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Joined: Fri Sep 27, 2013 11:37 am Posts: 400 |
Discussion topic for post: http://www.starsonata.com/patch_notes/s ... 1-31-2015/
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Sat Jan 31, 2015 5:29 am |
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Main: The Vert
Level: 60 Joined: Thu Sep 19, 2013 11:30 am Posts: 1239 |
We're doing a short restart to fix a known issue with some items being unequipped
_________________ Important bug reporting information: Please check these Bug report guidelines before you make your first bug report, or if you are uncertain on how to do it. |
Sat Jan 31, 2015 5:49 am |
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Team:
Rank: Soldier Main: Kinetic Level: 4707 Joined: Wed Jul 28, 2010 7:27 am Posts: 312 |
When will the Dev team start working on Base Logs?
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Sat Jan 31, 2015 6:14 am |
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Team:
Rank: Officer Main: ZGMF Level: 5987 Joined: Wed Nov 09, 2011 12:02 pm Posts: 598 |
* Reduced the invulnerability aura on Uparaksana from 100% resisance to damage to 50% resistance to damage and 50% damage. This will trigger when there are other alien in the galaxy
best alien thing patch ever, no more immortal outpost. i just hope he wont be on 100% resist if all the aliens dies except him, cuz "This will trigger when there are other alien in the galaxy" * Combat slaves will only start a new attack if either their master is in the same galaxy, or else they are in a galaxy owned by their team so no more slave guarding someone you want to protect via slaves on dangerous places without team space and accompany? * Removed the parasite from Stingray Laser and replaced it with -25% range and speed tweaks on the weapon itself to prevent it being too powerful yay! no more stingray sapping all your elec and super slow movement on oly! _________________ I started questioning what I'm doing with my life. I can't seem to calm down. I wonder why... |
Sat Jan 31, 2015 6:18 am |
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Main: darklord
Level: 3881 Joined: Wed Feb 10, 2010 6:13 pm Posts: 32 |
The alien ship in peri space don't seem captureable, and one of two of them are still healed by weps
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Sat Jan 31, 2015 6:38 am |
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Team:
Rank: Soldier Main: LemonPrime Level: 8087 Joined: Wed Sep 29, 2010 10:14 pm Posts: 5747 |
dadadad wrote: The alien ship in peri space don't seem captureable, and one of two of them are still healed by weps Probably doesn't go in until reset. _________________ Lemon/Meo |
Sat Jan 31, 2015 6:46 am |
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Team:
Rank: Soldier Main: Kinetic Level: 4707 Joined: Wed Jul 28, 2010 7:27 am Posts: 312 |
Nightfury still can't kill Aliens
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Sat Jan 31, 2015 7:24 am |
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Team:
Rank: Soldier Main: Kinetic Level: 4707 Joined: Wed Jul 28, 2010 7:27 am Posts: 312 |
Aveksaka in Perilous Space still gremming
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Sat Jan 31, 2015 7:26 am |
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Member
Team:
Rank: Officer Main: topbuzzz Level: 8015 Joined: Sun Dec 21, 2008 12:31 pm Posts: 4347 |
Lol * means after reset, + means now
Did the double base gear bug get fixed? When xyz gear builds. |
Sat Jan 31, 2015 7:28 am |
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Team:
Rank: Peon Main: Abomni Level: 2977 Joined: Fri Sep 23, 2011 7:18 am Posts: 39 |
sabre198 wrote: Lol * means after reset, + means now Did the double base gear bug get fixed? When xyz gear builds. It was fixed this uni. Its just who had already double equip and didn't build further it stayed double. But new builds where unequiping and equipping new build correctly. |
Sat Jan 31, 2015 8:33 am |
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Main: The Vert
Level: 60 Joined: Thu Sep 19, 2013 11:30 am Posts: 1239 |
While some of these fixes aren't marked as "Requires a new universe" (+), they might require a universe reset to have all the existing spawners wiped out
_________________ Important bug reporting information: Please check these Bug report guidelines before you make your first bug report, or if you are uncertain on how to do it. |
Sat Jan 31, 2015 8:55 am |
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