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Global Event System
http://forum.starsonata.com/viewtopic.php?f=9&t=61210
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Author:  Star Sonata Bot [ Thu Oct 22, 2015 9:00 pm ]
Post subject:  Global Event System

Discussion topic for post: http://www.starsonata.com/blog/global-event-system/

Author:  Microsoft [ Thu Oct 22, 2015 11:20 pm ]
Post subject:  Re: Global Event System

This looks very promising, my only question is how relevant would this be for mid-high level players? Will we see wars between the delquads and hives in peril space or will this be locked behind a certain danger factor?

Author:  Jey123456 [ Thu Oct 22, 2015 11:37 pm ]
Post subject:  Re: Global Event System

for the wars theres no limitation as to which team of ai is used, only that there need to be another team of similar "strenght" to face it. The aura bonuses given for participating in the war could also be pretty substantial for both low and high lvl players.


As for the trading we havent decided on actual proffit numbers yet. But it could very well be profitable enough for a player with a proper freighter to do it. (or to help the ai doing it to get a share of their profit)

Author:  Markoz [ Fri Oct 23, 2015 12:49 am ]
Post subject:  Re: Global Event System

This sounds nice :)

Author:  muemin [ Fri Oct 23, 2015 6:44 am ]
Post subject:  Re: Global Event System

I could image to have an event in every layer. Could get more participants from different levels to come watch/interact.

Nexus
EF Layer
Wild Space (non owned gals)
peri/pp space

I guess there is no real reason to have that down in subspace....

Oly vs UZ the normal AIs maybe?

Author:  Chrono Warrior [ Fri Oct 23, 2015 12:00 pm ]
Post subject:  Re: Global Event System

I like this idea alot, and I can't wait to see it ingame!

+1 from me Jey!

As a sidenote, I can see this being used to introduce things like UZ, UrQa and Aveksaka ai invading the different layers. I think an addition such as that would be pretty cool and would encourage player interaction in areas that it wouldn't normally happen.

- Chrono

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