Board Index | Search | Profile |
Page 3 of 6 |
[ 76 posts ] | Go to page Previous 1, 2, 3, 4, 5, 6 Next |
Print view | Previous topic | Next topic |
Author | Message |
---|---|
Main: The Vert
Level: 60 Joined: Thu Sep 19, 2013 11:30 am Posts: 1239 |
sabre198 wrote: Make available the outpost wreckage rewards here as I doubt we'll ever see those outposts ever again at reset. I'm talking about EF extractors and the like. yclepticon and I didn't see any reason to add this to The Junkyard. The Junkyard is more about allowing people to have disposable, weaker versions of expensive gear, which would put this extension outside the scope of the intention of Junkyard _________________ Important bug reporting information: Please check these Bug report guidelines before you make your first bug report, or if you are uncertain on how to do it. |
Sun Oct 12, 2014 3:57 am |
|
Main: The Vert
Level: 60 Joined: Thu Sep 19, 2013 11:30 am Posts: 1239 |
So far I'm thinking that one change that will eventually happen is that the complicated kits will be made larger in size, since they are a bit too small for how powerful they are
I'm also aware of an issue where the mechanic that allows you to turn in several items at once (the one we use for turning in items for Scrapnotes) can also select equipped items on your ship So be careful with that until we have fixed that! These changes will probably happen at the same time as I expand somewhat on the amount of rewards you can get from The Junkyard _________________ Important bug reporting information: Please check these Bug report guidelines before you make your first bug report, or if you are uncertain on how to do it. |
Sun Oct 12, 2014 9:10 am |
|
Member
Team:
Rank: Main: DefQon1 Level: 5100 Joined: Fri Feb 12, 2010 9:28 am Posts: 2642 |
The Vert wrote: So far I'm thinking that one change that will eventually happen is that the complicated kits will be made larger in size, since they are a bit too small for how powerful they are I'm also aware of an issue where the mechanic that allows you to turn in several items at once (the one we use for turning in items for Scrapnotes) can also select equipped items on your ship So be careful with that until we have fixed that! These changes will probably happen at the same time as I expand somewhat on the amount of rewards you can get from The Junkyard they suck dick lol. _________________ Original 666kane666. |
Sun Oct 12, 2014 2:23 pm |
|
Main: The Vert
Level: 60 Joined: Thu Sep 19, 2013 11:30 am Posts: 1239 |
I've already had enough positive feedback on the Junkyard Complicated kits, so I choose to ignore that comment for the time being
_________________ Important bug reporting information: Please check these Bug report guidelines before you make your first bug report, or if you are uncertain on how to do it. |
Sun Oct 12, 2014 3:12 pm |
|
Team:
Rank: Peon Main: urzaserra2 Level: 4871 Joined: Wed Apr 06, 2005 1:34 am Posts: 673 |
This either needs to be greatly expanded on what items to turn in or some sort of filter needs to be added to inventory to only show items that are scrappable, same with the diploma/mention.
Extend the station kits to all techs. |
Sun Oct 12, 2014 5:56 pm |
|
Team:
Rank: Main: PrincessLuna Level: 3591 Joined: Mon Aug 26, 2013 10:34 pm Posts: 116 |
the rewards pretty much do suck cock, cba with them
not even worth aping there for |
Sun Oct 12, 2014 7:34 pm |
|
Team:
Rank: Peon Main: Slamma Level: 3265 Joined: Sun Oct 09, 2005 12:31 am Posts: 23 |
Has anyone started compiling a list of some of the things you can buy?
|
Mon Oct 13, 2014 11:24 am |
|
Contributor
Team:
Rank: Soldier Main: Hober Mallow Level: 4888 Joined: Wed Apr 09, 2008 3:08 pm Posts: 3191 |
The rewards are only useful for base builders...
_________________ http://www.starsonata.com/suggestions |
Mon Oct 13, 2014 12:09 pm |
|
Member
Team:
Rank: Officer Main: topbuzzz Level: 8015 Joined: Sun Dec 21, 2008 12:31 pm Posts: 4347 |
I like the disposable hydros, one more less thing to worry about in a disposable lifestyleeeee
|
Mon Oct 13, 2014 12:14 pm |
|
Team:
Rank: Peon Main: Mow Level: 9760 Joined: Mon Feb 02, 2009 2:57 pm Posts: 4731 Location: Kuratovo, Russia |
MasterTrader wrote: The rewards are only useful for base builders... Indeed, what happened to the fighters? _________________ |
Mon Oct 13, 2014 1:34 pm |
|
Main: The Vert
Level: 60 Joined: Thu Sep 19, 2013 11:30 am Posts: 1239 |
Tomzta09 wrote: MasterTrader wrote: The rewards are only useful for base builders... Indeed, what happened to the fighters? The Blog Post wrote: Right now, the galaxy only contains a limited amount of item rewards, but we aim to increase that amount some time next universe. The goal is to introduce some new fighters, drones, missiles and possibly some tweaks, to the galaxy I have not had the time to implement further content to The Junkyard, so it is still in the developing stage, and is not close to reaching the implementation stage quite yet _________________ Important bug reporting information: Please check these Bug report guidelines before you make your first bug report, or if you are uncertain on how to do it. |
Mon Oct 13, 2014 2:38 pm |
|
Team:
Rank: Soldier Main: Glock17 Level: 4733 Joined: Thu Jun 24, 2010 7:52 am Posts: 159 |
It makes sennse to have base related items at the start of the uni then progression items like consumables such as fighters and so at s later date when people will need them in masses
|
Wed Oct 15, 2014 3:46 am |
|
Team:
Rank: Officer Main: Pure Evil Level: 5292 Joined: Fri Dec 31, 2004 7:20 am Posts: 1595 Location: UK > Wales > Bin+ computer with boardband :p |
A feature I would like to see to come with this is the ability to destroy the junk base items also.
_________________ Fibre broadband in my brainzz! |
Wed Oct 15, 2014 9:23 am |
|
Main: The Vert
Level: 60 Joined: Thu Sep 19, 2013 11:30 am Posts: 1239 |
We're testing a new tag called BASEBOUND right now that will basically mean that once you transfer the item to a base, the item will be bound to that base. You can them unequip and equip them as much as you please, but you can't transfer it out of the base once you have transfered it there
I just finished commiting the BASEBOUND tag to all the Junkyard items apart from the Extensors, and I also commited tech 9, 12, 14 and 16 Junkyard Complicated Kits now Hopefully the Heisenberg contact mission chain should be done later today, with all the new Junkyard tweaks. When these changes will appear on liberty or go live, I don't know But improvements are done! _________________ Important bug reporting information: Please check these Bug report guidelines before you make your first bug report, or if you are uncertain on how to do it. |
Wed Oct 15, 2014 9:51 am |
|
Team:
Rank: Officer Main: Blizzara Level: 6660 Joined: Wed Dec 05, 2007 4:25 pm Posts: 1974 Location: Finland |
The Vert wrote: Hopefully the Heisenberg contact mission chain should be done later today, with all the new Junkyard tweaks. 5/5! Pop culture references like this are awesome. I haven't seen many of these lately. |
Wed Oct 15, 2014 10:18 am |
|
Page 3 of 6 |
[ 76 posts ] | Go to page Previous 1, 2, 3, 4, 5, 6 Next |
All times are UTC - 5 hours |
Who is online |
Users browsing this forum: No registered users and 99 guests |
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot post attachments in this forum |