Star Sonata
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Beta client 290.377
http://forum.starsonata.com/viewtopic.php?f=9&t=60971
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Author:  Jey123456 [ Tue Sep 22, 2015 1:46 am ]
Post subject:  Re: Beta client 290.377

heylo wrote:
Are you aware that the radar screen looks weird compared to the live client?


I could not see any difference with the radar screen, could be a bug in your instance tho, could you provide a screenshot of what you have ?

Author:  Markoz [ Tue Sep 22, 2015 9:39 am ]
Post subject:  Re: Beta client 290.377

After playing one 3 hour run of t22 the beta client starts to lag insanely. Simple moving around becomes a 10fps experience, I dunno if its a leak the client doesn't crash, just lags insanely after awhile of running. Reloading the client fixes this though.

Author:  DarkSteel [ Tue Sep 22, 2015 10:21 am ]
Post subject:  Re: Beta client 290.377

Jey123456 wrote:
heylo wrote:
Are you aware that the radar screen looks weird compared to the live client?


I could not see any difference with the radar screen, could be a bug in your instance tho, could you provide a screenshot of what you have ?


Image

Author:  anilv [ Tue Sep 22, 2015 10:57 am ]
Post subject:  Re: Beta client 290.377

Do you maybe have "enable 3D radar" clicked on one of the clients but not the other?

Author:  DarkSteel [ Tue Sep 22, 2015 12:38 pm ]
Post subject:  Re: Beta client 290.377

anilv wrote:
Do you maybe have "enable 3D radar" clicked on one of the clients but not the other?


Nope. both are off

Author:  Jey123456 [ Tue Sep 22, 2015 5:17 pm ]
Post subject:  Re: Beta client 290.377

mmm, that is strange indeed. I wonder why its happening for you and not for me ><.

Could you mail me a copy of your configs folder to dmpfile@starsonata.com ? (before sending them, uncheck the remember password option so that the encrypted password wont be in the config file).

Author:  Markoz [ Tue Sep 22, 2015 7:16 pm ]
Post subject:  Re: Beta client 290.377

I'm not experiencing that issue either with the radar.

Author:  Antilzah [ Wed Sep 23, 2015 8:29 am ]
Post subject:  Re: Beta client 290.377

Ow wow someone actually uses the radar. Last time I used it was years ago when I was soloing hermes on t19 snipers.

Author:  anilv [ Wed Sep 23, 2015 8:34 am ]
Post subject:  Re: Beta client 290.377

Radar's very useful when you're flying an Underscout. :P

Author:  DarkSteel [ Wed Sep 23, 2015 8:54 am ]
Post subject:  Re: Beta client 290.377

You'd be suprised how useful it is in many many different scenarios

Which config folder jey. The live client or the beta?

Author:  Jey123456 [ Wed Sep 23, 2015 5:40 pm ]
Post subject:  Re: Beta client 290.377

beta

Author:  DarkSteel [ Thu Sep 24, 2015 3:45 am ]
Post subject:  Re: Beta client 290.377

Sent

Author:  riel017 [ Thu Sep 24, 2015 8:05 am ]
Post subject:  Re: Beta client 290.377

i've been playing on beta client and i notice that most of the particles and weapon projectile are missing like 9 out of 10 shots cannot be seen but can be heard that is is hitting.

Author:  DarkSteel [ Thu Sep 24, 2015 5:30 pm ]
Post subject:  Re: Beta client 290.377

Yeah i noticed the same. Maybe it can be made that the filter only applies to base projectiles? Not seeing any RNF lincin/burst shots is kinda lame :P

Author:  Jey123456 [ Thu Sep 24, 2015 11:29 pm ]
Post subject:  Re: Beta client 290.377

yea i heard of the issue and reproduced it. Its a small problem in the algorithm that regulate the number of projectiles on screen (its not supposed to be that agressive when theres only 100-200 projectiles in the galaxy). It will be fixed with the live patch.

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