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Joined: Fri Sep 27, 2013 11:37 am Posts: 400 |
Discussion topic for post: http://www.starsonata.com/blog/calypso-update-11-6-14/
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Thu Nov 06, 2014 7:12 am |
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Team:
Rank: Peon Main: Error Message Level: 3306 Joined: Sun Nov 14, 2010 12:10 am Posts: 336 |
*Thumbs up*
_________________ Tizzlelicious |
Thu Nov 06, 2014 7:33 am |
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Team:
Rank: Operator Main: Brugle Level: 4111 Joined: Sun Feb 17, 2013 5:24 am Posts: 362 Location: Norway |
Cool
Now if you only made it so new players have more hull for loot. I guess the problem is that the increased hull will make end-game players have better trade slaves. I see two potential alternativ solutions: 1) Decrease the size of lower tech gear (hopefully that won't have an effect on end game) 2) Make some ships usuable for below lvl 100 only ? After equipping I usually have 5-30 hull available, which is kinda low for scooping more than one item before traveling back. For example arctica boss drops several items and I usualy can scoop only one. As a new player I felt frustrated! |
Thu Nov 06, 2014 7:58 am |
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Contributor
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Rank: Soldier Main: Hober Mallow Level: 4886 Joined: Wed Apr 09, 2008 3:08 pm Posts: 3191 |
*handclap*
_________________ http://www.starsonata.com/suggestions |
Thu Nov 06, 2014 11:24 am |
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