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Weekly Dev Notes - 10th June
http://forum.starsonata.com/viewtopic.php?f=9&t=60822
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Author:  Star Sonata Bot [ Wed Jun 10, 2015 4:25 pm ]
Post subject:  Weekly Dev Notes - 10th June

Discussion topic for post: http://www.starsonata.com/blog/weekly-d ... 10th-june/

Author:  SunDog60 [ Wed Jun 10, 2015 4:27 pm ]
Post subject:  Re: Weekly Dev Notes - 10th June

Quote:
Team XP for killing bosses has been implemented, just needs to be patched in. Exciting!


What, like exp tithe for everyone when a team member kills a boss? Or the team itself gets experience from members killing bosses? Sounds pretty cool.

Author:  DarkSteel [ Wed Jun 10, 2015 4:31 pm ]
Post subject:  Re: Weekly Dev Notes - 10th June

Yay for less client lag

Author:  Blue Dwarf [ Wed Jun 10, 2015 4:32 pm ]
Post subject:  Re: Weekly Dev Notes - 10th June

SunDog60 wrote:
Quote:
Team XP for killing bosses has been implemented, just needs to be patched in. Exciting!


What, like exp tithe for everyone when a team member kills a boss? Or the team itself gets experience from members killing bosses? Sounds pretty cool.

As in team XP for team skills.

Author:  jack the ripper [ Thu Jun 11, 2015 1:42 am ]
Post subject:  Re: Weekly Dev Notes - 10th June

I'm not sure if this is open for general questions to have answered next week or if I'm supposed to only ask question about things being discussed. So if this isn't supposed to be here, please forgive =p

When's the higher tech base stuff coming?! There was *official* talk that the project had been started ~2 unis ago. When I hadn't heard anything, I asked and was told it was on hold*. I think this is something a lot of players would like. I also think that if this is started up again, the players will eat up as many updates as you can feed them.

*anything I say as fact came from a game developers, not rumor.

Author:  The Suit [ Thu Jun 11, 2015 2:36 am ]
Post subject:  Re: Weekly Dev Notes - 10th June

jack the ripper wrote:
I'm not sure if this is open for general questions to have answered next week or if I'm supposed to only ask question about things being discussed. So if this isn't supposed to be here, please forgive =p


If you'd like your question to be possibly included in next week's meeting, please use the form! Else I'll have to look through everything (Forum, facebook, ingame, IRC, the forms) to have our questions for the meeting. :)

Author:  alphaomega1 [ Thu Jun 11, 2015 4:14 am ]
Post subject:  Re: Weekly Dev Notes - 10th June

Double xp bonus this weekend ?

Author:  DarkSteel [ Thu Jun 11, 2015 5:26 am ]
Post subject:  Re: Weekly Dev Notes - 10th June

Hm yeah it feels like it's been quite a while since we had a monthly event :D

Author:  Blue Dwarf [ Thu Jun 11, 2015 7:35 am ]
Post subject:  Re: Weekly Dev Notes - 10th June

alphaomega1 wrote:
Double xp bonus this weekend ?

Possibly. I forgot in May because I had my maths exam on the following Monday and was concentrating on that a bit more, last weekend I was away on a camp.

So I guess there's a choice now, have something this weekend for May and then again two weeks later for June, or have a big event at the end of June for both months.

Author:  Masterful [ Thu Jun 11, 2015 8:40 am ]
Post subject:  Re: Weekly Dev Notes - 10th June

Big one, since we're still in exam season right now.

Author:  DarkSteel [ Thu Jun 11, 2015 8:58 am ]
Post subject:  Re: Weekly Dev Notes - 10th June

Yea, big one

Author:  dreadlordnaf [ Thu Jun 11, 2015 11:34 am ]
Post subject:  Re: Weekly Dev Notes - 10th June

Yeah big one. Quadruple xp would be cool.

Author:  kanescreed [ Thu Jun 11, 2015 10:18 pm ]
Post subject:  Re: Weekly Dev Notes - 10th June

Insta lvl 3k new alts would also be cool.

Author:  Fyuryus [ Sat Jun 13, 2015 7:06 am ]
Post subject:  Re: Weekly Dev Notes - 10th June

If the big event includes XP then i'm for a big one.

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