Post new topic Reply to topic  [ 65 posts ]  Go to page Previous  1, 2, 3, 4, 5  Next
Author Message
User avatar
Team: Suns of Hades
Rank: Soldier
Main: LemonPrime
Level: 8087

Joined: Wed Sep 29, 2010 10:14 pm
Posts: 5747
Post Re: Server/client Patch 11/08/2014
If this ship window works properly, I'm going to shit an entire gold brick.

_________________
Lemon/Meo


Mon Aug 11, 2014 2:16 am
Profile
User avatar
Team: Traders
Rank: Officer
Main: ZGMF
Level: 5987

Joined: Wed Nov 09, 2011 12:02 pm
Posts: 598
Post Re: Server/client Patch 11/08/2014
* Made it so a solarbody can’t get two different types of ruins (you could only access one anyway)

that. . . cuz before i got a pax and mzungu ruins on a single planet and i can extract both of them. . . isnt that supposed to happen?

_________________
I started questioning what I'm doing with my life. I can't seem to calm down. I wonder why...


Mon Aug 11, 2014 2:25 am
Profile
User avatar
Team: Suns of Hades
Rank: Soldier
Main: LemonPrime
Level: 8087

Joined: Wed Sep 29, 2010 10:14 pm
Posts: 5747
Post Re: Server/client Patch 11/08/2014
riel017 wrote:
* Made it so a solarbody can’t get two different types of ruins (you could only access one anyway)

that. . . cuz before i got a pax and mzungu ruins on a single planet and i can extract both of them. . . isnt that supposed to happen?



I think they mean you can't extract ruins from both at the same time.

_________________
Lemon/Meo


Mon Aug 11, 2014 2:32 am
Profile
User avatar
Main: The Vert
Level: 60

Joined: Thu Sep 19, 2013 11:30 am
Posts: 1239
Post Re: Server/client Patch 11/08/2014
You could only extract from one of them at a time, and very often the ruin would only give you items from one of the civilizations, completely ignoring the second civilization :) The primary example is a combined Kikale Mzungu Ruin and a Faranji Ruin, where the colony would only give you Faranji items, which could be extremely frustrating :)

_________________
Important bug reporting information:

Please check these Bug report guidelines before you make your first bug report, or if you are uncertain on how to do it.


Mon Aug 11, 2014 2:37 am
Profile
User avatar
Team: Suns of Hades
Rank: Soldier
Main: LemonPrime
Level: 8087

Joined: Wed Sep 29, 2010 10:14 pm
Posts: 5747
Post Re: Server/client Patch 11/08/2014
I STILL CAN'T LOG IN D:

_________________
Lemon/Meo


Mon Aug 11, 2014 2:39 am
Profile
User avatar
Team: Traders
Rank: Officer
Main: ZGMF
Level: 5987

Joined: Wed Nov 09, 2011 12:02 pm
Posts: 598
Post Re: Server/client Patch 11/08/2014
i see. . . ty lemon and vert. . .

_________________
I started questioning what I'm doing with my life. I can't seem to calm down. I wonder why...


Mon Aug 11, 2014 2:40 am
Profile
Dev Team
User avatar
Team: Eminence Front
Rank: Officer
Main: Jey123456
Level: 4359

Joined: Fri Sep 24, 2004 11:51 pm
Posts: 3366
Location: who knows ?
Post Re: Server/client Patch 11/08/2014
Still fixing issues !!!!!

As soon as the client is done compiling, The server will be open again with the major bugs worked out, altho the ship stats might be disabled for a few more hours if the quickfix i just written didn't do the trick.

_________________
One of the first and proud flight controller.
Visit our website: http://www.ef-team.com


Mon Aug 11, 2014 2:41 am
Profile
User avatar
Team: Suns of Hades
Rank: Soldier
Main: LemonPrime
Level: 8087

Joined: Wed Sep 29, 2010 10:14 pm
Posts: 5747
Post Re: Server/client Patch 11/08/2014
Jey123456 wrote:
Still fixing issues !!!!!

