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Contributor
Team:
Rank: Soldier Main: Hober Mallow Level: 4887 Joined: Wed Apr 09, 2008 3:08 pm Posts: 3191 |
Dom wrote: Now we just need like 1k players and SS is safed ? Ooh and some sort of way to guide em a little bit more towards all these new zones and stuff xD Yes perfect idea! There needs to be some sort of system that lets new players know about these zones when they reach the appropriate levels. So, they can go explore out in the dangerous world and level OR they can go to these zones and complete "Campaigns". Doesn't have to be a quest, but it seems like the Dev's are starting to string everything together into one cohesive universe. This is promising, and looks like they're starting to implement pieces of what could be lore. Keep it up! _________________ http://www.starsonata.com/suggestions |
Mon Oct 06, 2014 2:46 pm |
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Team:
Rank: Officer Main: ZGMF Level: 5987 Joined: Wed Nov 09, 2011 12:02 pm Posts: 598 |
Microsoft wrote: The part when the guy ducks behind the rock to avoid the mini-emp mags is amazing and looks strategically promising. Looking forward to it until he accidentaly blow the roids with mining xD it might drop emp mini drone! like in heph and dd22 _________________ I started questioning what I'm doing with my life. I can't seem to calm down. I wonder why... |
Mon Oct 06, 2014 2:46 pm |
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over 9000!
Main: enkelin
Level: 5600 Joined: Wed Aug 01, 2007 12:28 pm Posts: 11109 |
OMG it's Subemperor Baloo
https://www.youtube.com/watch?v=9ogQ0uge06o Also, that clone spawning Panther boss was great! _________________ Hi, I'm Anil, a long-time player turned developer. I am Star Sonata's lead content developer, which means that I run weekly dev meetings and make sure that any proposed changes to the game receive proper review before going live. http://www.starsonata.com/features |
Mon Oct 06, 2014 4:49 pm |
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Team:
Rank: Soldier Main: The Crazy Game Master Level: 3240 Joined: Wed Feb 11, 2009 3:15 am Posts: 3652 Location: TARDIS, Time Vortex, Main Universe, Reality, Big Bang 2, Multiverse 1 |
Too bad the UZ ships don't look very good.
_________________ Star Sonata is not ready for a release on Steam. See this topic for what we think should be done about it. viewtopic.php?f=107&t=59132 |
Mon Oct 06, 2014 5:12 pm |
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Team:
Rank: Officer Main: P S S Metal Level: 5363 Joined: Sat Nov 27, 2010 9:38 pm Posts: 188 Location: Everywhere at once |
Should we expect mini oly eventually then?
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Mon Oct 06, 2014 6:05 pm |
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Moderator
Team:
Rank: Director Main: Calypso Level: 1800 Joined: Sat Apr 17, 2004 7:00 pm Posts: 757 Location: Scranton, PA, USA, Earth, Sol, Orion Spur, Milky Way, Local Group, Universe, Multiverse |
anilv wrote: OMG it's Subemperor Baloo https://www.youtube.com/watch?v=9ogQ0uge06o Also, that clone spawning Panther boss was great! I added in some custom code so the clones copy both the name and the shield and energy percentages of the parent. Now if only you untargeted things when they weren't detectable anymore it'd be perfect! Calypso _________________ "My name isn't Slick. It's Zoidberg! John f***ing Zoidberg!" Some people want to love their god. Others want to "love" their god. Mmmmm.... adum..... << OMG It's my head in a jar!!! |
Mon Oct 06, 2014 10:50 pm |
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Team:
Rank: Soldier Main: Glock17 Level: 4733 Joined: Thu Jun 24, 2010 7:52 am Posts: 159 |
I was so convinced it was micron. I will end ou Calypso if it is the last thing I do. I guess its time to poke the content and get it neerfed for being far too op
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Tue Oct 07, 2014 6:17 am |
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Team:
Rank: Director Main: Shawn Level: 4121 Joined: Sun Jun 27, 2010 6:20 pm Posts: 117 |
Having those line of ship be mini of the tech 20 is a very lazy idea. Create different texture with the same concept for those ships. A monkey shouldn't be a mini panther, et cet.
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Tue Oct 07, 2014 8:48 am |
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Main: The Vert
Level: 60 Joined: Thu Sep 19, 2013 11:30 am Posts: 1239 |
Shawn wrote: Having those line of ship be mini of the tech 20 is a very lazy idea. Create different texture with the same concept for those ships. A monkey shouldn't be a mini panther, et cet. We already have enough content that was never put live due to the lack of models, texture and art, so sometimes we go with this approach instead _________________ Important bug reporting information: Please check these Bug report guidelines before you make your first bug report, or if you are uncertain on how to do it. |
Tue Oct 07, 2014 9:27 am |
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Main: Shadow Wolf
Level: 3550 Joined: Sat Nov 12, 2011 9:54 pm Posts: 159 |
The Vert wrote: Shawn wrote: Having those line of ship be mini of the tech 20 is a very lazy idea. Create different texture with the same concept for those ships. A monkey shouldn't be a mini panther, et cet. We already have enough content that was never put live due to the lack of models, texture and art, so sometimes we go with this approach instead I'd much rather have content with the same ships modified than no content. However, I also think that sometimes it wouldn't be a bad idea to open some of that creation up to the community, at least to see if anything up to the standards of what the game needs for textures/models comes up. Sometimes modelling and making textures is much easier with some sort of prompt. Edit: look at the skins system, a decent amount of people came forward with skins or tried making skins. This could be turned also (occasionally) towards creating models for new content? |
Tue Oct 07, 2014 10:04 am |
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Team:
Rank: Soldier Main: Glock17 Level: 4733 Joined: Thu Jun 24, 2010 7:52 am Posts: 159 |
What should be done is for players who have 3D modelling experience they should be able to create and produce 3D models and skins for new content to the devs. The devs should reward these players with something like 20 SP per model and skin (they're combined so 1 model and skin to match) that Is used. This means people who are able to produce these models can then do so all while funding their subscription on accounts.
Personally I see this as a more efficient way to develop content than having to pull an unpaid/paid developer to the side which may halt progress on another project. |
Tue Oct 07, 2014 11:24 am |
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Team:
Rank: Soldier Main: The Crazy Game Master Level: 3240 Joined: Wed Feb 11, 2009 3:15 am Posts: 3652 Location: TARDIS, Time Vortex, Main Universe, Reality, Big Bang 2, Multiverse 1 |
From Biggee, Copernicus, Crazyhorse and myself:
*cough cough* _________________ Star Sonata is not ready for a release on Steam. See this topic for what we think should be done about it. viewtopic.php?f=107&t=59132 |
Tue Oct 07, 2014 12:39 pm |
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Team:
Rank: Officer Main: P S S Metal Level: 5363 Joined: Sat Nov 27, 2010 9:38 pm Posts: 188 Location: Everywhere at once |
When is this going in?
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Tue Oct 07, 2014 9:17 pm |
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Team:
Rank: Soldier Main: Aridross Level: 4150 Joined: Wed Dec 19, 2012 8:14 am Posts: 290 Location: Who the hell cares? |
soon, I hope.
_________________ Despite all the stupid, asinine, shark-jumping bullsh*t this game has put me through, there's very little of it I haven't enjoyed. |
Wed Oct 08, 2014 10:19 am |
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Team:
Rank: Officer Main: P S S Metal Level: 5363 Joined: Sat Nov 27, 2010 9:38 pm Posts: 188 Location: Everywhere at once |
Wouldn't it be nice if the Jungle ships were actually mini UZ ships and not EF capships?
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Sat Oct 11, 2014 11:25 pm |
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