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Joined: Fri Sep 27, 2013 11:37 am Posts: 400 |
Discussion topic for post: http://www.starsonata.com/blog/servercl ... 0-11-2014/
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Sat Oct 11, 2014 7:35 am |
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Team:
Rank: Officer Main: ZGMF Level: 5987 Joined: Wed Nov 09, 2011 12:02 pm Posts: 598 |
** Most base gear stats were rebalanced to increase their overall power and reduce the impact of stm (stm are still important, but non stm bases won’t be as defenseless).
i like STM kits overpowered ** Non-base weapons can no longer be equipped to user bases. why??? ** Attacking team can now take over abandoned destroyed stations in enemy territory (radiation also destroy the base now). iirc anyone can own a abandoned destroyed base as long has he has workers and rations in ship, i dont see any point of this. O_O _________________ I started questioning what I'm doing with my life. I can't seem to calm down. I wonder why... |
Sat Oct 11, 2014 8:16 am |
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Dev Team
Team:
Rank: Officer Main: Jey123456 Level: 4359 Joined: Fri Sep 24, 2004 11:51 pm Posts: 3366 Location: who knows ? |
you cannot take over an abandoned station in enemy owned galaxy currently.
With the patch you can (which mean you can radiation kill and steal enemy bases for content without having to kill the whole gal first) As for the rest, i dont know really. Its a balance thing is the best answer i can give xD. i did not handle base rebalance. _________________ One of the first and proud flight controller. Visit our website: http://www.ef-team.com |
Sat Oct 11, 2014 8:54 am |
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Team:
Rank: Main: Ununoctium Level: 5960 Joined: Fri Aug 14, 2009 5:27 pm Posts: 1773 |
riel017 wrote: ** Non-base weapons can no longer be equipped to user bases. why??? Because screw base grems! that's what nub drones are for. _________________ Space for rent! |
Sat Oct 11, 2014 9:08 am |
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Team:
Rank: Officer Main: Blizzara Level: 6660 Joined: Wed Dec 05, 2007 4:25 pm Posts: 1974 Location: Finland |
riel017 wrote: ** Non-base weapons can no longer be equipped to user bases. So long my evil+si modded weapons for bvb. |
Sat Oct 11, 2014 9:30 am |
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Team:
Rank: Officer Main: ZGMF Level: 5987 Joined: Wed Nov 09, 2011 12:02 pm Posts: 598 |
The Salty One wrote: Because screw base grems! that's what nub drones are for. but drones are uber weak. . . player can kill it in secs or base. . . they are only good for AIs _________________ I started questioning what I'm doing with my life. I can't seem to calm down. I wonder why... |
Sat Oct 11, 2014 9:50 am |
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Team:
Rank: Officer Main: ZGMF Level: 5987 Joined: Wed Nov 09, 2011 12:02 pm Posts: 598 |
Jey123456 wrote: you cannot take over an abandoned station in enemy owned galaxy currently. With the patch you can (which mean you can radiation kill and steal enemy bases for content without having to kill the whole gal first) As for the rest, i dont know really. Its a balance thing is the best answer i can give xD. i did not handle base rebalance. ah ok, ty jey _________________ I started questioning what I'm doing with my life. I can't seem to calm down. I wonder why... |
Sat Oct 11, 2014 9:50 am |
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Member
Team:
Rank: Officer Main: topbuzzz Level: 8015 Joined: Sun Dec 21, 2008 12:31 pm Posts: 4347 |
** PvP invincibility aura is removed (the ability to tow your ship from stasis made it unnecessary).
going to make getting a sphere out 10k interesting |
Sat Oct 11, 2014 10:36 am |
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Member
Team:
Rank: Officer Main: topbuzzz Level: 8015 Joined: Sun Dec 21, 2008 12:31 pm Posts: 4347 |
** Attacking team can now take over abandoned destroyed stations in enemy territory (radiation also destroy the base now).
does this mean no more base capping as radiation destroys base? |
Sat Oct 11, 2014 10:39 am |
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Member
Team:
Rank: Officer Main: topbuzzz Level: 8015 Joined: Sun Dec 21, 2008 12:31 pm Posts: 4347 |
* Removed all auras from the planets and moons in Tartarus.
why, that was the fun of that zone. Tartarus was pretty perfect tbh. |
Sat Oct 11, 2014 10:42 am |
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Contributor
Team:
Rank: Soldier Main: Hober Mallow Level: 4886 Joined: Wed Apr 09, 2008 3:08 pm Posts: 3191 |
sabre198 wrote: ** Attacking team can now take over abandoned destroyed stations in enemy territory (radiation also destroy the base now). does this mean no more base capping as radiation destroys base? This means the base can be docked and taken over no matter what. _________________ http://www.starsonata.com/suggestions |
Sat Oct 11, 2014 10:54 am |
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Member
Team:
Rank: Main: Kyp Level: 3482 Joined: Mon Oct 25, 2004 8:49 pm Posts: 1172 Location: my desk |
sabre198 wrote: ** Attacking team can now take over abandoned destroyed stations in enemy territory (radiation also destroy the base now). does this mean no more base capping as radiation destroys base? There were so many weird problems with capping to begin with, like killing bases without base rad weapons in bvb or having the defenders re-dock at their radded kits... I hope they fixed those _________________ Pies are yummy. Last edited by Zekk on Sat Oct 11, 2014 11:01 am, edited 1 time in total. |
Sat Oct 11, 2014 10:57 am |
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over 9000!
Main: enkelin
Level: 5600 Joined: Wed Aug 01, 2007 12:28 pm Posts: 11109 |
Yeah as soon as a base takes fatal rad damage it goes abandoned. So I assume they mean that it'll also go destroyed now as well, but you can dock and take it straight away.
_________________ Hi, I'm Anil, a long-time player turned developer. I am Star Sonata's lead content developer, which means that I run weekly dev meetings and make sure that any proposed changes to the game receive proper review before going live. http://www.starsonata.com/features |
Sat Oct 11, 2014 10:57 am |
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Member
Team:
Rank: Officer Main: topbuzzz Level: 8015 Joined: Sun Dec 21, 2008 12:31 pm Posts: 4347 |
whut i dont get it, so if you kill a base it goes abandoned?
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Sat Oct 11, 2014 11:56 am |
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Team:
Rank: Main: Peter_The_Puller Level: 804 Joined: Sat Oct 22, 2005 2:00 pm Posts: 272 Location: The Internet |
From my understanding if you kill a base it goes destroyed but not abandoned, but if you rad it it goes abandoned and destroyed (So you can take it immediately).
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Sat Oct 11, 2014 11:57 am |
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