As soon as the client is done compiling, The server will be open again with the major bugs worked out, altho the ship stats might be disabled for a few more hours if the quickfix i just written didn't do the trick.



jey is love, jey is life

_________________
Lemon/Meo


Mon Aug 11, 2014 2:41 am
Profile
User avatar
Team: Eminence Front
Rank: Officer
Main: DHM
Level: 8172

Joined: Sat Sep 13, 2008 2:26 am
Posts: 211
Location: the Netherlands
Post Re: Server/client Patch 11/08/2014
a simplistic game like minecraft has this status page of the server

http://xpaw.ru/mcstatus/

why isnt there something like that for Starsonata ?
easy page so its easy to see for everyone if the server is up and running ?

maybe an extra header to let us know why its offline ?
saves lots of posts here on forums, that are hard to find anyway


Mon Aug 11, 2014 3:06 am
Profile
User avatar
Main: The Vert
Level: 60

Joined: Thu Sep 19, 2013 11:30 am
Posts: 1239
Post Re: Server/client Patch 11/08/2014
We already have a status page on www.starsonata.com :)

Quote:
Server Status

The current server time is 04:09 on Monday.

liberty.starsonata.com:3030 is down. Its universe is 1 month 19 days old and has 4,392 characters.

test.starsonata.com:3032 is up.

livetest.starsonata.com:3030 has been up for 3 days 21 hours. Its universe is 1 month 19 days old and has 3,532 characters.


And we often put up a notification or message there if the downtime has not been announced and there is a crash or other major issue :)

_________________
Important bug reporting information:

Please check these Bug report guidelines before you make your first bug report, or if you are uncertain on how to do it.


Mon Aug 11, 2014 3:10 am
Profile
User avatar
Team: Traders
Rank: Officer
Main: ZGMF
Level: 5987

Joined: Wed Nov 09, 2011 12:02 pm
Posts: 598
Post Re: Server/client Patch 11/08/2014
jeroen07008 wrote:
a simplistic game like minecraft has this status page of the server

http://xpaw.ru/mcstatus/

why isnt there something like that for Starsonata ?
easy page so its easy to see for everyone if the server is up and running ?

maybe an extra header to let us know why its offline ?
saves lots of posts here on forums, that are hard to find anyway


we have that on the main page :P

_________________
I started questioning what I'm doing with my life. I can't seem to calm down. I wonder why...


Mon Aug 11, 2014 3:10 am
Profile
User avatar
Team: Eminence Front
Rank: Officer
Main: DHM
Level: 8172

Joined: Sat Sep 13, 2008 2:26 am
Posts: 211
Location: the Netherlands
Post Re: Server/client Patch 11/08/2014
The Vert wrote:
We already have a status page on http://www.starsonata.com :)

Quote:
Server Status

The current server time is 04:09 on Monday.

liberty.starsonata.com:3030 is down. Its universe is 1 month 19 days old and has 4,392 characters.

test.starsonata.com:3032 is up.

livetest.starsonata.com:3030 has been up for 3 days 21 hours. Its universe is 1 month 19 days old and has 3,532 characters.


And we often put up a notification or message there if the downtime has not been announced and there is a crash or other major issue :)


stuffed away in a little box on the side
i meant look at that part of the status of the SS game server
and then the page i posted
its clear, easy to see, not something you have to look for what the status is
in your case, you know the pages, and where to look
see it from a perspective where people look that never seen it

like for example a page like that, but with the adress of starsonata.com/serverstatus
a clear clean page without other crap on it


Mon Aug 11, 2014 3:17 am
Profile
Dev Team
User avatar
Team: Eminence Front
Rank: Officer
Main: Jey123456
Level: 4359

Joined: Fri Sep 24, 2004 11:51 pm
Posts: 3366
Location: who knows ?
Post Re: Server/client Patch 11/08/2014
server is now up, and all urgent issues should be fixed.

Ship status is only partially working, but will be fixed in a few hours (its not as critical and i dont want to keep the server down another hour for it).

Once i confirmed the issue is fixed ill do a micropatch for it.

_________________
One of the first and proud flight controller.
Visit our website: http://www.ef-team.com


Mon Aug 11, 2014 3:23 am
Profile
User avatar
Team: Eminence Front
Rank: Soldier
Main: The Crazy Game Master
Level: 3253

Joined: Wed Feb 11, 2009 3:15 am
Posts: 3652
Location: TARDIS, Time Vortex, Main Universe, Reality, Big Bang 2, Multiverse 1
Post Re: Server/client Patch 11/08/2014
Not sure if I missed it, but the custom skin I made for the Nyan's Reaver doesn't appear to be on the list of patched in skins.

_________________
Star Sonata is not ready for a release on Steam. See this topic for what we think should be done about it.
viewtopic.php?f=107&t=59132


Mon Aug 11, 2014 3:58 am
Profile
Member
User avatar
Team: Star Revolution X
Rank: Officer
Main: topbuzzz
Level: 8015

Joined: Sun Dec 21, 2008 12:31 pm
Posts: 4347
Post Re: Server/client Patch 11/08/2014
When can us winners get our skins, excited :)


Mon Aug 11, 2014 4:38 am
Profile WWW
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 65 posts ]  Go to page Previous  1, 2, 3, 4, 5  Next


Who is online

Users browsing this forum: No registered users and 81 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Jump to:  
Powered by phpBB © phpBB Group.