 4 of the thread, and time for this week's question's!

Alright, This week I choose: PIKACHU! just kidding. actually, Time for Blue dwarf to take the stage!

1. hours of SS played weekly?
2. what RECENT content have you had a hand in?

and specifically for blue dwarf:
3. I think your position has something to do with the forums, but remind us all of the specifics?

4. any plans on an in-game ship based on your forum art?



I'm answering a question from the other thread this week, but Blue Dwarf will probably answer yours next week! (And he doesn't do anything with the forums, he's a content dev and programmer!)

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Tue Dec 03, 2013 1:17 pm
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Post Re: Dev Questions weekly!
I have a question to add for Blue Dwarf!

What was the answer to the DG danger factor question posed in this topic? You just kind of left us all hanging!


Tue Dec 03, 2013 3:06 pm
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Post Re: Dev Questions weekly!
So, no new dev question this week, as this week we get the answers to last week's questions for blue dwarf:

1. hours of SS played weekly?
2. what RECENT content have you had a hand in?

and specifically for blue dwarf:
3. I think your position has something to do with the forums, but remind us all of the specifics?

4. any plans on an in-game ship based on your forum avatar?

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Despite all the stupid, asinine, shark-jumping bullsh*t this game has put me through, there's very little of it I haven't enjoyed.


Mon Dec 09, 2013 11:54 am
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Post Re: Dev Questions weekly!
I only have one question, this is for Jeff_L.

Jeff, why do you see making a capital ship with more than two augmenter slots as overpowered? Answer it 100% honest. I've seen people suggest capital ship suggestions with more than two augmenter slots and you have always said it would be far too overpowered, I am interested in why you think that is the case, why you are so against it..

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Sun Dec 15, 2013 5:39 am
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