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Post Re: Teaser preview: Perilous Perilous Space
inb4 perilous perilous outpost that reduces colo suit.
Currently a 125% has hit 80%, eta till it goes down to 10%? :P

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Thu Jan 22, 2015 9:34 pm
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Post Re: Teaser preview: Perilous Perilous Space
The Vert wrote:
Some of that might require code change, and so I probably won't be able to make that happen this first universe :) However, new sun types that do a lot of damage should be possible, but it is a bit too close to the universe reset to guarantee for such a thing to be included in this.

If we wanted black holes, we'd probably just use large suns with 0 visibility and no graphic, and give them interference and a lot of damage. But that would also be something that would have to be considered for the next universe after the upcoming one as far as I am aware. But I will pass on the idea to the other developers :wink:


that black hole idea seems bad cuz you cant prevent it, but i would go for black holes that randomly appear in the layer then warp you into a exclusive boss dungeon(boss can be random so you dont know who will you get, maybe normal boss or maybe rare boss and new boss) then disappear after the fight then appear somewhere else again, it will encourage exploration and dungeon hunt raids.

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Fri Jan 23, 2015 5:15 am
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Post Re: Teaser preview: Perilous Perilous Space
SwiftEagle wrote:
The Vert wrote:
Some of that might require code change, and so I probably won't be able to make that happen this first universe :) However, new sun types that do a lot of damage should be possible, but it is a bit too close to the universe reset to guarantee for such a thing to be included in this.

If we wanted black holes, we'd probably just use large suns with 0 visibility and no graphic, and give them interference and a lot of damage. But that would also be something that would have to be considered for the next universe after the upcoming one as far as I am aware. But I will pass on the idea to the other developers :wink:


The warping you into another galaxy seems alot cooler

And more annoying after first few times.


Fri Jan 23, 2015 7:44 am
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Post Re: Teaser preview: Perilous Perilous Space
now now kiddies remember the OP damaging suns saga that made everyone rage when c2 came in


Fri Jan 23, 2015 10:53 am
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Post Re: Teaser preview: Perilous Perilous Space
sabre198 wrote:
now now kiddies remember the OP damaging suns saga that made everyone rage when c2 came in


This. Most environmental effects just sound lame as hell in the SS context.

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Fri Jan 23, 2015 11:37 am
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Post Re: Teaser preview: Perilous Perilous Space
Is PP space intended to be soloable or is it a squad / mc thing?

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Sat Jan 24, 2015 8:28 pm
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Post Re: Teaser preview: Perilous Perilous Space
Not intended to be soloed because the bosses need ~1-2mil dps to dent them and they dish out enough dps to kill someone with 90% resist and 100k shield regen.


Sat Jan 24, 2015 10:29 pm
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