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Joined: Fri Sep 27, 2013 11:37 am Posts: 400 |
Discussion topic for post: http://www.starsonata.com/blog/global-xp-boosts/
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Wed Nov 19, 2014 12:34 pm |
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Team:
Rank: Director Main: Biggee Level: 3017 Joined: Thu Jun 07, 2012 4:27 pm Posts: 659 |
Pretty cool. I like the avoidance of a pay-to-win XP item.
_________________ uhmari wrote: When i look at uhmari, I can see clearly the problems in it |
Wed Nov 19, 2014 1:55 pm |
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Site Admin / Dev Team
Team:
Rank: Director Main: Jeff_L Level: 1969 Joined: Wed Mar 23, 2005 2:21 am Posts: 3894 Location: Santa Clara, CA |
Jey makes the analogy that it's like buying a round for everyone at the bar.
_________________ For support, please create a support ticket here and I will get back to you as soon as possible. About Star Sonata. |
Wed Nov 19, 2014 3:33 pm |
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Team:
Rank: Operator Main: XxFrostfangxX Level: 3923 Joined: Wed Apr 18, 2012 9:35 pm Posts: 690 |
awesome it would make me lvl my alts when anyone actives them
_________________ Alts: Ninx Frostfang Frostbite |
Wed Nov 19, 2014 3:34 pm |
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Team:
Rank: Soldier Main: Snurt Level: 9819 Joined: Sun Jul 31, 2005 1:05 pm Posts: 61 Location: Norway |
Nice idea!
Now add Imp seals for SP so we can have real Pay to win! |
Wed Nov 19, 2014 9:39 pm |
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Site Admin / Dev Team
Team:
Rank: Director Main: Jeff_L Level: 1969 Joined: Wed Mar 23, 2005 2:21 am Posts: 3894 Location: Santa Clara, CA |
1 Imp seal for every character in the game for 1000 Space Points?
_________________ For support, please create a support ticket here and I will get back to you as soon as possible. About Star Sonata. |
Thu Nov 20, 2014 12:44 am |
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Contributor
Team:
Rank: Soldier Main: Hober Mallow Level: 4886 Joined: Wed Apr 09, 2008 3:08 pm Posts: 3191 |
JeffL wrote: 1 Imp seal for every character in the game for 1000 Space Points? Actually, why not just allow people to spend space points on permanent holiday holoprojectors? You could also let them buy little "pets" that follow you around and show things in galaxy chat whenever something happens. Ships that take 0 trade slave slots, have 1 free hullspace (for a controlbot) and are immune to all forms of damage. _________________ http://www.starsonata.com/suggestions |
Thu Nov 20, 2014 12:58 am |
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Team:
Rank: Director Main: Sk1rm1sh Level: 2032 Joined: Tue Nov 19, 2013 7:48 pm Posts: 549 |
MasterTrader wrote: JeffL wrote: 1 Imp seal for every character in the game for 1000 Space Points? Actually, why not just allow people to spend space points on permanent holiday holoprojectors? You could also let them buy little "pets" that follow you around and show things in galaxy chat whenever something happens. Ships that take 0 trade slave slots, have 1 free hullspace (for a controlbot) and are immune to all forms of damage. WTB Rattie Moe _________________ |
Thu Nov 20, 2014 1:07 am |
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Team:
Rank: Soldier Main: Snurt Level: 9819 Joined: Sun Jul 31, 2005 1:05 pm Posts: 61 Location: Norway |
MasterTrader wrote: JeffL wrote: 1 Imp seal for every character in the game for 1000 Space Points? Actually, why not just allow people to spend space points on permanent holiday holoprojectors? You could also let them buy little "pets" that follow you around and show things in galaxy chat whenever something happens. Ships that take 0 trade slave slots, have 1 free hullspace (for a controlbot) and are immune to all forms of damage. Yeah, i could use a army of those to block incoming damage! |
Thu Nov 20, 2014 3:08 am |
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Team:
Rank: Officer Main: Triskaidekaphobia Level: 5404 Joined: Thu Jun 30, 2011 7:41 am Posts: 94 |
I love this idea!
How many activations can the game have at once? Ex: let's say 20 people use their SP would that give +100% exp for 30 min? Will there be a hard cap for the exp bonus possible? |
Thu Nov 20, 2014 8:00 am |
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Main: Spartan 141
Level: 3448 Joined: Mon May 16, 2011 1:00 am Posts: 392 |
truls2 wrote: MasterTrader wrote: JeffL wrote: 1 Imp seal for every character in the game for 1000 Space Points? Actually, why not just allow people to spend space points on permanent holiday holoprojectors? You could also let them buy little "pets" that follow you around and show things in galaxy chat whenever something happens. Ships that take 0 trade slave slots, have 1 free hullspace (for a controlbot) and are immune to all forms of damage. Yeah, i could use a army of those to block incoming damage! Just remove their hitbox for the pet versions. Then only if they are directly targeted and shot would it matter. _________________ anilv wrote: Visorak wrote: I thought everyone was secretly a Trader operative? Absolutely no comment. |
Thu Nov 20, 2014 8:30 am |
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Site Admin / Dev Team
Team:
Rank: Director Main: Jeff_L Level: 1969 Joined: Wed Mar 23, 2005 2:21 am Posts: 3894 Location: Santa Clara, CA |
Noodles wrote: I love this idea! How many activations can the game have at once? Ex: let's say 20 people use their SP would that give +100% exp for 30 min? Will there be a hard cap for the exp bonus possible? No limit, except that only one may be triggered per account at any time. _________________ For support, please create a support ticket here and I will get back to you as soon as possible. About Star Sonata. |
Thu Nov 20, 2014 1:24 pm |
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Team:
Rank: Main: Ununoctium Level: 5960 Joined: Fri Aug 14, 2009 5:27 pm Posts: 1773 |
It doesn't seem worth trying to find an uber for 5% exp over 30 minutes. Maybe if it were a day I'd consider it. If I really wanted to level that time would be better spent doing so.
IF it's just something cool to stumble upon I suppose it'd be okay, but something of a waste for such a nice idea. _________________ Space for rent! |
Thu Nov 20, 2014 3:03 pm |
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Contributor
Team:
Rank: Soldier Main: Hober Mallow Level: 4886 Joined: Wed Apr 09, 2008 3:08 pm Posts: 3191 |
The Salty One wrote: something of a waste for such a nice idea. Please reconsider how impactful you make this. Please. The first rollout should have a big impact, so that players get used to seeking these types of things out. Then you can make subsequent impacts less stellar. By then, they will already have been trained to participate. Please reconsider. _________________ http://www.starsonata.com/suggestions |
Thu Nov 20, 2014 7:09 pm |
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Team:
Rank: Director Main: Sk1rm1sh Level: 2032 Joined: Tue Nov 19, 2013 7:48 pm Posts: 549 |
MasterTrader wrote: The Salty One wrote: something of a waste for such a nice idea. Please reconsider how impactful you make this. Please. The first rollout should have a big impact, so that players get used to seeking these types of things out. Then you can make subsequent impacts less stellar. By then, they will already have been trained to participate. Please reconsider. Why won't players realise it's becoming less stellar _________________ |
Thu Nov 20, 2014 9:38 pm |
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